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Elliot, Ian – Training, 1976
The time and trouble taken with printed materials will most certainly be reflected in the success of the training program. In a discussion with graphic artist Richard J. Lionetti, various aspects important in communicating trainer needs to the artist are presented. (BP)
Descriptors: Design Requirements, Designers, Graphic Arts, Instructional Materials
Peer reviewedLe Maistre, Cathrine – Educational Technology Research and Development, 1998
Two instructional designers were provided with formative evaluation data from sources recommended in the literature and were asked to revise a piece of instructional text while thinking aloud. Examination of the content of coded segments showed that one of the participants demonstrated more attributes of expertise than the other, based on…
Descriptors: Designers, Formative Evaluation, Instructional Design, Instructional Effectiveness
Nelson, Harold G.; Stolterman, Erik – Educational Technology, 2000
Discusses how design projects can best be encountered through a designer approach that is inclusive of theoretical and practical knowledge as well as the capacity for pragmatic action. Highlights include design cultures and cultures of design; foundations of design; fundamental activities supported upon the foundations of design; and design…
Descriptors: Design, Design Preferences, Design Requirements, Designers
Peer reviewedSaar, Charles L. – Journal of Educational Media and Library Sciences, 1995
Examined instructional designers' use of learner analysis when designing and developing computer-assisted instructional materials by surveying 14 instructional system designers. Results indicate that learner analysis is only occasionally implemented to determine a learner's reading level. The cover letter and survey are appended. (JMV)
Descriptors: Computer Assisted Instruction, Designers, Individualized Instruction, Instructional Materials
Rathbun, Gail A.; And Others – 1997
Confronting recent design challenges, instructional designers have latched onto adaptive procedural techniques from outside the Instructional Systems Design (ISD) field. This discussion of rapid prototyping (RP) examines the perspectives of: (1) the prototype as the designer"s cognitive tool; (2) the designer as co-inquirer; and (3) the…
Descriptors: Computer Software Development, Concept Formation, Design Requirements, Designers
Liu, Min; Gibby, Scott; Quiros, Ondrea; Demps, Elaine – 2002
The rapid changes in the field of technology are redefining the process of developing technology-enhanced educational materials as well as the roles of developers involved in the process.The purpose of this study was to learn from practitioners the roles and responsibilities of an instructional designer in developing new media enhanced…
Descriptors: Design Preferences, Designers, Educational Media, Educational Technology
Peer reviewedBuchanan, Richard; Borgmann, Albert; Mitcham, Carl; Waks, Leonard J.; Huyke, Hector J.; Kellner, Douglas; Feenberg, Andrew – International Journal of Technology and Design Education, 2001
Articles include: "Philosophy of Design, Design Education, and Educational Design: Introduction to the Special Issue"; "Opaque and Articulate Design"; "The Problem of Character in Design Education: Liberal Arts and Professional Specialization"; "'Dasein' Versus Design: The Problematics of Turning Making into…
Descriptors: Design, Designers, Educational Development, Educational Technology
Peer reviewedLayng, Jacqueline – Performance Improvement, 1997
Describes the stages of project management and instructional design. Outlines and compares the roles of project managers and instructional designers, and discusses how designers need to use a systematic approach which combines the stages of each process to remain detail-oriented while being cognizant of the entire project. (AEF)
Descriptors: Administrator Role, Comparative Analysis, Design Requirements, Designers
Lee, Sung Heum; Boling, Elizabeth – Educational Technology, 1999
Identifies guidelines from the literature relating to screen design and design of interactive instructional materials. Describes two types of guidelines--those aimed at enhancing motivation and those aimed at preventing loss of motivation--for typography, graphics, color, and animation and audio. Proposes a framework for considering motivation in…
Descriptors: Computer Software Development, Designers, Guidelines, Instructional Materials
Peer reviewedTessmer, Martin – Educational Technology Research and Development, 1998
Outlines some tools and tactics for the knowledge-elicitation process in multimedia design by facilitating communication between the designer and subject matter expert (SME). Defines multimedia SME and exploratory multimedia, and discusses the role of the SME, stages of SME consultation, as well as problems and tips to optimize SME consultations.…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Designers, Discovery Learning
Peer reviewedPetraglia, Joseph – Educational Technology Research and Development, 1998
Argues that consideration of constructivism's epistemological implications suggests that educational technologists need to convince learners of a problem's authenticity rather than to promote environments that deliver "preauthenticated" problems. Proposes guidelines to assist developers of educational technologies in accommodating the essentially…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Branon, Rovy; Beatty, Brian; Wilson, Jack – 2001
Companies and universities are increasingly moving to online delivery for much of their training and education needs, and designing and building quality distance education is a challenge facing many organizations. Option Six is an independent company that is building customized e-learning solutions. Over the last 2 years, the instructional…
Descriptors: Designers, Distance Education, Educational Development, Instructional Design
Dimitrova, Maia; Sharp, Helen; Wilson, Stephanie – 2001
The usability of Instructional Multimedia (IMM) applications is vital for their success and for the satisfaction of their users, as the confusion resulting from using poorly designed programs can be particularly detrimental to learning performance. A number of approaches for expert-based evaluation of IMM have been proposed during the past few…
Descriptors: Computer Software Development, Computer System Design, Courseware, Designers
Peer reviewedGibbons, Andrew S.; Bhardwaj, Krishna Kumar; Richards, Robert – Educational Technology Research and Development, 1998
Describes how a practical design question led to a reconsideration of the design process for problem-based instruction. Argues that this restructured process, called the "single-parse" design method, is of general value to designers. Discusses the product that emerged and application to the World Wide Web. (AEF)
Descriptors: Computer Assisted Instruction, Design Preferences, Designers, Instructional Design
Frizell, Sherri S.; Hubscher, Roland – 2002
Many instructors are expected to design and create Web courses. The design of Web courses can be a difficult task for educators who lack experience in interaction and instructional design. Design patterns have emerged as a way to capture design experience and present design solutions to novice designers. Design patterns are a widely accepted…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Design Preferences
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