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Çekmez, Erdem – Interactive Learning Environments, 2023
The topic of inequalities is one of the fundamental subject areas for the development of mathematical knowledge. Although there is a considerable body of research focused on one-variable inequalities, studies that investigate students' performance on two-variable inequalities are scarce. With this in mind, the aim of this study is twofold: first,…
Descriptors: Computer Assisted Instruction, Mathematics Instruction, Mathematical Concepts, Instructional Effectiveness
Božic, Radoslav; Takaci, Ðurdica; Stankov, Gordana – Interactive Learning Environments, 2021
The authors described the influence of the GeoGebra based environment on students' achievements in the field of functions with parameters, during collaborative learning. Functions with parameters are important because of their application in science. Students had to choose different values for parameters and to examine the properties of the…
Descriptors: Computer Software, Mathematics Instruction, Mathematics Achievement, Calculus
Liang, Chih-Ping; She, Hsiao-Ching – Interactive Learning Environments, 2023
Representation is widely viewed as central to mathematical problem solving, while online scaffolding is considered helpful in supporting learners' progress from actual to potential developmental levels of mathematics understanding. Therefore, this study investigated the effectiveness of employing online single vs. multiple representational…
Descriptors: Mathematics Instruction, Eye Movements, Teaching Methods, Scaffolding (Teaching Technique)
VanLehn, Kurt; Burkhardt, Hugh; Cheema, Salman; Kang, Seokmin; Pead, Daniel; Schoenfeld, Alan; Wetzel, Jon – Interactive Learning Environments, 2021
Mathematics is often taught by explaining an idea, then giving students practice in applying it. Tutoring systems can increase the effectiveness of this method by monitoring the students' practice and giving feedback. However, math can also be taught by having students work collaboratively on problems that lead them to discover the idea. Here,…
Descriptors: Intelligent Tutoring Systems, Cooperative Learning, Mathematics Instruction, Instructional Effectiveness
Viktor Shurygin; Tatyana Anisimova; Raushan Orazbekova; Nikolay Pronkin – Interactive Learning Environments, 2024
Teachers are increasingly incorporating new learning materials into their classes: mobile apps, VR, and other results of humanity's digital development. The aim of the study was to compare the impact of the traditional approach to teaching mathematics and the use of MalMath application on the academic performance of students in terms of conceptual…
Descriptors: Mathematics Teachers, Preservice Teachers, Preservice Teacher Education, Mathematics Instruction
Wang, Shuai; Christensen, Claire; Cui, Wei; Tong, Richard; Yarnall, Louise; Shear, Linda; Feng, Mingyu – Interactive Learning Environments, 2023
Adaptive learning systems personalize instruction to students' individual learning needs and abilities. Such systems have shown positive impacts on learning. Many schools in the United States have adopted adaptive learning systems, and the rate of adoption in China is accelerating, reaching almost 2 million unique users for one product alone in…
Descriptors: Comparative Analysis, Teaching Methods, Intelligent Tutoring Systems, Foreign Countries
Hew, Khe Foon; Lo, Chung Kwan – Interactive Learning Environments, 2020
Despite the increasing popularity of using video-recorded lectures, we still understand little about how different video styles and study strategies during video lectures may affect student learning. In this paper, we present a systematic investigation of video-recorded lectures in the context of secondary school mathematics education. Study 1…
Descriptors: Foreign Countries, Secondary School Students, Study Habits, Learning Strategies
Cai, Su; Liu, Enrui; Shen, Yang; Liu, Changhao; Li, Shuhui; Shen, Yihua – Interactive Learning Environments, 2020
The development of Augmented Reality technologies has enabled students to learn in an environment that combines learning resources from the real and digital world. This paper integrates three mobile Augmented Reality-based applications into a series of mathematics lessons on probabilities in a junior high school. This paper aims to examine how…
Descriptors: Probability, Mathematics Instruction, Computer Simulation, Instructional Effectiveness
Rodríguez-Martínez, José Antonio; González-Calero, José Antonio; Sáez-López, José Manuel – Interactive Learning Environments, 2020
The potential benefits from the introduction of programming environments such as "Scratch" for learning mathematics has reactivated research in this area. Nonetheless, there are few studies which attempt to analyse their influence at the stage of Primary Education. We present the results of a quasi-experimental piece of research with…
Descriptors: Programming Languages, Grade 6, Elementary School Students, Mathematics Instruction
Li, Juan; Ma, Fengzhan; Wang, Yannan; Lan, Ruoxi; Zhang, Yanrong; Dai, Xiaotong – Interactive Learning Environments, 2020
In this study, a situation-based interactive e-book system was developed for improving children's learning performance of numerical operations. To evaluate the effectiveness of the system, an experiment was conducted in one kindergarten. The results showed that the proposed approach significantly improved the children's learning achievements.…
Descriptors: Foreign Countries, Preschool Children, Kindergarten, Interaction
Chu, Hui-Chun; Chen, Jun-Ming; Tsai, Chieh-Lun – Interactive Learning Environments, 2017
Mathematics has been widely recognized as being challenging for most students. In this study, an online formative peer-tutoring approach was proposed to cope with this problem, and an online learning system was developed accordingly. To evaluate the effectiveness of the proposed approach, an experiment was conducted to explore its effects on…
Descriptors: Peer Teaching, Tutoring, Electronic Learning, Student Behavior
Lin, Yi-Hui; Hou, Huei-Tse – Interactive Learning Environments, 2016
Researchers suggest that game-based learning (GBL) can be used to facilitate mathematics learning. However, empirical GBL research that targets young children is still limited. The purposes of the study is to develop a scenario-based digital game to promote children's route-planning ability, to empirically explore children's learning performance…
Descriptors: Foreign Countries, Case Studies, Educational Games, Mathematics Instruction
Zydney, Janet Mannheimer; Bathke, Arne; Hasselbring, Ted S. – Interactive Learning Environments, 2014
This study investigated the effect of different methods of guidance with anchored instruction on students' mathematical problem-solving performance. The purpose of this research was to iteratively design a learning environment to find the optimal level of guidance. Two iterations of the software were compared. The first iteration used explicit…
Descriptors: Computer Assisted Instruction, Mathematics Instruction, Instructional Effectiveness, Problem Solving
Chang, Kuo-En; Wu, Lin-Jung; Lai, Shing-Chuang; Sung, Yao-Ting – Interactive Learning Environments, 2016
The purpose of this research is to develop a hands-on spatial geometry learning system to facilitate the learning of geometry. The development of this system was based on Duval's four critical elements of geometric learning: perceptual apprehension, sequential apprehension, operative apprehension, and discursive apprehension. The system offers…
Descriptors: Telecommunications, Handheld Devices, Spatial Ability, Geometry
Lin, Hao-Chiang Koong; Chen, Mei-Chi; Chang, Chih-Kai – Interactive Learning Environments, 2015
This study integrates augmented reality (AR) technology into teaching activities to design a learning system that assists junior high-school students in learning solid geometry. The following issues are addressed: (1) the relationship between achievements in mathematics and performance in spatial perception; (2) whether system-assisted learning…
Descriptors: Geometry, Secondary School Mathematics, Instructional Effectiveness, Mathematics Instruction
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