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Creative Computing | 1 |
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De Gilio, John F. | 1 |
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Journal Articles | 1 |
Reports - Descriptive | 1 |
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De Gilio, John F. – Creative Computing, 1983
Offers a rationale and method for using the hand controllers (game paddles) in the design of computer programs for student use. Methods for their use in entering data as well as in conducting pendulum and acceleration experiments are provided. Complete program listings (for Apple) are included. (JN)
Descriptors: Acceleration (Physics), College Science, Computer Oriented Programs, Computer Programs