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Peer reviewedDorward, Jim – Teaching Children Mathematics, 2002
Describes a situation resulting from a research study on the use of Web-based manipulatives differed from the intuition of teachers. Discusses the reactions of the teachers who participated in the study and offers suggestions on what to do when research results differ from intuition. (KHR)
Descriptors: Computer Uses in Education, Elementary Secondary Education, Intuition, Manipulative Materials
Peer reviewedKapperman, Gaylen; Sticken, Jodi – Journal of Visual Impairment & Blindness, 2002
This article describes a software tutorial that can be used by people who are blind to learn the Nemeth Code of Braille mathematics notation. The program was designed for use with the Braille Lite, a note taker that has speech and a refreshable Braille display. The tutorial has 18 lessons. (CR)
Descriptors: Blindness, Braille, Computer Assisted Instruction, Computer Software
Peer reviewedClements, Douglas H.; Sarama, Julie – Journal of Mathematical Behavior, 1995
Reviews research literature leading to design of a new LOGO environment, Geo-LOGO, tailored for elementary students' learning of geometry. Presents empirical data from the first field test of the Geo-LOGO environment, which generally support the efficacy of the software design. (Author/MKR)
Descriptors: Computer Uses in Education, Concept Formation, Elementary Education, Elementary School Students
Peer reviewedBayliffe, Janie; And Others – Teaching Children Mathematics, 1994
Discusses the use of various software packages in connection with measurement and scaling activities based on Gulliver's voyages to Lilliput and Brobdignag. (MKR/SW)
Descriptors: Area, Childrens Literature, Computer Uses in Education, Elementary School Mathematics
Peer reviewedLeron, Uri; Dubinsky, Ed – American Mathematical Monthly, 1995
Describes a constructivist, interactive approach for teaching undergraduate mathematics, abstract algebra in particular, using computer constructions programmed in ISETL to induce students' mental constructions and collaborative learning to help students reflect on these constructions. (18 references) (MKR)
Descriptors: Classroom Environment, College Mathematics, Computer Uses in Education, Constructivism (Learning)
Peer reviewedRaphael, Jacqueline; Greenberg, Richard – Educational Leadership, 1995
Teachers participating in the Image Processing for Teaching Process, begun at the University of Arizona's Lunar and Planetary Laboratory in 1989, find this technology ideal for encouraging student discovery, promoting constructivist science or math experiences, and adapting in classrooms. Because image processing is not a computerized text, it…
Descriptors: Computer Uses in Education, Discovery Learning, Educational Technology, Elementary Secondary Education
Peer reviewedLefton, Lew E.; Steinbart, Enid M. – Primus, 1995
Discusses the use of the Calculus & Mathematica materials, presents an objective assessment of student performance based on a uniform final exam, presents a summary of student perceptions drawn from responses to survey questions, and gives an analysis of the strengths and weaknesses of the courseware. (19 references) (Author/MKR)
Descriptors: Calculus, College Students, Computer Uses in Education, Course Evaluation
Peer reviewedFinzer, William F. – Mathematics Teacher, 1995
Describes an experiment in network collaboration using the Geometer's Sketchpad to allow students in a computer laboratory to view one another's work. (MKR)
Descriptors: Computer Networks, Computer Uses in Education, Cooperation, Educational Technology
Peer reviewedKajander, Ann E. – Teaching Children Mathematics, 1999
Describes an after-school mathematics enrichment program in which children can freely experiment and play with mathematics and presents research observations. Offers some recommendations to teachers for implementing the program ideas in their classrooms. Contains 18 references. (ASK)
Descriptors: Computer Uses in Education, Educational Technology, Elementary Education, Elementary School Mathematics
Peer reviewedFeicht, Louis – Mathematics Teacher, 1999
Provides a lesson that focuses on three-dimensional graphing, contours, and topographical maps using computer spreadsheets. (ASK)
Descriptors: Computer Graphics, Computer Uses in Education, Educational Technology, Graphs
Peer reviewedKafai, Y. B.; Franke, M. L.; Shih, J. C.; Ching, C. C. – International Journal of Computers for Mathematical Learning, 1998
Proposes and analyzes game design as a learning environment for students and teachers to build upon and challenge their existing understandings of mathematics,to engage in relevant and meaningful learning contexts, and to develop connections among mathematical ideas and real-world contexts. Contains 55 references. (Author/ASK)
Descriptors: Computer Uses in Education, Educational Games, Educational Technology, Fractions
Peer reviewedThomas, David A.; Thomas, Rex A. – Mathematics Teacher, 1999
Describes one teacher's effort to change the classroom environment in order to create student-directed exploratory learning. Presents a lesson in which students use the computer program Lesson Graph to study the effects of coefficients on linear equations. (ASK)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Equations (Mathematics)
Peer reviewedForster, Pat – Australian Senior Mathematics Journal, 1997
Describes a study designing and implementing technology-based investigations and evaluates their impact on student learning. Discusses a teacher's mediation of the students' use of technology through curriculum materials, and considers some attributes of computers and graphics calculators that determined which tool was selected for each…
Descriptors: Computer Uses in Education, Educational Technology, Graphing Calculators, Instructional Materials
Peer reviewedCraig, Dorothy Valcarcel – Early Childhood Education Journal, 2000
Considers theory, standards, guidelines, and rationale for technology in the preschool environment. Examines practices of 12 diverse preschool sites and derives 4 models that enable early learners to engage and experience technology within a developmentally appropriate learning environment. Focuses on technology-infused preschool models for…
Descriptors: Computer Software Selection, Computer Uses in Education, Developmentally Appropriate Practices, Educational Technology
Peer reviewedShi, Yixun – Teaching Mathematics and Its Applications, 2000
Presents a game in which if player is playing a match of this game with an opponent, at each step in the game he has to decide whether to continue or to stop. Helps students to develop a strategy for making such a decision based on the expected gain and related probabilities. (Author/ASK)
Descriptors: Computer Uses in Education, Educational Games, Mathematical Applications, Mathematics Activities


