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Showing 1 to 15 of 49 results Save | Export
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Muruvvet Demiral-Uzan; Elizabeth Boling – Educational Technology Research and Development, 2024
This qualitative multi-case study explores the exercise and development of the design judgment of eight instructional design (ID) students working on design projects over one semester in graduate programs at four different institutions in the USA. Their design processes were explored through interviews and their design documents using the concepts…
Descriptors: Instructional Design, Decision Making, Graduate Students, Student Attitudes
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Keru Li; Yanyan Li; Yansu Wang; Yunshan Chen; Wanqing Hu – Instructional Science: An International Journal of the Learning Sciences, 2025
The study examined the influence of feedback features on revision uptake in dialogic peer feedback activities, and the moderating effect of self-efficacy and prior knowledge on this relationship. Data were collected over a 10-week course at a comprehensive university in China, involving 29 students and resulting in 242 revision-oriented comments.…
Descriptors: Foreign Countries, College Students, Peer Evaluation, Feedback (Response)
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Wang, Bo; Ginns, Paul; Mockler, Nicole – Educational Psychology Review, 2022
Cognitive load theory's incorporation of evolutionary perspectives has generated several instructional designs based on movement, including the tracing effect, occurring when learners benefit from explicit instructions to trace out specific elements of lesson materials with the index finger. Historical descriptions of children's tracing behaviours…
Descriptors: Cognitive Processes, Difficulty Level, Imagination, Prior Learning
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Al Mamun, Md Abdullah; Lawrie, Gwendolyn – Smart Learning Environments, 2023
Technological innovations and changing learning environments are influencing student engagement more than ever before. These changing learning environments are affecting the constructs of student behavioural engagement in the online environment and require scrutiny to determine how to facilitate better student learning outcomes. Specifically,…
Descriptors: Instructional Design, Student Behavior, Inquiry, Learner Engagement
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Tomita, Kei – Educational Technology Research and Development, 2022
Despite the recognized importance of emotion in learning (Kim and Pekrun in Handbook of research on educational communications and technology, 4th ed., Springer, pp. 65-75, 2014), instructional material design research primarily focuses on cognition, tending to ignore the affective dimension (Brom et al. in Educ Res Rev 25:100-119, 2018). To…
Descriptors: Design, Emotional Response, Learning Processes, Material Development
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Melike Yigit Koyunkaya; Burcak Boz-Yaman – International Electronic Journal of Mathematics Education, 2023
This study aims to examine the changes in students' mental constructions of function transformation based on the designed activities, classroom discussions, exercises (ACE) teaching cycle in the light of the action, process, object, schema (APOS) theoretical framework. The study was conducted by seven volunteer students who were enrolled in…
Descriptors: Foreign Countries, Mathematics Education, Mathematical Concepts, Learning Processes
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Schroeder, Noah L.; Chiou, Erin K.; Siegle, Robert F.; Craig, Scotty D. – Journal of Educational Computing Research, 2023
Virtual humans are on-screen characters that are often embedded in learning technologies to deliver educational content. Little research has investigated how virtual humans can be used to correct common misconceptions. In this study, we explored how different types of narrative structures, refutation text and expository text, influence perceptions…
Descriptors: Robotics, Computer Simulation, Educational Technology, Error Correction
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Radmehr, Farzad – Journal on Mathematics Education, 2023
Task design is an important element of effective mathematics teaching and learning. Past research in mathematics education has investigated task design in mathematics education from different perspectives (e.g., cognitive and cultural) and offered a number of (theoretical) frameworks and sets of principles. In this study, through a narrative…
Descriptors: Guidelines, Instructional Design, Ethnography, Teaching Methods
Tiffany Herder; Martina A. Rau – Grantee Submission, 2022
Educational video games can engage students in authentic STEM practices, which often involve visual representations. Specifically, because most interactions within video games are mediated through visual representations, video games provide opportunities for students to experience disciplinary practices with visuals. However, prior research has…
Descriptors: Educational Games, Video Games, STEM Education, Visual Stimuli
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Dorambari, Diedon – International Journal of Education and Practice, 2022
This study examined whether instructional humor (IH) was not just another type of seductive detail when covariates such as humor pre-disposition, prior-knowledge, and working memory capacity were controlled. Participants were students (N = 228) from universities who were randomly assigned two stimuli conditions in the classic experimental design.…
Descriptors: Humor, Multimedia Instruction, Prior Learning, Short Term Memory
Jill Cathleen Woods – ProQuest LLC, 2022
Computer-supported collaborative learning (CSCL) presents postsecondary educators with a conundrum: how to design and support small-group activities without stifling deep and meaningful learning. The literature indicates that students are not consistently practicing higher-order cognitive activities, educators are not reliably designing or…
Descriptors: Computer Mediated Communication, Cooperative Learning, Group Activities, Prior Learning
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Portnoy, Lindsay; Lemberger, Talia – Information and Learning Sciences, 2022
Purpose: Approaches to learning have the ability to influence knowledge acquisition, comprehension, retention and even motivation to learn. Previous work indicates that despite age, experience, or prior knowledge, students have a tendency to approach learning differently as a function of the presented content. The purpose of this study is to…
Descriptors: Cognitive Style, Learning Processes, Science Education, History
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Kurniawati, Nia; Sugaryamah, Deuis; Hasanah, Aan – Journal of Education and Learning (EduLearn), 2020
This study was intended to depict how Critical Literacy Pedagogy (CLP) principles were incorporated in EFL reading class in Indonesian secondary school and the students' Critical Thinking (CT) were fostered during learning process. This study was a classroom practice-based model of how the principles were transferred into the detailed teaching…
Descriptors: Critical Literacy, Learning Processes, Prior Learning, Teacher Student Relationship
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Kohnle, Antje; Ainsworth, Shaaron E.; Passante, Gina – Physical Review Physics Education Research, 2020
[This paper is part of the Focused Collection on Curriculum Development: Theory into Design.] This manuscript discusses how learning theories have been applied to shape multiple aspects of the design of curricular activities combining interactive computer simulations and University of Washington style tutorials (so-called simulation-tutorials).…
Descriptors: Freehand Drawing, Visual Learning, Computer Simulation, Tutoring
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Imhof, Christof; Bergamin, Per; Moser, Ivan; Holthaus, Matthias – International Association for Development of the Information Society, 2018
This article demonstrates how an adaptive instructional design for a physics module can be realized in a standard learning management system. We implemented a didactic design with physics-specific online exercises that were accompanied by either detailed or non-detailed instructions, depending on the results of the previous task (or a prior…
Descriptors: Teaching Methods, Physics, Science Instruction, Integrated Learning Systems
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