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Showing 1 to 15 of 23 results Save | Export
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Denner, Jill; Green, Emily; Campe, Shannon – Journal of the Learning Sciences, 2021
Background: Learning to program and success in computer science requires persistence in the face of challenges. This study contributes to research on the social context of learning by describing how children's peer interactions can support or hinder the pair's problem solving on the computer. Methods: Video recordings from eight pairs of middle…
Descriptors: Programming, Computer Science Education, Middle School Students, Peer Relationship
Amanda M. Meek – ProQuest LLC, 2023
Despite high scores and abilities, girls lose interest in science and math throughout middle school. According to the Bureau of Labor Statistics, jobs in the computer science research field will grow 19% by 2026; however, only 18% of the bachelor's degrees in computer science are earned by women in the United States (ComputerScience.org, 2021).…
Descriptors: Problem Solving, Creativity, Programming, Computer Science
Pede I. Casing; Leah Mae R. Casing – Online Submission, 2024
In the 21st century, the demand for proficiency in mathematics has escalated, as it underpins critical thinking, problem-solving, and innovation in various fields. Recognizing the significance of mathematics education, after-school programs have emerged as potent supplementary platforms to enhance students' mathematical skills and achievement.…
Descriptors: Mathematics Achievement, Mathematics Instruction, After School Programs, Peer Teaching
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Eyerman, Suzanne; Hug, Sarah – Afterschool Matters, 2020
For many years, Techbridge Girls focused its weekly sessions on stand-alone lessons that asked participants to develop products that fulfilled specific criteria, such as "create the bounciest rubber ball," "build the tallest paper tower," or "design the largest bubbles." These activities typically lasted one or two…
Descriptors: Youth Programs, Females, Adolescents, STEM Education
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Kwon, Kyungbin; Cheon, Jongpil – International Journal of Computer Science Education in Schools, 2019
Although teachers need to assess computational thinking (CT) for computer science education in K-12, it is not easy for them to evaluate students' programs based on the perspective. The purpose of this study was to investigate students' CT skills reflected in their Scratch programs. The context of the study was a middle school coding club where…
Descriptors: Computer Science Education, Computation, Thinking Skills, Coding
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Baran, Evrim; Canbazoglu Bilici, Sedef; Mesutoglu, Canan; Ocak, Ceren – School Science and Mathematics, 2019
There is an increasing awareness of out-of-school program value in enhancing student interest and understanding of science, technology, engineering, and mathematics (STEM). This study examined the impact of an out-of-school STEM education program on student attitudes toward STEM disciplines and STEM careers. A STEM education program implemented at…
Descriptors: STEM Education, Student Interests, Student Attitudes, Career Choice
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Ke, Fengfeng; Clark, Kathleen M.; Uysal, Seyda – International Journal of Science and Mathematics Education, 2019
In this design-based research project, we investigated how and to what extent participating in architectural building and problem solving via a simulation game-based learning platform (called E-Rebuild) would facilitate mathematical practices of middle-school students in the informal learning setting. This study encompasses 2 iterative design…
Descriptors: Architecture, Educational Games, Building Design, Mathematics Education
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Dahn, Maggie; DeLiema, David – Computer Science Education, 2020
Background and Context: Women are underrepresented in the field of computer science, a trend that in part can be traced to girls' early experiences with the discipline. Objective: Our aim is to show how three girls who became strong coders talked about their debugging practice at the intersection of problem solving, emotion, and identity. Method:…
Descriptors: Psychological Patterns, Problem Solving, Identification (Psychology), Females
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Li Sun, Editor; Cheng-Yao Lin, Editor – IGI Global, 2025
Many educators face the challenge of engaging students in science and mathematics, often struggling to bridge the gap between theoretical concepts taught in classrooms and their real-world applications. This disconnect can lead to disinterest and disengagement among students, hindering their learning outcomes. "Cases on Informal Learning for…
Descriptors: Informal Education, Science Education, Mathematics Education, Problem Solving
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Min, Wookhee; Wiggins, Joseph B.; Pezzullo, Lydia G.; Vail, Alexandria K.; Boyer, Kristy Elizabeth; Mott, Bradford W.; Frankosky, Megan H.; Wiebe, Eric N.; Lester, James C. – International Educational Data Mining Society, 2016
Recent years have seen a growing interest in intelligent game-based learning environments featuring virtual agents. A key challenge posed by incorporating virtual agents in game-based learning environments is dynamically determining the dialogue moves they should make in order to best support students' problem solving. This paper presents a…
Descriptors: Prediction, Models, Intelligent Tutoring Systems, Computer Simulation
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Laut, Jeffrey; Bartolini, Tiziana; Porfiri, Maurizio – IEEE Transactions on Education, 2015
Attracting K-12 students to pursue careers in science, technology, engineering, and mathematics (STEM) is viewed as a critical element for benefiting both the economy and society. This paper describes an outreach program, conducted in a Brooklyn, New York, USA, public middle school, aimed at educating students in mechatronics, biology, and…
Descriptors: Middle School Students, STEM Education, Student Interests, Science Interests
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Mueller, Mary; Yankelewitz, Dina; Maher, Carolyn – Investigations in Mathematics Learning, 2014
During an informal, after-school, math program, a group of middle school students worked collaboratively on open-ended problems. The students co-constructed arguments, provided justifications for their solutions, and engaged in mathematical reasoning. This paper describes the specific teacher moves that promoted this phenomenon. The findings of…
Descriptors: Mathematics Instruction, Mathematical Logic, After School Programs, Middle School Students
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Cooper, Robyn; Heaverlo, Carol – American Journal of Engineering Education, 2013
For girls there is a distinct loss in interest, lack of confidence, and decline in positive attitudes toward STEM subject areas that begins early on in their academic experience and increases with age. According to the National Academy of Engineering, students need to begin associating the possibilities in STEM fields with the need for creativity…
Descriptors: Problem Solving, Creativity, STEM Education, Females
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Bennie, Fiona; Corbett, Charlotte; Palo, Angela – Odyssey: New Directions in Deaf Education, 2015
This article describes an after-school program at the Horace Mann School for the Deaf (HMS), the oldest public day school for deaf students in the United States, where almost half of the student body imagined and created bridge and robotic machines. The Deaf Robotics Engineering and Math Team, or the DREAM Team club, included HMS students in…
Descriptors: After School Programs, Robotics, Deafness, Program Descriptions
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Gross, Melissa; Latham, Don; Underhill, Jennifer; Bak, Hyerin – School Library Research, 2016
An after-school book club, led by the school librarian, was held to test the efficacy of the peritextual literacy framework (PLF) in teaching skills related to critical thinking, problem solving, information literacy, and media literacy. The PLF is an extension of paratext theory developed by Gérard Genette, which provides a typology of the…
Descriptors: Middle School Students, After School Programs, Youth Clubs, Clubs
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