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Grieves, Roderick M.; Dudchenko, Paul A. – Learning and Motivation, 2013
Previous work has shown that children are able to make a spatial inference about adjacent locations that have only been experienced indirectly (Hazen, Lockman, & Pick, 1978). We sought to replicate this finding in rats, on a conceptually analogous task. In a first experiment, rats (n = 8) were given 110 training trials on a task in which they…
Descriptors: Cognitive Mapping, Inferences, Spatial Ability, Animals
Martin, Gerard M.; Pirzada, Ashar; Bridger, Alexander; Tomlin, Julian; Thorpe, Christina M.; Skinner, Darlene M. – Learning and Motivation, 2011
Rats were able to search multiple food cups in a foraging task and successfully return to a fixed, but not a variable, start location. Reducing the number of food cups to be searched resulted in an improvement in performance in the variable start condition. Performance was better when only one or two food cups had to be visited but was still…
Descriptors: Food, Task Analysis, Animals, Performance
Leon, Samuel P.; Abad, Maria J. F.; Rosas, Juan M. – Learning and Motivation, 2011
Four experiments explored the role of contexts in information retrieval after different levels of acquisition training in human predictive learning. Participants were trained where cue (X) was followed by an outcome in context A while a different cue (Y) was followed by the absence of the outcome in context B. When 4 training trials with each cue…
Descriptors: Stimuli, Organizations (Groups), Information Retrieval, Experiments
Forcano, L.; Santamaria, J.; Mackintosh, N. J.; Chamizo, V. D. – Learning and Motivation, 2009
In Experiments 1 and 2, rats were trained in a Morris pool to find a hidden platform located some distance away from a single landmark. Males learned to swim to the platform faster than females, but on test trials without the platform, males, unlike females, spent less time in the platform quadrant of the pool in the second half of each test trial…
Descriptors: Gender Differences, Task Analysis, Animals, Navigation
Muller, Melissa D.; Fountain, Stephen B. – Learning and Motivation, 2010
Three experiments examined the processes mediating rat serial pattern learning for rule-consistent versus rule-violating pattern elements ("violation elements"). In all three experiments, rats were trained to press retractable levers in a circular array in a specific sequence for brain-stimulation reward (BSR). Experiment 1 examined the role of…
Descriptors: Animals, Cognitive Processes, Cues, Serial Ordering
Maes, J. H. R.; Eling, P. A. T. M. – Learning and Motivation, 2009
In both healthy participants and various patient populations, performance on attentional set-shifting tasks has been found to be affected by learned irrelevance and/or perseveration. The present study examined whether or not these processes also play a role during the initial discrimination learning phase of those tasks. To this end, participants…
Descriptors: Play, Discrimination Learning, Attention, Task Analysis
Armel, K. Carrie; Pulido, Carmen; Wixted, John T.; Chiba, Andrea A. – Learning and Motivation, 2009
We demonstrate here that initially neutral items can acquire "specific" value based on their associated outcomes, and that responses of physiological systems to such previously meaningless stimuli can rapidly reflect this associative history. Each participant participated in an associative learning task in which four neutral abstract pictures were…
Descriptors: Associative Learning, Human Body, Diagnostic Tests, Physiology
Tomiczek, Caroline; Burke, Darren – Learning and Motivation, 2008
Considerable research has been devoted to investigating learning without awareness. Burke and Roodenrys [Burke, D., & Roodenrys, S. (2000). Implicit learning in a simple cued reaction-time task. "Learning and Motivation" 31, 364-380] developed a simple learning task in which a cue shape predicts the arrival of a target shape (to which subjects…
Descriptors: Stimuli, Models, Learning Processes, Reaction Time
Redhead, Edward S.; Hamilton, Derek A. – Learning and Motivation, 2009
Three computer based experiments, testing human participants in a non-immersive virtual watermaze task, used a blocking design to assess whether two sets of geometric cues would compete in a manner described by associative models of learning. In stage 1, participants were required to discriminate between visually distinct platforms. In stage 2,…
Descriptors: Experimental Groups, Control Groups, Cues, Learning Strategies