Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Computer Assisted Instruction | 5 |
| Learning Processes | 5 |
| Multisensory Learning | 5 |
| Computer Simulation | 2 |
| Constructivism (Learning) | 2 |
| Learning Strategies | 2 |
| Access to Information | 1 |
| Alphabets | 1 |
| Anxiety | 1 |
| Artificial Intelligence | 1 |
| Auditory Stimuli | 1 |
| More ▼ | |
Author
| Branch, Robert C. | 1 |
| Bricken, William | 1 |
| Caudill, Gil | 1 |
| Ching Chang | 1 |
| Dennen, Vanessa Paz | 1 |
| Levin, Howard | 1 |
| Tien-Hsiu Jen | 1 |
| Ting-Chia Hsu | 1 |
Publication Type
| Journal Articles | 3 |
| Reports - Descriptive | 3 |
| Reports - Research | 2 |
| Guides - Non-Classroom | 1 |
| Opinion Papers | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Early Childhood Education | 1 |
| Elementary Education | 1 |
| Grade 3 | 1 |
| High Schools | 1 |
| Primary Education | 1 |
Audience
Location
| Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ting-Chia Hsu; Ching Chang; Tien-Hsiu Jen – Interactive Learning Environments, 2024
Young learners' vocabulary learning needs interaction with language input when they are engaged in an activity. Given that AI-supported image recognition technologies offer hands-on learning in authentic contexts, and that self-regulated learning (SRL) enables learners to monitor and evaluate their learning when interacting with multi-sensory…
Descriptors: Metacognition, Multisensory Learning, Vocabulary Development, Learning Strategies
Bricken, William – 1990
The essence of the computer revolution is yet to come, for computers are essentially generators of realities. Virtual reality (VR) is the next step in the evolutionary path; the user is placed inside the image and becomes a participant within the computational space. A VR computer generates a direct experience of the computational environment. The…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Educational Innovation
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Caudill, Gil – Technology Connection, 1998
Outlines three basic learning modalities--auditory, visual, and tactile--and notes that technology can help incorporate multiple modalities within each lesson, to meet the needs of most students. Discusses the importance in multiple modality teaching of effectively assessing students. Presents visual, auditory and tactile activity suggestions.…
Descriptors: Auditory Stimuli, Cognitive Development, Cognitive Processes, Computer Assisted Instruction
Levin, Howard – Learning & Leading with Technology, 2006
Students entering Steve Speier's Spanish class pull their personal laptops from their packs and begin preparing for the lesson. Some review Speier's board notes containing a combination of typed phrases and dozens of handdrawn vocabulary words saved as PDF files from his interactive white board Notebook program. Others don headphones and listen to…
Descriptors: Computer Assisted Instruction, Learning Processes, High School Students, Access to Information

Peer reviewed
Direct link
