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Showing 1 to 15 of 16 results Save | Export
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Enrico Gandolfi; Richard E. Ferdig; Jiahui Wang; Grace Morris; Amy Copus; Sk Rezwan Shihab – Education and Information Technologies, 2024
Research has provided evidence that online gaming can both positively and negatively impact players' physical and mental health. However, few research studies have examined how game addiction, game community, and vitality felt while playing can inform well-being. This study addressed this gap by focusing on game players' vitality, a construct that…
Descriptors: Internet, Computer Games, Well Being, Addictive Behavior
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Ismail San; Derya Karadeniz; Hanife Gülhan Orhan Karsak; Ahmet Kara – International Journal of Technology in Education, 2025
This study examines the relationship between teacher candidates' perceptions of digital well-being and internet addiction. With the widespread use of digital technologies, their negative effects on mental health are becoming increasingly significant. The study involved 146 teacher candidates from a state university in Turkey's Eastern Anatolia…
Descriptors: Internet, Addictive Behavior, Preservice Teacher Education, Student Behavior
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László Lippai; Dóra Katalin Szabó-Prievara; Viola Osváth; Klára Tarkó – Cogent Education, 2024
The validation process of a gap-filling diagnostic tool that allows educators to monitor children's mental health status by processing parental observations is presented. This quantitative pilot study, conducted on a Hungarian convenience sample, highlighted that the results obtained with the Mental Health Status Questionnaire - parental version…
Descriptors: Mental Health, Questionnaires, Parent Participation, Observation
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Julie A. Wojtaszek; Karen K. Saules – Journal of American College Health, 2024
Objective: This study aimed to understand COVID-19 pandemic impacts on anxiety, depression, and addictive/excessive behaviors, with exploration of intolerance of uncertainty (IU) and social connectedness as potential moderators. Participants: Adult college students participated. Method: Our online survey assessed symptoms and behaviors prior to…
Descriptors: Psychological Patterns, Interpersonal Relationship, Addictive Behavior, Mental Health
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Özge Pinarcik Sakaryali; Nur Banu Yigit – International Journal of Modern Education Studies, 2024
This study explores the relationship between social media addiction, mental wellbeing, and emotional states among Early Childhood Education (ECE) candidates. Utilizing a sample of 330 ECE students from Düzce University and Alanya Alaaddin Keykubat University, the research employed the Social Media Addiction Scale-Adult Form, Positive and Negative…
Descriptors: Foreign Countries, Social Media, Addictive Behavior, Mental Health
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Franzoi, Isabella Giulia; Carnevale, Giuliano; Sauta, Maria Domenica; Granieri, Antonella – Journal of Further and Higher Education, 2023
Housing has been identified as one of the most important areas related to individual well-being in emerging adults attending a tertiary educational institution. Thus, the purpose of this systematic review is to explore the relationship between students' housing conditions and students' psychical, mental, and emotional wellbeing. The review was…
Descriptors: Housing, Housing Needs, Psychological Patterns, College Students
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Sorokoumova, Elena A.; Puchkova, Elena B.; Cherdymova, Elena I.; Temnova, Larisa V. – World Journal on Educational Technology: Current Issues, 2021
Modern research is paying much attention to the issue of digital addiction of students in recent times since it can lead students to pay less attention to their academics. This article intends to discuss the possible threats and risks of the formation of digital dependence among teenagers from the use of gadgets. As a research method, the…
Descriptors: Educational Technology, Risk, Addictive Behavior, Adolescents
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Nwosu, Kingsley Chinaza; David, Elijah Tochukwu; Unachukwu, Gabriel Chidi – International Journal of Education and Practice, 2021
This study investigated student teachers' demographic variables and their internet addiction as possible predictors of their loneliness, given that the youth are increasingly becoming lonely resulting in mental health problems. The sample size comprised 600 (mean age = 19.69, SD = 3.17) student teachers. Findings showed that male undergraduate…
Descriptors: Foreign Countries, Student Teachers, Internet, Addictive Behavior
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Meates, Julie – Teachers and Curriculum, 2020
Since the evolution of the internet in 1969 and the inception of the personal computer in the early 1970s, a significant body of research has emerged that highlights the impacts of digital technology on education, health and human development. This paper reviews research in this area and examines the physical, mental, and social health effects on…
Descriptors: Computer Use, Addictive Behavior, Children, Adolescents
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Yang, Xu-Hao; Yu, Hong-Jie; Liu, Ming-Wei; Zhang, Jie; Tang, Bo-Wen; Yuan, Shuai; Gasevic, Danijela; Paul, Kelly; Wang, Pei-Gang; He, Qi-Qiang – Journal of American College Health, 2020
Objective: This study aimed to assess the impact of a health education intervention on health behaviors, self-efficacy, and well-being among college students. Participants: Between March and October 2016, a total of 532 undergraduates participated. Methods: A theory-based intervention was conducted at Wuhan University, China. Participants were…
Descriptors: Foreign Countries, Health Education, Intervention, Health Behavior
Durham, Mark H. – ProQuest LLC, 2018
This study used appreciative inquiry and was designed to explore university awareness of Internet gaming addiction and whether the university was prepared to address Internet gaming addiction as a community. Data collection for this study included interviews of a sample of university professionals, a field journal, and review and analysis of an…
Descriptors: Internet, Computer Games, Addictive Behavior, Higher Education
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Rugai, Joseph; Hamiliton-Ekeke, Joy-Telu – Journal of Education and e-Learning Research, 2016
In reviewing digital addiction, this paper recognized that digital technology has been useful in various spheres of life and the reach is undeniable, with an "average" user spending long hours on their phone or online daily. These hours increase as new applications are released by various technological companies. The demands of modern…
Descriptors: Addictive Behavior, Safety Education, Information Technology, Behavior Problems
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Oggins, Jean; Sammis, Jeffrey – International Journal of Mental Health and Addiction, 2012
In this study, 438 players of the online video game, World of Warcraft, completed a survey about video game addiction and answered an open-ended question about behaviors they considered characteristic of video game addiction. Responses were coded and correlated with players' self-reports of being addicted to games and scores on a modified video…
Descriptors: Video Games, Feedback (Response), Correlation, Surveys
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Ariyabuddhiphongs, Vanchai – International Journal of Mental Health and Addiction, 2012
This paper uses the social cognitive theory model to review the literature on older adult gambling, and related personal and environment characteristics. Results show that lottery is the kind of gambling most frequently played by older adults, followed by casino games. Older adults take trips to casinos to socialize, find excitement, and win…
Descriptors: Older Adults, Program Effectiveness, Longitudinal Studies, Epistemology
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Kuss, Daria Joanna; Griffiths, Mark D. – International Journal of Mental Health and Addiction, 2012
The activity of play has been ever present in human history and the Internet has emerged as a playground increasingly populated by gamers. Research suggests that a minority of Internet game players experience symptoms traditionally associated with substance-related addictions, including mood modification, tolerance and salience. Because the…
Descriptors: Substance Abuse, Correlation, Etiology, Internet
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