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Aydin, Muharrem; Karal, Hasan; Nabiyev, Vasif – Education and Information Technologies, 2023
This study aims to examine adaptability for educational games in terms of adaptation elements, components used in creating user profiles, and decision algorithms used for adaptation. For this purpose, articles and full-text papers in Web of Science, Google Scholar, and Eric databases between 2000-2021 were searched using the keywords…
Descriptors: Educational Games, Game Based Learning, Programming, Physics
Sellar, Sam; Gulson, Kalervo N. – Journal of Education Policy, 2021
New cognitive infrastructures are emerging as digital platforms and artificial intelligence enable new forms of automated thinking that shape human decision-making. This paper (a) offers a new theoretical perspective on automated thinking in education policy and (b) illustrates how automated thinking is emerging in one specific policy context. We…
Descriptors: Automation, Artificial Intelligence, Educational Policy, Decision Making
Çakit, Erman; Dagdeviren, Metin – Education and Information Technologies, 2022
In recent years, there has been an increase in the demand for higher education in Turkey, where the demand, as in most other countries, exceeds what is available. The main purpose of this research is to develop machine learning algorithms for predicting the percentage of student placement based on the data related to the university's academic…
Descriptors: Student Placement, Foreign Countries, Artificial Intelligence, Mathematics
Young, Nicholas T.; Caballero, Marcos D. – Journal of Educational Data Mining, 2021
We encounter variables with little variation often in educational data mining (EDM) due to the demographics of higher education and the questions we ask. Yet, little work has examined how to analyze such data. Therefore, we conducted a simulation study using logistic regression, penalized regression, and random forest. We systematically varied the…
Descriptors: Prediction, Models, Learning Analytics, Mathematics
Ezz, Mohamed; Elshenawy, Ayman – Education and Information Technologies, 2020
Some of the educational organizations have multi-education paths such as engineering and medicine collages. In such colleges, the behavior of the student in the preparatory year determines which education path the student will join in the future. In this paper, an adaptive recommendation system is proposed for predicting a suitable education…
Descriptors: Educational Technology, Artificial Intelligence, Computation, Mathematics
Thrall, Elizabeth S.; Lee, Seung Eun; Schrier, Joshua; Zhao, Yijun – Journal of Chemical Education, 2021
Techniques from the branch of artificial intelligence known as machine learning (ML) have been applied to a wide range of problems in chemistry. Nonetheless, there are very few examples of pedagogical activities to introduce ML to chemistry students in the chemistry education literature. Here we report a computational activity that introduces…
Descriptors: Undergraduate Students, Artificial Intelligence, Man Machine Systems, Science Education
Costa-Mendes, Ricardo; Oliveira, Tiago; Castelli, Mauro; Cruz-Jesus, Frederico – Education and Information Technologies, 2021
This article uses an anonymous 2014-15 school year dataset from the Directorate-General for Statistics of Education and Science (DGEEC) of the Portuguese Ministry of Education as a means to carry out a predictive power comparison between the classic multilinear regression model and a chosen set of machine learning algorithms. A multilinear…
Descriptors: Foreign Countries, High School Students, Grades (Scholastic), Electronic Learning
Zhou, Jianing; Bhat, Suma – Grantee Submission, 2021
Consistency of learning behaviors is known to play an important role in learners' engagement in a course and impact their learning outcomes. Despite significant advances in the area of learning analytics (LA) in measuring various self-regulated learning behaviors, using LA to measure consistency of online course engagement patterns remains largely…
Descriptors: Models, Online Courses, Learner Engagement, Learning Processes
Dixon-Román, Ezekiel; Nichols, T. Philip; Nyame-Mensah, Ama – Learning, Media and Technology, 2020
In this article, we examine the sociopolitical implications of AI technologies as they are integrated into writing instruction and assessment. Drawing from new materialist and Black feminist thought, we consider how learning analytics platforms for writing are animated by and through entanglements of algorithmic reasoning, state standards and…
Descriptors: Racial Bias, Artificial Intelligence, Educational Technology, Writing Instruction
Xue, Linting; Lynch, Collin F.; Chi, Min – International Educational Data Mining Society, 2017
Augmented Graph Grammars are a graph-based rule formalism that supports rich relational structures. They can be used to represent complex social networks, chemical structures, and student-produced argument diagrams for automated analysis or grading. In prior work we have shown that Evolutionary Computation (EC) can be applied to induce…
Descriptors: Graphs, Visual Aids, Mathematics, Novelty (Stimulus Dimension)
Mandel, Travis Scott – ProQuest LLC, 2017
When a new student comes to play an educational game, how can we determine what content to give them such that they learn as much as possible? When a frustrated customer calls in to a helpline, how can we determine what to say to best assist them? When an ill patient comes in to the clinic, how do we determine what tests to run and treatments to…
Descriptors: Reinforcement, Learning Processes, Student Evaluation, Data Collection
Harteis, Christian; Fischer, Christoph; Töniges, Torben; Wrede, Britta – Frontline Learning Research, 2018
Preventing humans from committing errors is a crucial aspect of man-machine interaction and systems of computer assistance. It is a basic implication that those systems need to recognise errors before they occur. This paper reports an exploratory study that utilises eye-tracking technology and automated face recognition in order to analyse test…
Descriptors: Learning Processes, Error Patterns, Error Correction, Eye Movements
Yun, Xi – ProQuest LLC, 2013
Constraint satisfaction problems are a powerful way to abstract and represent academic and real-world problems from both artificial intelligence and operations research. A constraint satisfaction problem is typically addressed by a sequential constraint solver running on a single processor. Rather than construct a new, parallel solver, this work…
Descriptors: Problem Solving, Programming, Mathematics, Satisfaction
Du, Jie – ProQuest LLC, 2012
While the question of how to use human knowledge to guide evolutionary search is long-recognized, much remains to be done to answer this question adequately. This dissertation aims to further answer this question by exploring the role of domain knowledge in evolutionary computation as applied to real-world, complex problems, such as financial…
Descriptors: Mathematics, Investment, Knowledge Level, Computation
Delgado, M.; Fajardo, W.; Molina-Solana, M. – International Association for Development of the Information Society, 2013
In the last decades there have been several attempts to use computers in Music Education. New pedagogical trends encourage incorporating technology tools in the process of learning music. Between them, those systems based on Artificial Intelligence are the most promising ones, as they can derive new information from the inputs and visualize them…
Descriptors: Electronic Learning, Computer Software, Music Education, Music Activities
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