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Neil Dixon; Rob Howe; Uwe Matthias Richter – Research in Learning Technology, 2025
Learning analytics (LA) provides insight into student performance and progress, allowing for targeted interventions and support to improve the student learning experience. Uses of LA are diverse, including measuring student engagement, retention, progression, student well-being and curriculum development. This article provides perspectives on the…
Descriptors: Learning Analytics, Educational Benefits, Case Studies, Higher Education
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Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
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Yury Rishko; Diana Boboshko; Evgeniya Eliseeva; Aleksandr Malkin; Dmitrii Treistar – SAGE Open, 2025
Discussion of the effectiveness of distance learning as a means of delivering higher education programs at classical universities has been ongoing for the past decade. The article presents the findings of a study of changes in academic performance of university students, covering the period from fall 2018 to fall 2023. This period included a rapid…
Descriptors: Outcomes of Education, Educational Change, Electronic Learning, Online Courses