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Kali, Yael – International Journal of Computer-Supported Collaborative Learning, 2006
In this study we describe a mechanism for supporting a community of learning scientists who are exploring educational technologies by helping them to share and collaboratively build design knowledge. The Design Principles Database (DPD) is intended to be built and used by this community to provide an infrastructure for participants to publish,…
Descriptors: Educational Technology, Databases, Material Development, Student Developed Materials
Valler, Thomas – Audiovisual Instruction, 1974
A description of a program for student media production at State University of New York, Courtland, New York. (HB)
Descriptors: Audiovisual Aids, Educational Media, Material Development, Resource Materials
Brisk, William J. – Teaching Political Science, 1974
A course on game preparation attended by students from different disciplines involved an exposure to various types of games, leading up to individual and group development of games. Two of the games developed, Senate and Disarmament, described in the article, exemplify the benefit in hard deductive reasoning required by game preparation. (JH)
Descriptors: Course Descriptions, Experiential Learning, Game Theory, Games
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Marshall, Ann – Canadian Library Journal, 1980
Discusses the need for appropriate basic literacy materials, notes the value of student-produced materials, and describes British publications produced by students and tutors. (CHC)
Descriptors: Adult Basic Education, Illiteracy, Library Materials, Literacy
Rudd, Rima E.; Comings, John P. – Health Education Quarterly, 1994
Three case examples in health education and one in literacy illustrate the process of participatory materials development based on Freire's principles. Materials that reflect the people and language of the community can provide a powerful model. (SK)
Descriptors: Adult Education, Empowerment, Health Education, Instructional Materials
Grunewald, Robert N. – Educational Technology, 1975
A discussion of how peer - prepared learning activity packages are used. (HB)
Descriptors: Curriculum Development, Material Development, Peer Teaching, Professional Education
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Manera, Elizabeth – Action in Teacher Education, 1984
Teachers often have difficulty finding the time to develop or find quality software for classroom use. One solution to this problem is to have advanced microcomputer students produce software. Suggestions for teachers to use in implementing microcomputers into the classroom are offered. (DF)
Descriptors: Computer Assisted Instruction, Computer Software, Courseware, Elementary Secondary Education
Simpson, Carol – Book Report, 1997
Explains the new agreement on Fair Use Guidelines for Educational Multimedia, which provides concrete limits on the types and amounts of material that may be included in multimedia works created by teachers and students. The four tests of fair use that apply to all copyrighted materials in schools are also discussed. (Author/LRW)
Descriptors: Copyrights, Fair Use (Copyrights), Guidelines, Material Development
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Hicks, Karen Foster; Wadlington, Elizabeth – Adult Learning, 1994
General Educational Development students created original math problems based on life experiences, using process writing. They used prewriting, drafting, responding, revising, sharing, role playing, modeling, and brainstorming, integrating reading, writing, and math. (JOW)
Descriptors: Adult Basic Education, Fused Curriculum, Material Development, Mathematics Materials
Winn, William D. – Audiovisual Instruction, 1974
Descriptors: Audiovisual Aids, Educational Media, Instructional Design, Instructional Systems
Oh, Choong-Youl – Audiovisual Instruction, 1974
A description of a project conducted in Edmonton, Canada, to determine whether a classroom teacher and students could produce a narrated slide-tape set without prior knowledge of production techniques. (Author)
Descriptors: Educational Media, Instructional Materials, Material Development, Multimedia Instruction
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Salmon, J. F.; Polley, C. A. – Journal of Chemical Education, 1973
Descriptors: Chemistry, Demonstrations (Educational), Educational Media, Instruction
Welch, Dan – Career Education Digest, 1974
A seventh grade class prepared an illustrated book of "corny's" (catch phrases on various occupations) which they wrote, designed, illustrated, edited, advertised, printed, colated. From the sale of the book a small profit was made and donated to a charitable organization. (BP)
Descriptors: Books, Career Education, Class Activities, Classroom Techniques
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Heidt, Ann H. – Art Education, 1986
The experiences of college students enrolled as majors in elementary education in designing art appreciation activities for use in elementary classrooms are described. The college students had no art background. (RM)
Descriptors: Art Appreciation, Art Education, Course Descriptions, Educational Games
Riggenbach, Heidi – 1988
Student-generated materials are a means by which students may be brought into the role of active participant in their own second language learning processes. To create their own materials, students can engage in the following types of activities: (1) performance, or those in which the student prepares and delivers a message to the group (e.g.,…
Descriptors: Class Activities, Foreign Countries, Instructional Materials, Material Development
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