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Sacristán, Ana Isabel; Pretelín-Ricárdez, Angel – Teaching Mathematics and Its Applications, 2017
This work is part of a research project that aims to enhance engineering students' learning of how to apply mathematics in modelling activities of real-world situations, through the construction (design and programming) of videogames. We want also for students to relate their mathematical knowledge with other disciplines (e.g., physics, computer…
Descriptors: Mathematics Education, Engineering Education, Mathematical Applications, Mathematical Models
Sinex, Scott A; Gage, Barbara A.; Beck, Peggy J. – AMATYC Review, 2007
A simple, guided-inquiry investigation using stacked sandwich cookies is employed to develop a simple linear mathematical model and to explore measurement error by incorporating errors as part of the investigation. Both random and systematic errors are presented. The model and errors are then investigated further by engaging with an interactive…
Descriptors: Mathematical Models, Measurement, Error of Measurement, Science Process Skills
Huyvaert, Sarah H. – 1987
Queuing theory is examined in this paper in order to determine if the theory could be applied in educational settings. It is defined as a form of operations research that uses mathematical formulas and/or computer simulation to study wait and congestion in a system and, through the study of these visible phenomena, to discover malfunctions within…
Descriptors: Classroom Techniques, Computer Simulation, Discipline, Educational Research
Peer reviewedDanesh, Iraj – Journal of Computers in Mathematics and Science Teaching, 1989
Describes the deterministic simulation (a given input always leads to the same output) and probabilistic simulation (new states are subject to predefined laws of chance). Provides examples of the application of the two simulations with mathematical expressions and PASCAL program. Lists seven references. (YP)
Descriptors: College Science, Computer Oriented Programs, Computer Simulation, Computers
Peer reviewedDittmann, H.; Schneider, W. B. – Physics Teacher, 1992
Describes a project that uses a computer and a dot matrix printer to simulate the holographic recording process of simple object structures. The process' four steps are (1) superposition of waves; (2) representing the superposition of a plane reference wave on the monitor screen; (3) photographic reduction of the images; and (4) reconstruction of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Geometric Constructions, High Schools
Peer reviewedWood, Eric – Mathematics Teacher, 1992
This article discusses the analysis of a decision-making process faced by contestants on the television game show "The Price is Right". The included analyses of the original and related problems concern pattern searching, inductive reasoning, quadratic functions, and graphing. Computer simulation programs in BASIC and tables of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Learning Activities, Mathematical Applications
Peer reviewedMoore, John W., Ed. – Journal of Chemical Education, 1989
Presents five computer programs: (1) Accurate Numerical Solutions of the One-Dimensional Schrodinger Equation; (2) NMR Simulation and Interactive Drill/Interpretation; (3) A Simple Computer Program for the Calculation of 13C-NMR Chemical Shifts; (4) Constants of 1:1 Complexes from NMR or Spectrophotometric Measurements; and (5) Saturation…
Descriptors: Chemistry, College Science, Computer Graphics, Computer Simulation

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