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Huang, Xiaoxia; Mayer, Richard E. – Journal of Educational Computing Research, 2019
This study investigated the effectiveness of adding four self-efficacy features to an online statistics lesson, based on Bandura's four sources of self-efficacy information. In a randomized between-subjects experiment, participants learned statistical rules in an example-based online environment with four self-efficacy features added (treatment…
Descriptors: Self Efficacy, Online Courses, Statistics, Teaching Methods
Mayer, Richard E. – 1980
A review of the research on techniques for increasing the novice's understanding of computers and computer programming, this paper considers the potential usefulness of five tentative recommendations pertinent to the design of computer literacy curricula: (1) provide the learner with a concrete model of the computer; (2) encourage the learner to…
Descriptors: Calculators, Cognitive Processes, Computer Science Education, Learning Processes
Mayer, Richard E. – 1982
This 5-section report summarizes the results of a project concerned with how novices learn to become creative educational computer users. Based on a cognitive analysis of elementary programming statements in BASIC and calculator language into conceptual units, the project builds on previous research on learning BASIC programming. A general…
Descriptors: Calculators, Computer Literacy, Computers, Learning Processes
Mayer, Richard E. – 1975
Some 120 undergraduate students participated in experiments to learn how novice computer programers learn to interact with the computer. Two instructional booklets were used: A "rule" booklet consisted of definitions and examples of seven modified FORTRAN statements and appropriate grammar rules; the "model" booklet was…
Descriptors: Computer Programs, Computer Science Education, Educational Research, Learning Processes
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Mayer, Richard E. – Journal of Educational Psychology, 1975
Subjects taught by a model performed better on interpretation of programs and on problems requiring looping, while nonmodel subjects excelled on straightforward generation of programs. The model used was especially helpful for low ability subjects. Practice in interpretation helped nonmodel subjects most and practice in writing simple programs…
Descriptors: Ability, College Students, Computer Science Education, Higher Education
Mayer, Richard E. – 1981
This review of ideas from cognitive and educational psychology that are related to the problem of how to teach non-programmers to use computers explores two techniques. The first one discussed is the effects of concrete models on people's understanding and learning of new technical information such as computer programming. Research results provide…
Descriptors: Cognitive Development, Computer Science Education, Educational Psychology, Educational Research
Mayer, Richard E. – 1982
This three-part volume provides a summary, for use by practitioners, of a project concerned with how novices learn to become creative educational computer users. The first chapter examines techniques for increasing the novice's understanding of computers and computer programming, and specifically analyzes the potential usefulness of five…
Descriptors: Calculators, Computer Literacy, Computers, Curriculum Development