Descriptor
| Computer Programs | 2 |
| Mathematical Models | 2 |
| Simulation | 2 |
| Biology | 1 |
| Computer Science | 1 |
| Computers | 1 |
| Ecological Factors | 1 |
| Ecology | 1 |
| Elementary Secondary Education | 1 |
| Experiential Learning | 1 |
| Experiments | 1 |
| More ▼ | |
Source
| Creative Computing | 2 |
Author
| Camp, John S. | 1 |
| Grier, James W. | 1 |
Publication Type
| Guides - General | 1 |
| Journal Articles | 1 |
Education Level
Audience
| Practitioners | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Camp, John S. – Creative Computing, 1978
The purpose of this paper is to present problems (and solutions) from the areas of marketing, population planning, system reliability, and mathematics to show how a computer simulation can be used as a problem-solving strategy in probability. Examples using BASIC and two methods of generating random numbers are given. (Author/MP)
Descriptors: Computer Programs, Elementary Secondary Education, Experiential Learning, Experiments
Grier, James W. – Creative Computing, 1980
The development of a mathematics model to simulate small animal populations is described. Assumptions of the population model and options in the program are discussed. (MK)
Descriptors: Biology, Computer Programs, Computer Science, Computers


