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Chen, Hong-Ren; Lin, Wen-Shan; Hsu, Tien-Yu; Lin, Tzu-Chun; Chen, Nian-Shing – IEEE Transactions on Learning Technologies, 2023
Research on the use of augmented reality technology in museums is mostly limited to scientific knowledge. The use of wearable device technology learning materials to benefit students in the process of English learning has been somewhat explored, along with differences in students' learning styles and their influence on students' learning…
Descriptors: Educational Games, Museums, Situated Learning, Cognitive Style
Flora; Raja, Patuan; Mahpul – International Journal of Education and Practice, 2020
This research aimed at finding out the students' writing language accuracy and their experience (perception) after learning how to use the integration of Think-Pair-Share (TPS) and Teacher's Corrective Feedback (TCF) within discovery learning strategy. A quantitative study in the form of pre-experimental design was conducted which involved 24…
Descriptors: Discovery Learning, Cooperative Learning, Teaching Methods, Second Language Learning
Gaviola Feck, Dolores – ProQuest LLC, 2016
People are self-learning on the Internet and the various eLearning freeware tools of the 21st century diffuses a whole new pedagogy; yet, generational trends from organizations, corporations, and academic institutions minimally show implementation of various blended learning approaches online into their organizational culture and climate. The…
Descriptors: Higher Education, Electronic Learning, Organizational Culture, Organizational Climate
Lu, Chi-Jung – ProQuest LLC, 2012
Frequently interacting with other people or working in an information-rich environment can foster the "accidental discovery of information" (ADI) (Erdelez, 2000; McCay-Peet & Toms, 2010). With the increasing adoption of social web technologies, online user-participation communities and user-generated content have provided users the…
Descriptors: Discovery Learning, Information Seeking, Web 2.0 Technologies, Internet
Mitsuhara, Hiroyuki; Kanenishi, Kazuhide; Yano, Yoneo – Innovations in Education and Teaching International, 2006
To increase the efficiency of exploratory learning on the Web, we previously developed a free-hyperlink environment that allows adaptive link generation. In this environment, learners can make new hyperlinks independent of static hyperlinks and share them on the Web. To reduce hyperlink overflow, the adaptive link generation filters out sharable…
Descriptors: Internet, Discovery Learning, Web Based Instruction, Instructional Design
Peer reviewedZertuche, Albert A. – Science Scope, 2002
Describes a lesson on different world ecosystems in which activities are based on the constructivist approach to teaching that encourages learners to control their own learning. Includes a sample grading rubric and national science education standards related to these activities. (KHR)
Descriptors: Discovery Learning, Ecology, Learning Motivation, Learning Strategies
Peer reviewedStephens, Diane – English Education, 1987
Suggests that learning comes about by recognizing anomalies, experiencing doubt, and making subsequent changes, and uses a study undertaken in a classroom for learning disabled students to illustrate. (JC)
Descriptors: Classroom Environment, Cognitive Development, Cognitive Style, Discovery Learning

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