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Andreas Brandsaeter; Runar Lie Berge – Educational Studies in Mathematics, 2025
The reasons for teaching programming in school are indeed manifold. Programming can for example be utilized as a vehicle for understanding and learning particular mathematical subject matter, or as a tool for solving mathematical problems. In this paper, however, we propose to utilize programming as a vehicle for developing mathematical…
Descriptors: Mathematics Skills, Skill Development, Competence, Programming
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Hadar, N.; Hadass, R. – Educational Studies in Mathematics, 1981
Typical difficulties involved in solving combinatorial problems are examined and seven common pitfalls are discussed. (MP)
Descriptors: College Mathematics, Discovery Learning, Higher Education, Mathematical Models
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Oldfield, Bernard J. – Mathematics in School, 1991
A rationale is provided for the notion that mathematical games can be a valuable resource for the stimulation and support of student collaboration and cooperative classroom mathematical discussion. Included are examples of tangram games, people games, and board strategy games. (JJK)
Descriptors: Discovery Learning, Educational Games, Elementary School Mathematics, Elementary Secondary Education
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Bivens, Irl C., Ed. – College Mathematics Journal, 1991
Student research projects are open-ended questions or sets of questions intended to give undergraduate students experience doing introductory mathematical research. Proposed is an investigation of a Faro shuffle that is performed by cutting the deck exactly in half and then perfectly interleaving the cards of the two halves. (Author/JJK)
Descriptors: Activity Units, College Mathematics, Discovery Learning, Discovery Processes
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Driver, Dennis A.; English, Richard – Mathematics in School, 1991
Presented is the solution to the problem of calculating the probability of winning or losing a game played by moving a counter from the center of a hexagonal grid according to the number shown after the toss of a die. The exercise is an example of an interesting mathematical investigation. (MDH)
Descriptors: Discovery Learning, Educational Games, Enrichment Activities, Learning Activities
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Behr, Merlyn J.; Khoury, Helen Adi – Journal for Research in Mathematics Education, 1986
Fifth graders performed better than third graders on discovering the function rule relating two number pairs. Task difficulty and mode of presentation (graphic or symbolic) varied by function. The children seemed ready to relinquish a hypothesis in the face of disconfirming evidence. (MNS)
Descriptors: Discovery Learning, Educational Research, Elementary Education, Elementary School Mathematics
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Woodwars, Ernest; Brown, Rebecca – Arithmetic Teacher, 1994
Presents three hands-on, discovery geometry lessons based on the use of special pieces called Polydrons by a fifth-grade class to build and investigate special properties of polyhedra and to stimulate students to think geometrically. Includes reproducible student worksheets. (MKR)
Descriptors: Algebra, Discovery Learning, Elementary Education, Elementary School Mathematics
Watson, F. R. – 1980
These worksheets suggest activities through which secondary school students may be introduced to the ideas of simulation. All can be played as games to give students a feel for the situation modeled; most use coins or dice and a few use random digits. Directions are detailed for each of the 17 worksheets, with variations suggested for many. (MMS)
Descriptors: College Mathematics, Discovery Learning, Higher Education, Instructional Materials
Ary, Temple S. – Classroom Computer Learning, 1987
Three examples are given in which students create their own Logo software to explore the topics of number patterns and operations, fractions, and decimal parts in measurement. (MNS)
Descriptors: Computer Software, Decimal Fractions, Discovery Learning, Elementary Education
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Herman, Eugene A., Ed. – College Mathematics Journal, 1991
This review features new examples of using the computer relative to college-level mathematics to enhance pedagogy, solve problems, and model real-life situations. Included is a LOGO program that can be used to create and to stimulate subsequent investigations of spirolaterals, those figures generated by repeatedly drawing basic loops. (JJK)
Descriptors: Activity Units, College Mathematics, Computer Assisted Instruction, Computer Software Reviews
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Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1992
Discusses the use of computer visualization to motivate and support mathematical dialogues. Describes the "Scientific Visualization Software Suite," a set of public domain visualization tools from the National Center for Supercomputing Applications. (Author/MDH)
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Courseware, Discovery Learning
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Thompson, Frances M. – Mathematics Teacher, 1992
Presents activities that use visual-geometric models to help students develop their understanding of exponents and division of powers with the same base. Presents opportunities for students to discover patterns for themselves and communicate these findings to others. (MDH)
Descriptors: Cognitive Development, Concept Formation, Diagrams, Discovery Learning
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Mathematics Teacher, 1992
Presents activities that utilize representations of the side, front, and top views of three-dimensional configurations of blocks to develop spatial-visualization skills and aspects of the concept of function. Provides worksheets of these open-ended investigations. (MDH)
Descriptors: Cooperative Learning, Discovery Learning, Discovery Processes, Functions (Mathematics)
Watson, F. R. – 1980
This collection of documents promotes simulation as an attractive topic in mathematics instruction that provides game-like activities likely to interest pupils, by illustrating the important ideas of probability and showing how mathematical models can be used in practical problems clearly relevant to everyday life. While computer programs written…
Descriptors: College Mathematics, Computer Oriented Programs, Computer Programs, Discovery Learning
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Kysh, Judith – Mathematics Teacher, 1991
Described is an alternative first year algebra program developed to bridge the gap between the NCTM's Curriculum and Evaluation Standards and institutional demands of schools. Increased attention is given to graphing as a context for algebra, calculator use, solving "memorable problems," and incorporating geometry concepts, while…
Descriptors: Algebra, Area, Calculators, Course Content
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