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Showing 121 to 135 of 1,005 results Save | Export
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De-Chih Lee; Ching-Yi Chang – Education and Information Technologies, 2025
During the digital age, self-directed learning has emerged as an effective teaching strategy in designing class activities within the educational sphere, prompting an investigation into its impact on the effectiveness of instruction in the K-12 context. This article presents a meta-analysis aimed at examining the efficacy of self-directed learning…
Descriptors: Elementary School Students, Secondary School Students, Independent Study, Active Learning
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Ana Rita Domingues; Gamze Yakar-Pritchard; Muhammad Usman Mazhar; Francesco Luke Siena; Richard Bull – Higher Education Quarterly, 2025
Knowledge exchange in higher education is an emerging area delivered in multiple ways, including university-business collaboration, combining academic knowledge and business needs. Knowledge exchange can act as a vehicle for embedding sustainability in the curriculum and help address significant challenges we face as a society. Student knowledge…
Descriptors: Student Projects, Active Learning, Sustainability, Business Schools
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Church, Frank C. – Education Sciences, 2021
Effective undergraduate courses increasingly blend elements of active learning with a more traditional lecture format. Designing and implementing active learning sessions that engage, educate, and are challenging and workable in a group setting are essential for student learners. In addition, active learning sessions take concepts of fundamental…
Descriptors: Active Learning, Workshops, Case Method (Teaching Technique), Role Playing
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Vodovozov, Valery; Raud, Zoja; Petlenkov, Eduard – Education Sciences, 2021
The fourth industrial revolution has triggered a notable shift in engineering education, bringing the need to create new professionals. In this context, the active learning approach appears to be more important than ever. Nevertheless, to date quite lot of challenges related to active learning have been accumulated. Diversity of backgrounds and…
Descriptors: Active Learning, Integrated Curriculum, Engineering Education, Learner Engagement
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Maider Pérez de Villarreal; Paolo Scotton – Interchange: A Quarterly Review of Education, 2024
Gender equality and women's empowerment are important issues that still need to be addressed, despite some progress in recent years. The United Nations 2030 Agenda for Sustainable Development includes 17 Sustainable Development Goals (SDGs) which aim to tackle various global challenges, including the 4th (Quality Education) and 5th (Gender…
Descriptors: Sex Fairness, Foreign Countries, Females, Concept Mapping
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Elliot C. Ndlovu; Mishack T. Gumbo – African Journal of Research in Mathematics, Science and Technology Education, 2024
Electrical and Mechanical Systems and Control topics in the Technology Education curriculum have an engineering component. The engineering curriculum component with its antecedent science, technology, engineering and mathematics subjects has not embraced indigenous knowledge (IK), thus it does not contribute to sustainable development…
Descriptors: Technology Education, Decolonization, Indigenous Knowledge, Sustainable Development
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Domenici, Valentina – Education Sciences, 2022
Non-formal learning environments, such as science museums, have a fundamental role in science education and high potentialities as ideal contexts for science teachers' training. These aspects have been analyzed and reported in several recent works mainly focused on students' perception of science and increased engagement towards scientific…
Descriptors: STEM Education, Active Learning, Student Projects, Learning Activities
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Conner, Christopher T.; Baxter, Nicholas M. – Teaching Sociology, 2022
In this article, we report on the implementation of using the game Werewolf as a student-centered applied-learning activity to teach symbolic interaction theory and concepts. Engaging with symbolic interaction theory can be a powerful experience for students due to its potential to challenge taken-for-granted assumptions and analyze students'…
Descriptors: Games, Role Playing, Student Centered Learning, Undergraduate Students
Houng, Seungpyo – ProQuest LLC, 2022
The purpose of this study is to design and test a children worship service that may facilitate active participation and learning with limited resources. This study is focused on finding elements to design a children worship service with and applying them into it in a small church in contrast of large churches with more resources in space, budget,…
Descriptors: Children, Churches, Church Programs, Religious Education
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Almusaed, Amjad; Almssad, Asaad; Andersson, Nina; Brunzell, Lena – International Society for Technology, Education, and Science, 2022
New trends such as globalization, knowledge economy, and information technology revolution have become essential factors affecting the development of universities in the new era. These trends have had a profound impact on the survival and growth of universities. First, universities need to shoulder the knowledge creation work in many fields…
Descriptors: Learner Engagement, College Students, Educational Change, Curriculum Development
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Sisamud, Kiattisak; Chatwattana, Pinanta; Piriyasurawong, Pallop – Higher Education Studies, 2023
The project-based learning using design thinking model via metaverse to enhance Buddhism innovators is integrating project-based and design thinking processes. Besides, using technology in the virtual world promotes learning activities. The model focused on allowing learners to study independently with instructors as counselors and facilitating…
Descriptors: Student Projects, Active Learning, Design, Thinking Skills
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Azam Ghazali; Zakiah Mohamad Ashari; Joanne Hardman; Mohd Nazir Md Zabit – Journal of Turkish Science Education, 2025
Early science learning has the potential to enhance children's social interaction development, but a lack of resources in schools requires well-structured activities and a supportive learning environment. In a project aimed at helping children develop an interest in science education from an early age, this describes a Project-Based,…
Descriptors: Active Learning, Student Projects, Technology Uses in Education, Science Education
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Pei-Ying Wu; Sharon Arias; Shareen Abramson; Emilie Zuzlewski – Early Childhood Education Journal, 2025
The water station in The Pond Room had always been a popular option especially since in this region the summer heat is extremely intense. The Master Teacher noticed that Zach, a 3-year-old with special needs and an IEP from the local school district, returned to the water station over and over again and was very focused on his activities. His…
Descriptors: Early Childhood Teachers, STEM Education, Learner Engagement, Play
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Kirby, Cait S. – Biochemistry and Molecular Biology Education, 2020
Many institutions of higher education will use online teaching in some form in the coming months. Active learning strategies in online classrooms can present new challenges, especially for quiet or shy students, or students who are not in a location where speaking is feasible. Further, development of student science identity, class community, and…
Descriptors: Electronic Learning, Higher Education, Active Learning, Computer Mediated Communication
McChesney, Elizabeth M.; Nicholas, Brett – ALA Editions, 2020
Laying the groundwork for building children's curiosity, openness to learning, ability to persist in the face of failure, and interest in connecting learning from one subject to the other are important objectives for today's libraries. Partnering with cultural institutions, such as the Chicago Public Library (CPL) does with Chicago's Museum of…
Descriptors: STEM Education, Reading Instruction, Active Learning, Learning Activities
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