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Marios Pittalis; Ute Sproesser; Eleni Demosthenous – International Journal of Mathematical Education in Science and Technology, 2025
The aim of this study is to investigate how students graphically represent qualitative and quantitative aspects of co-varying quantities in an embodied digital learning environment that provides feedback in the form of an animation showing what kind of motion their graph represents and how this feedback helped them to overcome typical graphing…
Descriptors: Graphs, Electronic Learning, Animation, Mathematics Instruction
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Ferrara, Francesca; Ferrari, Giulia – International Journal of Mathematical Education in Science and Technology, 2020
In this paper, we pursue a materialist approach to tool use to account for the material dimensions of learning mathematics with technology while decentralizing the human body from activity. We root this vision in theoretical advances on embodied mathematics learning and tool use that have been recently offered as alternatives to traditional…
Descriptors: Mathematics Instruction, Technology Uses in Education, Educational Technology, Grade 9
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Frank, Kristin M. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
In this study I investigate Saldanha and Thompson's (1998) claim that conceptualizing a coordinate pair in the Cartesian coordinate system as a multiplicative object, a way to unite two quantities' values, supports students in conceptualizing graphs as emergent representations of how two quantities' values change together. I presented three…
Descriptors: Mathematics Instruction, Mathematical Logic, College Students, College Mathematics
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Altiparmak, Kemal – International Journal of Mathematical Education in Science and Technology, 2014
In mathematic courses, construction of some concepts by the students in a meaningful way may be complicated. In such circumstances, to embody the concepts application of the required technologies may reinforce learning process. Onset of learning process over daily life events of the student's environment may lure their attention and may…
Descriptors: Animation, Cognitive Processes, Mathematics Instruction, Experimental Groups
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Kynigos, Chronis; Psycharis, Giorgos; Moustaki, Foteini – International Journal for Technology in Mathematics Education, 2010
This paper reports on a design experiment conducted to explore the construction of meanings by 17 year old students, emerging from their interpretations and uses of algebraic like formalism. The students worked collaboratively in groups of two or three, using MoPiX, a constructionist computational environment with which they could create concrete…
Descriptors: Graphs, Equations (Mathematics), Mathematics Instruction, Secondary School Mathematics
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Wolff, Kenneth C. – Mathematics Teacher, 2002
Presents a discovery activity that connects mathematics and the world of entertainment. Combines geometric transformations with a calculator's DRAW, MATRIX, and PRGM features to generate visual reinforcement of mathematical concepts. (Author/NB)
Descriptors: Animation, Geometric Concepts, Graphing Calculators, Graphs