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Stufft, Carolyn J.; von Gillern, Sam – Journal of Adolescent & Adult Literacy, 2021
This article explores the written reflections and multimodal analyses of 31 middle school students who engaged with video games as texts. For four consecutive days, students spent 30 minutes playing video games and then 30 minutes writing reflections on their experiences and perceptions, resulting in 124 total reflections. Students focused on how…
Descriptors: Learning Modalities, Learning Processes, Associative Learning, Game Based Learning
Sylvia Pantaleo – Australian Journal of Language and Literacy, 2021
During their participation in a classroom-based research project, 9-10-year-old students had opportunities to develop their visual meaning-making skills and competences, as well as their aesthetic understanding of and critical thinking about multimodal ensembles. The Grade 4 students read, discussed and wrote about picturebooks during Language…
Descriptors: Learning Modalities, Social Studies, Elementary School Students, Visual Aids
Emerson, Andrew; Cloude, Elizabeth B.; Azevedo, Roger; Lester, James – British Journal of Educational Technology, 2020
A distinctive feature of game-based learning environments is their capacity to create learning experiences that are both effective and engaging. Recent advances in sensor-based technologies such as facial expression analysis and gaze tracking have introduced the opportunity to leverage multimodal data streams for learning analytics. Learning…
Descriptors: Learning Analytics, Game Based Learning, Play, Eye Movements
Serafini, Frank; Moses, Lindsey; Kachorsky, Dani; Rylak, Danielle – Reading Teacher, 2020
As literacy researchers continue to investigate how young students make sense of texts, specifically picture books, attention has expanded beyond the role that written language plays in reading comprehension to the various ways that visual images, typography, design elements, and digital devices support and challenge young readers during the act…
Descriptors: Curriculum Implementation, Learning Modalities, Picture Books, Young Children
Schnaider, Karoline; Gu, Limin; Rantatalo, Oscar – International Journal of Information and Learning Technology, 2020
Purpose: The purpose of this study is to examine the use of digital technologies by teachers and students in teaching and learning from a multimodal layer perspective. Design/methodology/approach: The article reviews 64 studies on technology use. A content analysis based on the theoretical concepts of "multimodal layers" was used to…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Intermode Differences
Noorh Albadi – ProQuest LLC, 2020
The purpose of this study was to investigate the preferred learning styles among undergraduate interior design students of Generation Z. The Gregorc Style Delineator, a self-report instrument to determine learning style, was administered to 500 undergraduate interior design students enrolled in 14 Council for Interior Design Accreditation (CIDA)…
Descriptors: Interior Design, Young Adults, Learning Modalities, Preferences
Roark, Casey L.; Lescht, Erica; Hampton Wray, Amanda; Chandrasekaran, Bharath – Developmental Psychology, 2023
Categories are fundamental to everyday life and the ability to learn new categories is relevant across the lifespan. Categories are ubiquitous across modalities, supporting complex processes such as object recognition and speech perception. Prior work has proposed that different categories may engage learning systems with unique developmental…
Descriptors: Children, Preadolescents, Adults, Learning Modalities
Mimi Li; John Gibbons; Quang Nam Pham – CALICO Journal, 2023
As multimodal texts become ubiquitous in the digital age, analyzing how writers interact with readers via visuals is becoming increasingly important. Enlightened by Kress and van Leeuwen's (1996, 2001) semiotic work, D'Angelo (2010) extended Hyland's (2000) text-based metadiscourse model and proposed a new framework for analyzing the visual…
Descriptors: Visual Aids, English (Second Language), Instructional Materials, English Language Learners
"Shakespeare is for Everyone": Teaching Regional Productions through the Digital Performance Archive
Jayme Yeo – CEA Forum, 2023
Over the past decade, local live productions of Shakespeare have become increasingly visible to scholars and audiences alike, both through critical work on the subject as well as through public projects such as Shakespeare on the Road. This visibility highlights the cultural and artistic work of regional theatre. On the one hand, local live…
Descriptors: English Literature, Classics (Literature), Dramatics, Acting
Ilse Fouché – Reading & Writing: Journal of the Literacy Association of South Africa, 2024
Background: A lack of student 'buy-in' and engagement are often major obstacles in academic literacy courses. To create a dialogic learning environment which encourages student investment and challenges traditional student-lecturer hierarchies of power, the curriculum of a first-year academic literacy course at a South African university was…
Descriptors: Preservice Teachers, Literacy Education, Learner Engagement, Discussion (Teaching Technique)
Ai-Chu Elisha Ding – Journal of Research on Technology in Education, 2024
Multilingual learners (MLs) often struggle with science conceptual learning partly due to the abstractness of the concepts and the complexity of scientific texts. This study presents a case of a Virtual Reality (VR) enhanced science learning unit to support middle-school students' science conceptual learning. Using a transformative mixed methods…
Descriptors: Multilingualism, Science Education, Learning Processes, Computer Simulation
Li Qian; Sarimah Shamsudin; Zuraidah Mohd Don – SAGE Open, 2024
The pervasive use of synchronous computer-mediated communication (SCMC) in second language (L2) learning has generated increasing interest among researchers in integrating SCMC with task-based language teaching (TBLT). This study examined the effects of task complexity on Chinese EFL learners' language production in SCMC modality to develop…
Descriptors: English (Second Language), Computer Mediated Communication, Synchronous Communication, Task Analysis
Monica Cárdenas; Daniela Rocio Ramirez Orellana – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This exploratory qualitative case study examines the perceptions of high-school learners of English regarding a pedagogical intervention involving progressive reduction of captions (full, sentence-level, keyword captions, and no-captions) in enhancing language learning. Background: Recognizing the limitations of caption usage in…
Descriptors: Captions, Language Acquisition, High School Students, English Language Learners
Chettaoui, Neila; Atia, Ayman; Bouhlel, Med Salim – Journal of Educational Computing Research, 2022
Embodied learning pedagogy highlights the interconnections between the brain, body, and the concrete environment. As a teaching method, it provides means of engaging the physical body in multimodal learning experiences to develop the students' cognitive process. Based on this perspective, several research studies introduced different interaction…
Descriptors: Learning Modalities, Educational Technology, Technology Uses in Education, Elementary School Students
Schrum, Kelly; Bogdewiecz, Sarah – Higher Education Research and Development, 2022
A fundamental responsibility of higher education institutions, across disciplines, is to develop student research skills. The exponential growth of digital scholarship, however, challenges traditional definitions of research. There is a need for deeper understanding of the ways in which students can develop and implement academic research skills…
Descriptors: Research Skills, Story Telling, Educational Technology, Technology Uses in Education

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