Descriptor
| Creative Activities | 1 |
| Educational Games | 1 |
| Elementary Secondary Education | 1 |
| Games | 1 |
| Information Skills | 1 |
| Instructional Innovation | 1 |
| Learning Activities | 1 |
| Library Instruction | 1 |
| Library Skills | 1 |
| School Libraries | 1 |
| Teaching Methods | 1 |
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| Knowledge Quest | 1 |
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| Johnson, Jeanne | 1 |
| Miller, Pat | 1 |
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| Journal Articles | 1 |
| Reports - Descriptive | 1 |
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Peer reviewedMiller, Pat; Johnson, Jeanne – Knowledge Quest, 2001
Games are one of the easiest ways to capitalize on students' learning strengths. Offers an example of how to develop games for the library. Presents ideas for teaching students the parts of a book through: cards; a board game; a dice game; a simulation game; an action game; a question-and-answer game; and a bingo game. (AEF)
Descriptors: Creative Activities, Educational Games, Elementary Secondary Education, Games


