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Lin, Yu-Ren – Journal of Computer Assisted Learning, 2018
The present study defined three levels of contextualized media and investigated their influences on students' science attitudes, comprehension, and argumentation. To achieve the purpose, an online game-based science argumentation (OGSA) program was developed for the experiments (N = 148). The OGSA included three versions for student argumentation…
Descriptors: Computer Games, Science Instruction, Persuasive Discourse, Prior Learning
Flannery, Daniele, Ed. – 1993
Among the papers included are the following: "Exploring Literacy through Theater" (Andruske); "Heuristic Research" (Beckstrom); "Self-Direction in Adult Undergraduates" (Blowers); "Commodification of Adult Education" (Briton, Plumb); "Collective Group Learning" (Brooks); "Psychosocial Development of Women" (Caffarella, Barnett); "Writing Wrongs"…
Descriptors: Academic Achievement, Adult Basic Education, Adult Education, Adult Learning

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