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Mohd Kamal Othman; Rahimah Mat; Norehan Zulkiply – Education and Information Technologies, 2025
This research addresses the critical need for robust usability evaluation tools in Wearable Virtual Reality Educational Applications. We developed a comprehensive set of Wearable Virtual Reality Educational Applications usability heuristics through a multi-stage process. Initial heuristics were established through a literature review. Validation…
Descriptors: Assistive Technology, Computer Simulation, Technology Uses in Education, Usability
Daniel J. Anderson; C. Edward Watson; Lee Rainie; Janna Anderson – American Association of Colleges and Universities, 2025
This free guide empowers students with the insights they need to navigate the age of AI academically, professionally, and ethically. It includes guidance for responsible academic AI use, a checklist for ethical and effective engagement with AI, and tips on incorporating AI to enhance student capabilities. It also outlines how to build an effective…
Descriptors: College Students, Student Experience, Technology Uses in Education, Artificial Intelligence
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Page, Tom; Thorsteinsson, Gisli; Uden, Lorna; Lehtonen, Miika – Journal of Educational Technology, 2008
Novel and innovative modes of interacting with website information, which necessitate methods and tools for their evaluation have arisen. However, it is essential to develop such methods from contexts of use at a macro (i.e. cultural) and micro (individual use contexts) level. Activity theory has been used extensively in systems evaluation as it…
Descriptors: Evaluation Methods, Usability, Web Sites, Instructional Design
Norman, Donald A.; Hutchins, Edwin L., Jr. – 1988
This synthesis of the research on direct manipulation interfaces explores the nature of directness in computer interfaces and demonstrates that the concept of directness is complex, including two gulfs--for execution and evaluation--and two kinds of mappings--semantic mappings and referential distance. Examination of the complexities of the…
Descriptors: Artificial Intelligence, Auditory Stimuli, Check Lists, Cognitive Processes
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Shires, Nancy Lee; Olszak, Lydia P. – RQ, 1992
Discusses basic principles of human-computer interface design that will be helpful to librarians involved in designing effective OPAC (Online Public Access Catalog) screens. Highlights include physical features; general principles; menu screens; commands; inquiry screens; messages, including help screens; and organizational considerations,…
Descriptors: Check Lists, Design Requirements, Library Catalogs, Man Machine Systems
Hecht, Herbert – 1982
This publication provides guidance for the introduction of computer software tools within agencies of the United States government or within other installations where there has been little or no prior use of software tools. From a survey of current tool usage, it is concluded that the greatest obstacles to effective use of software tools are…
Descriptors: Check Lists, Computer Programs, Computer Science, Guidelines
Litchfield, Brenda C. – Performance and Instruction, 1990
Discusses the integration of videodisc technology into classrooms and presents criteria for evaluating the interactivity of videodiscs. Three levels of interactive videodiscs (IVD) are described, and a criteria checklist is included that evaluates skill development, simulation, feedback, the interaction of the student manual with the electronic…
Descriptors: Check Lists, Computer Assisted Instruction, Computer Simulation, Evaluation Criteria