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Aroyo, Lora | 1 |
Barker, Philip | 1 |
Hinostroza, J. Enrique | 1 |
Ikegulu, Patricia R. | 1 |
Jones, Marshall G. | 1 |
Mellar, Harvey | 1 |
Mizoguchi, Riichiro | 1 |
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Reports - Descriptive | 4 |
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Barker, Philip – Aspects of Educational and Training Technology Series, 1992
Discusses the application of computer based training (CBT) to human-computer interface design. Describes course considerations; courseware; and software environment for practice, and presents a case study outlining small group production of interactive guidebooks. Concludes that CBT can reduce instructional time and is an effective method for…
Descriptors: Case Studies, Competence, Computer Assisted Instruction, Computer Interfaces

Hinostroza, J. Enrique; Mellar, Harvey – Computers & Education, 2001
Discussion of educational software focuses on a model of educational software that was derived from a case study of two elementary school teachers participating in a software design process. Considers human-computer interface, interaction, software browsing strategies, and implications for teacher training. (Author/LRW)
Descriptors: Case Studies, Computer Assisted Instruction, Computer Interfaces, Computer Software Development
Aroyo, Lora; Mizoguchi, Riichiro – Journal of Interactive Learning Research, 2004
The ultimate aim of this research is to specify and implement a general authoring framework for content and knowledge engineering for Intelligent Educational Systems (IES). In this context we attempt to develop an authoring tool supporting this framework that is powerful in its functionality, generic in its support of instructional strategies and…
Descriptors: Educational Strategies, Engineering, Programming, Intelligent Tutoring Systems
Ikegulu, Patricia R. – 1998
This article focuses on the effectiveness of computer-based instruction (CBI) screen designs, including their benefits and limitations, as well as human constraints in designing effective CBI. The paper begins with an overview of what comprises an effective CBI screen design, including characteristics of human factors, how information must be…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Interfaces, Computer Software Development
Jones, Marshall G. – 1998
A difficult task in creating rich, exploratory interactive learning environments is building an environment that is truly engaging. Engagement can be defined as the nexus of intrinsic knowledge and/or interest and external stimuli that promote the initial interest in, and continued use of a computer-based learning environment. Complete and total…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Software Development