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Chen, Shing-lung; Liu, Yeu-Ting – Interactive Learning Environments, 2023
In the language learning literature, games often deal with foreign language vocabulary, but rarely with learning sentences, and barely with conversations. This study set out to examine the effects of game-based learning on foreign language learners' learning of sentences and discourse-level forms in the following settings: "learning with game…
Descriptors: Second Language Learning, Game Based Learning, Educational Games, Learning Motivation
Bojan Lazarevic; Maja Stojanovic; Jelena Pisarov; Nemanja Bojanic – Journal of Baltic Science Education, 2024
This study examined the impact on the motivation of students toward learning physics upon applying the Nikola Tesla Center (NTC) learning system. The research was conducted using a quasi-experiment with a pretest-posttest non-equivalent control group design. The participants considered were a large group of 1371 students, from various grades and…
Descriptors: Learning Motivation, Science Education, Physics, Science Instruction
Chen, Hong-Ren; Lin, Wen-Shan; Hsu, Tien-Yu; Lin, Tzu-Chun; Chen, Nian-Shing – IEEE Transactions on Learning Technologies, 2023
Research on the use of augmented reality technology in museums is mostly limited to scientific knowledge. The use of wearable device technology learning materials to benefit students in the process of English learning has been somewhat explored, along with differences in students' learning styles and their influence on students' learning…
Descriptors: Educational Games, Museums, Situated Learning, Cognitive Style
Fisher, R. L.; LaFerriere, R.; Rixon, A. – Innovations in Education and Teaching International, 2020
Flipped learning is seen as offering a more effective means of engaging students and contributing to desirable student outcomes. However, research into the efficacy of flipped learning returns mixed results. Emerging from interviews with 19 students, we find that flipped learning has both positive and negative attributes often experienced by the…
Descriptors: Blended Learning, Instructional Effectiveness, Learning Strategies, Student Satisfaction
Hensley, Lauren; Sayers, Robin; Brady, Anna; Cutshall, Jessica – Teaching of Psychology, 2021
Autonomy, competence, and relatedness are psychological needs that may be particularly important for instructors to address in learning-to-learn courses, which are designed to support college students' personal development and academic success. Guided by self-determination theory, in this qualitative study we focused on the learning-to-learn…
Descriptors: Personal Autonomy, Interpersonal Relationship, Competence, Psychological Needs
Munawaroh; Setyani, Nanik Sri; Susilowati, Lina; Sholihah, Qomariyatus; Lenggono, Kumoro Asto – Eurasian Journal of Educational Research, 2021
Purpose: The acceleration of the transformation of education and learning technology due to the COVID-19 pandemic has spawned various online learning program platforms to support and maintain the quality of graduates. The limitation of face-to-face meetings (offline) encourages many parties to develop models and applications of effective and…
Descriptors: Electronic Learning, Problem Based Learning, COVID-19, Pandemics
Huang, Sheng-Bo; Jeng, Yu-Lin; Lai, Chin-Feng – Journal of Educational Computing Research, 2021
In recent years, the government has actively set up computer programming courses to train those with the relevant talent; however, the learning performance of the students is not ideal. Therefore, in order to learn programming skills, students usually adopt note-taking strategies because, due to the pressure of the course, the teachers do not have…
Descriptors: Notetaking, Learning Strategies, Cognitive Style, Peer Teaching
Pribadi, Benny Agus; Susilana, Rudi – European Journal of Educational Research, 2021
The study is intended to expose mind mapping used as strategy for learning which is able to assist students to write their writing assignments. Thirty students who registered in the Teacher Qualification Improvement Program of Universitas Terbuka (UT) was involved as the participants in this present study. The participants had to follow the…
Descriptors: Concept Mapping, Teaching Methods, Instructional Effectiveness, Learning Strategies
Kožuh, Anna; Maksimovic, Jelena; Stošic, Lazar – Cypriot Journal of Educational Sciences, 2020
Development of self-assurance, improvement of interpersonal communication, development of the sense of security, an opportunity to share one's experiences and ideas, as well as cooperation and interaction, which supplant rivalry and competition are just a few benefits resulting from working with the problem methods for the pupils. We have…
Descriptors: Foreign Countries, Problem Based Learning, Problem Solving, Skill Development
Onah, Daniel F. O.; Pang, Elaine L. L.; Sinclair, Jane E.; Uhomoibhi, James – International Journal of Information and Learning Technology, 2021
Purpose: Massive open online courses (MOOCs) have received wide publicity and many institutions have invested considerable effort in developing, promoting and delivering such courses. However, there are still many unresolved questions relating to MOOCs and their effectiveness in a blended-learning context. One of the major recurring issues raised…
Descriptors: MOOCs, Questionnaires, Learning Strategies, Blended Learning
Lai, Ting-Ling; Lin, Fang Ting; Yueh, Hsiu-Ping – Interactive Learning Environments, 2020
The purpose of this study is to explore the effectiveness of team-based flipped learning classes on students' learning achievement and motivation. Eighty-two students in two economics classes at a vocational high school participated in the study. This study adopted a pre-test and post-test quasi-experiment design with two teaching approaches…
Descriptors: Blended Learning, Teamwork, Vocational High Schools, Economics Education
Saeed, Sheryl Raffat – Journal for Learning through the Arts, 2016
This articles suggests the advantages of incorporating brief, informal, yet content-rich classroom history skits as a way to motivate students, generate interest, and ease students into the more "academic" content found in textbooks and primary source documents.
Descriptors: History Instruction, Teaching Methods, Skits, Learning Motivation
Machida, Keitaro; Chin, Michelle; Johnson, Katherine A. – Active Learning in Higher Education, 2018
To optimize learning in lectures, students need to maintain a sustained level of attention to the lecture material. Previous research has suggested, however, that student attention declines over the course of the lecture. One strategy suggested to improve sustained attention of students during the lecture is to encourage note-taking by students.…
Descriptors: Notetaking, Attention, Lecture Method, Learner Engagement
Priyono – Journal of Social Studies Education Research, 2018
The research aims to find the differences in students' learning results by implementing both PAIKEM (Active, Innovative, Creative, Effective, and Exciting Learning) and conventional learning methods for students with high and low motivation. This research used experimental design on two groups, a group of high motivation students and a group of…
Descriptors: Conventional Instruction, Program Implementation, Learning Motivation, Student Motivation
Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Liu, Jia-Yin – Interactive Learning Environments, 2019
This study aimed to investigate the effect of flipped classrooms integrated with massive open online courses (MOOCs) and game-based learning on the learning motivation and learning outcomes of students from different backgrounds (in terms of gender, grade, self-confidence indicators in mathematics, and roles played in the game-based learning…
Descriptors: Blended Learning, Online Courses, Game Based Learning, Instructional Effectiveness