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Carina Büscher – International Journal of Science and Mathematics Education, 2025
Computational thinking (CT) is becoming increasingly important as a learning content. Subject-integrated approaches aim to develop CT within other subjects like mathematics. The question is how exactly CT can be integrated and learned in mathematics classrooms. In a case study involving 12 sixth-grade learners, CT activities were explored that…
Descriptors: Mathematics Instruction, Thinking Skills, Teaching Methods, Computer Science Education
Damar Rais; Zhao Xuezhi – Journal on Mathematics Education, 2024
Python programming is widely employed in educational institutions worldwide. Within the "Merdeka Belajar" curriculum context, this programming is recognized as a suitable vehicle for mathematics instruction, significantly influencing students' motivation and learning outcomes, particularly following periods of educational hiatus. This…
Descriptors: Student Motivation, Learning Motivation, Programming Languages, Student Attitudes
Brady, Corey; Vogelstein, Lauren; Gresalfi, Melissa; Knowe, Madison – North American Chapter of the International Group for the Psychology of Mathematics Education, 2021
STEM integration holds significant promise for supporting students in making connections among ideas and ways of thinking that might otherwise remain "siloed." Nevertheless, activities that integrate disciplines can present challenges to learners. In particular, they can require students to shift epistemological framing, demands that can…
Descriptors: Mathematics Instruction, Computer Science Education, STEM Education, Coding
Alqahtani, Muteb M.; Hall, Jacob A.; Leventhal, Maryssa; Argila, Alyssa N. – Digital Experiences in Mathematics Education, 2022
While programming was introduced to mathematics classrooms in the 1980s, emerging robotic technologies have encouraged more widespread integration of these technologies to support the development of K-12 students' mathematical reasoning. The recent emphasis of programming and computational thinking in K-12 education has highlighted the need to…
Descriptors: Mathematics Instruction, Teaching Methods, Robotics, Pretests Posttests
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed.; Kommers, Piet, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers of the International Conference e-Learning 2017, which was organised by the International Association for Development of the Information Society, 20-22 July, 2017. This conference is part of the Multi Conference on Computer Science and Information Systems 2017, 20-23 July, which had a total of 652 submissions.…
Descriptors: Electronic Learning, Online Courses, Teaching Methods, Information Literacy
Peer reviewedMaloy, B. R.; Pye, W. C. – Mathematics and Computer Education, 1986
An exercise simulating the tossing of N dice is described. Calculation of expected gain and extension to a two-person game are each discussed. (MNS)
Descriptors: College Mathematics, Computer Science Education, Computer Simulation, Higher Education
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Peer reviewedSeidel, Judith Day – Teaching Children Mathematics, 1996
Describes a series of activities in which students collect data on personal information and interests and use them to create a database file. Constructing a database gives students the opportunity to satisfy their natural curiosity and use numbers as they make predictions, develop number and operation sense, and explore data, fractions, and…
Descriptors: Computer Science Education, Computer Uses in Education, Databases, Elementary Education
Peer reviewedBachelis, Gregory F.; And Others – School Science and Mathematics, 1994
Presents cooperative computing activities in which each student plays the role of a switch or processor and acts out algorithms. Includes binary counting, finding the smallest card in a deck, sorting by selection and merging, adding and multiplying large numbers, and sieving for primes. (16 references) (Author/MKR)
Descriptors: Algorithms, Class Activities, Computer Science Education, Computers
Piele, Donald T. – Creative Computing, 1981
A series of lessons designed to promote problem-solving skills by encouraging students to write programs is presented. All samples of solutions are written in BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Discovery Learning, Instructional Materials
Piele, Donald T. – Creative Computing, 1980
The use of the computer in problem solving situations is profiled. Sample lessons for beginning, intermediate, and advanced students are presented along with possible programs for a variety of computers using BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Enrichment Activities, Learning Activities
Peer reviewedZukas, Walter X.; And Others – Arithmetic Teacher, 1980
A minicourse designed to teach fourth and fifth graders about computers included decoding computer cards, a "race" against the computer, a field trip, flow charting, and writing computer programs. The course was limited by the students' ability to understand abstract mathematical concepts. (MP)
Descriptors: Activity Units, Computer Science Education, Computers, Elementary Education
Beyer, Kathleen – Computing Teacher, 1979
A description is given of a supplemental unit for a primary level computer literacy class in which a play is produced with all students taking roles as parts of a computer. (MP)
Descriptors: Computer Science Education, Computers, Elementary Education, Elementary School Mathematics
Torgerson, Shirley; And Others – 1984
This resource guide for teachers suggests activities for 20 instructional sessions for elementary children, particularly those in grades 3-6, to introduce them to the LOGO computer language. It can be used with five LOGO versions: Apple, Atari, MIT, Texas Instruments, and TRS. For each session, the guide covers objectives, concepts/skills,…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education, Elementary Education
Beam, John; And Others – 1982
This guide for teachers in the Houston schools outlines the first semester of a two-semester course on computer mathematics. Course objectives are listed, and a scope-and-sequence chart correlates topics in the course with the textbook ("Computer Programming in the BASIC Language") and suggests time allotments. An objectives-by-topic…
Descriptors: Computer Science Education, Computer Software, Curriculum Guides, Educational Objectives
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