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Helen Benson; Keith Heggart; Kylie A. Williams; Chloé Smit; Patrick Abela – TechTrends: Linking Research and Practice to Improve Learning, 2025
This article investigates the effectiveness of a newly developed online tool for assessing and improving the design and accessibility of Learning Management System (LMS) sites in Higher Education. The study employs a mixed-methods approach, incorporating both quantitative and qualitative data. Results from 25 subject coordinators and 3 peer…
Descriptors: Blended Learning, Learning Management Systems, Higher Education, Usability
Amjid Khan; Arshad Hussain Afridi; Muhammad Kamal Khan; Pervaiz Ahmad – Asian Association of Open Universities Journal, 2025
Purpose: This empirical study was carried out to examine predictors of perceived usefulness of the learning management system (LMS) from the viewpoint of distance learning students of Allama Iqbal Open University (AIOU) Islamabad. Design/methodology/approach: This study used a positivist paradigm and a correlation research design. The information…
Descriptors: Learning Management Systems, Student Attitudes, Distance Education, Predictor Variables
Mark Brenden; Patrick L. Bruch Jr.; Thomas Reynolds – Review of Education, Pedagogy & Cultural Studies, 2025
This essay challenges the broad, ongoing neoliberal transformation of higher education as expressed in contemporary literacy pedagogies based in and around Learning Management Systems. Building on Chantal Mouffe's conception of agonistic democracy, we seek to model and encourage an alternative--a critical literacy that highlights competing…
Descriptors: Hidden Curriculum, Higher Education, Learning Management Systems, Neoliberalism
Shynta Amalia; Muhammad Iqbal Ramdhani; Syafryadin; Eka Apriani; Saad Boulahnane – LEARN Journal: Language Education and Acquisition Research Network, 2024
Through the application of the experimental research method and the factorial design, the purpose of this study was to investigate the effects of the authoring tools SoftChalk medium and Hot Potatoes medium in the learning management system (LMS), as well as the types of readers (Avid, Passive, and Reluctant), on the reading comprehension…
Descriptors: Learning Management Systems, Reading Comprehension, Foreign Countries, Reading Improvement
Wahyuddin; Maharida; Muhammad Awal Nur – Anatolian Journal of Education, 2025
This research analyzed the effect of learning management on learning activities both directly and through moderating learning readiness variables. This research was an ex-post facto type of quantitative research carried out at the Universitas Muhammadiyah Makassar. The research variables consist of exogenous variables, namely learning management,…
Descriptors: Learning Management Systems, Learning Activities, Learning Readiness, College Students
Eddy Triswanto Setyoadi; Syaad Patmanthara; Heru Wahyu Herwanto; Hartarto Junaedi; Alexander Wirapraja; Titasari Rahmawati – Electronic Journal of e-Learning, 2025
The adoption of digital learning systems is closely related to user engagement and system relevance. This quantitative research aims to explore the factors influencing students' switching intention from traditional Learning Management Systems (LMS) to a gamified LMS platform, using the Push-Pull-Mooring (PPM) framework. A conceptual model was…
Descriptors: Foreign Countries, College Students, Higher Education, Gamification
Ezra Putranda Setiawan – Teaching Statistics: An International Journal for Teachers, 2025
Undergraduate students outside Statistics major frequently take only one class of Basic Statistics or Introductory Statistics during their studies. As a consequence, many of them have little knowledge about advanced statistical methods, such as logistic regression, nonparametric procedures, and multivariate analysis, although they might need to…
Descriptors: Undergraduate Students, Introductory Courses, Learning Management Systems, Statistics Education
Joe Noteboom – Learning, Media and Technology, 2025
This article builds on emerging accounts of the 'student as user' to explore platformisation in higher education from the perspectives of students. While existing scholarship on platformisation and assetisation has highlighted important concerns about the distribution of power and value in contemporary higher education, much of this literature…
Descriptors: Foreign Countries, Educational Technology, Usability, Learning Management Systems
Jeff Freels; Rajagopal Sankaranarayanan – Online Learning, 2025
This study explores the influence of Learning Management System (LMS) course site design on student failure and withdrawal rates (DFW) in undergraduate courses in a residential hybrid educational context. We used multiple linear regression analysis to explore the interactions between course-level DFW, enrollment, student satisfaction, and counts…
Descriptors: Learning Management Systems, Instructional Design, Undergraduate Students, Academic Failure
Chaewon Lee; Lan Luo; Shelbi L. Kuhlmann; Robert D. Plumley; Abigail T. Panter; Matthew L. Bernacki; Jeffrey A. Greene; Kathleen M. Gates – Journal of Learning Analytics, 2025
The increasing use of learning management systems (LMSs) generates vast amounts of clickstream data, opening new avenues for predicting learner performance. Traditionally, LMS predictive analytics have relied on either supervised machine learning or Markov models to classify learners based on predicted learning outcomes. Machine learning excels at…
Descriptors: Electronic Learning, Prediction, Data Analysis, Artificial Intelligence
Franziska Trede; Mais Fatayer; Suman Laudari – Higher Education Research and Development, 2024
This paper reports on the perceptions of university teachers of two consecutive disruptions: moving to a new learning management system that was immediately followed by the COVID-19 pandemic. The purpose of this research was to understand the role of planned and unplanned disruptions in facilitating or hindering the transformation of teaching…
Descriptors: Teacher Attitudes, College Faculty, Learning Management Systems, COVID-19
Sonam Dhendup; Thinley Wangdi – Journal of Educators Online, 2023
This study is presented in two sections. A total of 436 students from five different colleges under the Royal University of Bhutan participated in this study. The first part involved validating the E-Learning Acceptance Measure (ELAM) proposed by Teo (2010) for its applicability in the context of the study by using Confirmatory Factor Analysis…
Descriptors: Foreign Countries, College Students, Electronic Learning, Validity
Jamal Kay B. Rogers; Tamara Cher R. Mercado; Ronald S. Decano – Journal of Education and Learning (EduLearn), 2025
Poor academic performance remains among the most concerning educational issues, especially in higher education and online learning. To address the concern, institutions like the University of Southeastern Philippines (USeP) leverage educational data mining (EDM) techniques to generate relevant information from learning management systems (LMS)…
Descriptors: Foreign Countries, Learning Management Systems, Academic Achievement, Data Analysis
Zulherman; Supriansyah; Desvian Bandarsyah; Mohamed Nazreen Shahul Hamid – Journal of Education and Learning (EduLearn), 2025
Online and distance learning technology with the learning management system (LMS) is an example of the application of online learning models at universities, which is the impact of technological developments. However, advances in LMS technology still need to be implemented in universities, the problem of university readiness being the main factor.…
Descriptors: Learning Management Systems, Models, Universities, Electronic Learning
Wilk Oliveira; Pasqueline Dantas Scaico; Juho Hamari; Zhaoxing Li; Lei Shi – Journal of Computer Assisted Learning, 2025
Background: Gamification has been used in recent years to enhance the student experience in educational environments and to help students achieve an optimal experience. However, there is limited empirical evidence of the effects of gamification on specific psychological experiences, such as the students' flow experience, which is a highly…
Descriptors: Gamification, Learning Management Systems, Game Based Learning, Student Experience

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