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Costina-Ruxandra Poetar; Anca Dobrean; Ionut Stelian Florean – Youth & Society, 2024
The aim of this study was to assess the pattern of mutual relations within the Problematic Smartphone Use (PSU) (first network) and between adolescent mental health problems and PSU (second network). The invariance of both networks was investigated across age, gender, and severity of symptoms. The participants were 708 Romanian adolescents…
Descriptors: Handheld Devices, Telecommunications, Mental Health, Adolescents
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Rodríguez-Torrico, Paula; San-Martín, Sonia; Jiménez, Nadia – Computers in the Schools, 2023
A major concern is how to tackle student smartphone addiction (SSA). First, however, analysis of the definition, causes, and consequences of SSA is necessary. There is a lack of consensus in this regard, and little research considers its multidisciplinary nature. This article first reviews the key literature across different disciplines. Based on…
Descriptors: Telecommunications, Handheld Devices, Addictive Behavior, Elementary School Students
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Aaron Hogue; Molly Bobek; Nicole Porter; Alexandra MacLean; Lila Bruynesteyn; Amanda Jensen-Doss; Craig E. Henderson – Administration and Policy in Mental Health and Mental Health Services Research, 2022
Therapist-report measures of evidence-based interventions have enormous potential utility as quality indicators in routine care; yet, few such tools have shown strong psychometric properties. This study describes reliability and validity characteristics of a therapist-report measure of family therapy techniques for treating adolescent conduct and…
Descriptors: Allied Health Personnel, Family Counseling, Student Problems, Addictive Behavior
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Rugai, Joseph; Hamiliton-Ekeke, Joy-Telu – Journal of Education and e-Learning Research, 2016
In reviewing digital addiction, this paper recognized that digital technology has been useful in various spheres of life and the reach is undeniable, with an "average" user spending long hours on their phone or online daily. These hours increase as new applications are released by various technological companies. The demands of modern…
Descriptors: Addictive Behavior, Safety Education, Information Technology, Behavior Problems
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Turner, Nigel E.; Paglia-Boak, Angela; Ballon, Bruce; Cheung, Joyce T. W.; Adlaf, Edward M.; Henderson, Joanna; Chan, Vincy; Rehm, Jurgen; Hamilton, Hayley; Mann, Robert E. – International Journal of Mental Health and Addiction, 2012
Video game playing has become a very popular activity among adolescents. Its impact on the mental health and well-being of players is just beginning to be explored. This paper reports on the prevalence of problematic gaming in a representative sample of 2,832 Ontario students in grades 7 to 12. The survey included questions about the school grade,…
Descriptors: Adolescents, Foreign Countries, Incidence, Video Games
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Stiffman, Arlene Rubin; Alexander-Eitzman, Benjamin; Silmere, Hiie; Osborne, Victoria; Brown, Eddie – Journal of the American Academy of Child & Adolescent Psychiatry, 2007
Objective: This article identifies behavioral trajectories of American Indian adolescents and examines their predictors. Method: A total of 401 urban and reservation American Indian adolescents were interviewed yearly from 2001 to 2004 (with 341 youths, or 85%, retained to 2004, and 385 completing at least two interviews). The Youth Self-Report…
Descriptors: American Indians, Mental Health, Behavior Modification, Late Adolescents