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Yilmaz, Fatma Gizem Karaoglan; Yilmaz, Ramazan; Durak, Hatice Yildiz; Keser, Hafize – World Journal on Educational Technology: Current Issues, 2019
The extensification activities of Education Informatics Network use in Turkey are in progress. The use and preferability of this education portal by teachers and students depend on various factors. One of these factors is usability. The purpose of this research is to make the usability analysis of the Education Informatics Network from the…
Descriptors: Foreign Countries, Information Seeking, Technology Integration, Information Technology
Aquino, Cesar A. – ProQuest LLC, 2014
This study represents a research validating the efficacy of Davis' Technology Acceptance Model (TAM) by pairing it with the Organizational Change Readiness Theory (OCRT) to develop another extension to the TAM, using the medical Laboratory Information Systems (LIS)--Electronic Health Records (EHR) interface as the medium. The TAM posits that it is…
Descriptors: Validity, Computer Attitudes, Information Technology, Organizational Change
Farri, Oladimeji Feyisetan – ProQuest LLC, 2012
Large quantities of redundant clinical data are usually transferred from one clinical document to another, making the review of such documents cognitively burdensome and potentially error-prone. Inadequate designs of electronic health record (EHR) clinical document user interfaces probably contribute to the difficulties clinicians experience while…
Descriptors: Case Records, Electronic Publishing, Information Management, Information Technology
Milekic, Slavko – 2002
Rapid proliferation of different types of interaction devices that use more natural channels (voice, touch, gesture) for interfacing with the digital medium illustrates the trend towards the creation of more "humane" interaction mechanisms. However, the current historical paradox is that modern technological advances are dramatically…
Descriptors: Computer Interfaces, Information Technology, Interaction, Man Machine Systems
West, Cynthia K. – 2001
This book examines the intersection of information technologies, power, people, and bodies. It explores how information technologies are on a path of creating efficiency, productivity, profitability, surveillance, and control, and looks at the ways in which human-machine interface technologies, such as wearable computers, biometric technologies,…
Descriptors: Change, Computer Interfaces, Futures (of Society), Information Industry
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Beaulieu, Micheline – Journal of Documentation, 2000
Explores the concepts of interaction and interactivity presented in different theoretical models in the fields of human-computer interaction (HCI) and information-seeking/searching behavior, and relates these to information retrieval (IR) research. Suggests that interaction in HCI is primarily concerned with establishing a user/system dialogue at…
Descriptors: Computer Interfaces, Information Retrieval, Information Science, Information Seeking
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Shirinian, Ara – Performance Improvement, 2001
Discusses the importance of positive video game experiences and designs that can create them, including immediacy of feedback, allowing graceful recovery from mistakes, high-quality feedback, and input device mappings. Examines interface complexity. Concludes game designers must treat the interaction between human and video game as a formal…
Descriptors: Computer Games, Computer Interfaces, Design Preferences, Designers
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De Laere, Kevin H.; Lundgren, David C.; Howe, Steven R. – Computers in Human Behavior, 1998
Compares humanlike versus machinelike interactional styles of computer interfaces, testing hypotheses that evaluative feedback conveyed through a humanlike interface will have greater impact on individuals' self-appraisals. Reflected appraisals were more influenced by computer feedback than were self-appraisals. Humanlike and machinelike interface…
Descriptors: Computer Interfaces, Computer Simulation, Computer System Design, Feedback
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Ferrell, Joe – Journal of Interactive Instruction Development, 1999
Discusses the design of an innovative learning system that uses new technologies for the man-machine interface, incorporating a combination of Automatic Speech Recognition (ASR) and Text To Speech (TTS) synthesis. Highlights include using speech technologies to mimic the attributes of the ideal tutor and design features. (AEF)
Descriptors: Computer Interfaces, Computer System Design, Design Preferences, Information Technology
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Sims, Rod – Computers in Human Behavior, 1997
This paper promotes further discussion and analysis of interactivity in learning environments and contains a classification of interaction types appropriate for consideration in multimedia settings. Through an examination of related factors associated with navigation and control, a matrix of interactive dimensions is proposed. (Author)
Descriptors: Computer Assisted Instruction, Computer Interfaces, Design Requirements, Educational Environment
Morgan, Konrad; Morgan, Madeleine; Hall, John – 1998
This paper discusses psychological effects associated with the latest technology in computer interfaces. Emphasis is given to issues involved with multi-media systems and the development of the self on emotional, intellectual, and social levels. A review of technology attitudes and individual differences is presented in relation to the voluntary…
Descriptors: Computer Anxiety, Computer Attitudes, Computer Interfaces, Computer System Design
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Peslak, Alan – Journal of Information Technology Education, 2005
Researchers have suggested that up to 50 % of the effort in development of information systems is devoted to user interface development (Douglas, Tremaine, Leventhal, Wills, & Manaris, 2002; Myers & Rosson, 1992). Yet little study has been performed on the inclusion of important interface and human-computer interaction topics into a current…
Descriptors: Assignments, Student Attitudes, Information Systems, Information Technology
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers