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Greene, Barbara A. – Educational Psychologist, 2015
Research spanning 20 years is reviewed as it relates to the measurement of cognitive engagement using self-report scales. The author's research program is at the forefront of the review, although the review is couched within the broader context of the research on motivation and cognitive engagement that began in the early 1990s. The…
Descriptors: Educational Research, Measurement Techniques, Cognitive Processes, Rating Scales
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Mix, Kelly S., Ed.; Battista, Michael T., Ed. – Research in Mathematics Education, 2018
This unique volume surveys recent research on spatial visualization in mathematics in the fields of cognitive psychology and mathematics education. The general topic of spatial skill and mathematics has a long research tradition, but has been gaining attention in recent years, although much of this research happens in disconnected subfields. This…
Descriptors: Mathematics Education, Mathematics Instruction, Spatial Ability, Problem Solving
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Fan, Yu Shu – Universal Journal of Educational Research, 2016
Thinking Maps is a language of eight visual patterns, each based on a fundamental thought process, designed by Dr. David N. Hyerle. The visual patterns are based on cognitive skills and applied in all content areas. Not only are they used in different combinations for depth and complexity, but are also used by all members in the school community.…
Descriptors: Maps, Visual Stimuli, Elementary School Students, Writing Instruction
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Seip-Cammack, Katharine M.; Shapiro, Matthew L. – Learning & Memory, 2014
Behavioral flexibility allows individuals to adapt to situations in which rewards and goals change. Potentially addictive drugs may impair flexible decision-making by altering brain mechanisms that compute reward expectancies, thereby facilitating maladaptive drug use. To investigate this hypothesis, we tested the effects of oxycodone exposure on…
Descriptors: Learning Processes, Cognitive Processes, Memory, Spatial Ability
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Phillips, B. Allyson; Conners, Frances A.; Merrill, Edward; Klinger, Mark R. – American Journal on Intellectual and Developmental Disabilities, 2014
Rule-based category learning was examined in youths with Down syndrome (DS), youths with intellectual disability (ID), and typically developing (TD) youths. Two tasks measured category learning: the Modified Card Sort task (MCST) and the Concept Formation test of the Woodcock-Johnson-III (Woodcock, McGrew, & Mather, 2001). In regression-based…
Descriptors: Down Syndrome, Mental Retardation, Youth, Comparative Analysis
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Mathews Nkhoma; Jaime Calbeto; Narumon Sriratanaviriyakul; Thu Muang; Quyen Ha Tran; Thanh Kim Cao – Interactive Technology and Smart Education, 2014
Purpose: Simulation games have long been used as a teaching tool in the classroom environment mainly due to the high level of participation and engagement that students are able to generate from these, making the learning process more enjoyable and capable to replicate real-life scenarios. Feedback given during the simulation helps to motivate…
Descriptors: Feedback (Response), Undergraduate Students, Foreign Countries, Cognitive Processes
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Murayama, Kou; Blake, Adam B.; Kerr, Tyson; Castel, Alan D. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
People are often exposed to more information than they can actually remember. Despite this frequent form of information overload, little is known about how much information people choose to remember. Using a novel "stop" paradigm, the current research examined whether and how people choose to stop receiving new--possibly…
Descriptors: Cognitive Processes, Difficulty Level, Metacognition, Study Habits
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Allsop, Yasemin – British Journal of Educational Technology, 2016
In this paper, children's mental activities when making digital games are explored. Where previous studies have mainly focused on children's learning, this study aimed to unfold the children's thinking process for learning when making computer games. As part of an ongoing larger scale study, which adopts an ethnographic approach, this research…
Descriptors: Computer Games, Children, Video Technology, Group Discussion
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D'Errico, Francesca; Paciello, Marinella; De Carolis, Bernardina; Vattanid, Alessandro; Palestra, Giuseppe; Anzivino, Giuseppe – International Journal of Emotional Education, 2018
In times of growing importance and emphasis on improving academic outcomes for young people, their academic selves/lives are increasingly becoming more central to their understanding of their own wellbeing. How they experience and perceive their academic successes or failures, can influence their perceived self-efficacy and eventual academic…
Descriptors: Well Being, Self Efficacy, Academic Achievement, Cognitive Processes
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Roderer, Thomas; Roebers, Claudia M. – Metacognition and Learning, 2014
This study focuses on relations between 7- and 9-year-old children's and adults' metacognitive monitoring and control processes. In addition to explicit confidence judgments (CJ), data for participants' control behavior during learning and recall as well as implicit CJs were collected with an eye-tracking device (Tobii 1750).…
Descriptors: Children, Adults, Metacognition, Cognitive Processes
Alyse Barker Blanchard – ProQuest LLC, 2014
In Barkley's (1997a, 1997b) model of attention-deficit/hyperactivity disorder (ADHD), he proposes that working memory deficits resulting from ADHD may cause impairments in reading comprehension. ADHD has been associated with poorer processing speed and working memory as well as academic underachievement in some studies. However, more research is…
Descriptors: Adults, Attention Deficit Hyperactivity Disorder, Short Term Memory, Cognitive Processes
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Jones, Carolyn E.; Ringuet, Stephanie; Monfils, Marie-H. – Learning & Memory, 2013
Pairing a previously neutral conditioned stimulus (CS; e.g., a tone) to an aversive unconditioned stimulus (US; e.g., a footshock) leads to associative learning such that the tone alone comes to elicit a conditioned response (e.g., freezing). We have previously shown that an extinction session that occurs within the reconsolidation window…
Descriptors: Fear, Conditioning, Stimuli, Associative Learning
Aydin, Burcu – Online Submission, 2017
In an English Foreign Language learning context, where access to native like use of metaphorical language is limited, gaining this ability becomes challenging. For many years, foreign language educators didn't pay much attention to idiomatic language and assumed that idioms could only be taught through rote learning. For this reason, they face…
Descriptors: Figurative Language, English (Second Language), Second Language Learning, Second Language Instruction
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Beckmann, Joshua S.; Chow, Jonathan J. – Learning & Memory, 2015
Sign- and goal-tracking are differentially associated with drug abuse-related behavior. Recently, it has been hypothesized that sign- and goal-tracking behavior are mediated by different neurobehavioral valuation systems, including differential incentive salience attribution. Herein, we used different conditioned stimuli to preferentially elicit…
Descriptors: Incentives, Rewards, Correlation, Drug Abuse
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Weinrich, M. L.; Talanquer, V. – Chemistry Education Research and Practice, 2015
The central goal of this qualitative research study was to uncover major implicit assumptions that students with different levels of training in the discipline apply when thinking and making decisions about chemical reactions used to make a desired product. In particular, we elicited different ways of conceptualizing why chemical reactions happen…
Descriptors: Qualitative Research, Science Instruction, Chemistry, Scientific Concepts
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