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Christopher Greer; Devon Eichfeld; Sara Sattarzadeh; Siu Ling Leung – Advances in Engineering Education, 2024
When engineering students are unable to evaluate the validity of their solutions, they are unprepared to solve complex, real-world engineering problems that require decomposition or knowledge transfer. A proper framework is key to successful implementation and can encourage more institutions to adopt problem-solving engineering labs. This paper…
Descriptors: Problem Solving, Engineering Education, Learning Laboratories, Scientific Concepts
Michael C. Melville; Chad Hershock; B. Reeja-Jayan – Advances in Engineering Education, 2024
Due to limited laboratory facilities and other constraints, many engineering students may not have the opportunity to engage with practical, hands-on learning experiences. Although some research suggests that game-based learning can provide students with these pedagogical benefits, much of that work does not directly assess the impact of such…
Descriptors: Video Games, Engineering Education, Visualization, Game Based Learning
Cox, Monica F.; Hahn, Jeeyeon; McNeill, Nathan; Cekic, Osman; Zhu, Jiabin; London, Jeremi – Advances in Engineering Education, 2011
This paper describes the Global Real-time Assessment Teaching Tool for Teaching Enhancement (G-RATE). It is a tool framed around the elements of Bransford, Brown, and Cocking's (1999) "How People Learn" framework and informed from data collected via laboratory observations; focus group interviews with engineering supervisors and graduate…
Descriptors: Engineering Education, Graduate Students, Teaching Assistants, Feedback (Response)

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