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Birnbaum, Robert – Simulation and Games, 1982
Identifies existing game and simulation resources that can be used by faculty in graduate programs in the field of higher education to provide students with experiential learning. Games and simulations are presented in three categories: organization and administration, budget and finance, and curriculum planning. (JJD)
Descriptors: Educational Games, Experiential Learning, Higher Education, Learning Activities
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Myers, Lynn – History and Social Science Teacher, 1977
A Canadian political role-playing sequence helps secondary students understand the workings of Parliament and clarify their own values. The issue under debate is abolition or retention of capital punishment. Article describes rationale, teacher's instructions, roles, related legislature, rules of Parliamentary debate, public opinion polls, news…
Descriptors: Capital Punishment, Learning Activities, Moral Issues, Parliamentary Procedures
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Peterson, John C. – National Council of Teachers of Mathematics Yearbook, 1977
The nature and goals of classroom simulations are described, and sources of simulations are listed. Guidelines for selecting, adapting, or designing simulations are presented, and the roles of teacher and students in simulations are examined. (SD)
Descriptors: Class Organization, Elementary School Mathematics, Elementary Secondary Education, Guidelines
Choi, Wook – Educational Technology, 1997
Scenario refers to specific courses of action/events occurring within computer simulations and attempting to recreate lifelike situations. This article identifies critical features and their elements in designing effective scenarios in computer-based instructional simulations: (1) sequence; (2) operating procedures; (3) characteristics of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
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Hsu, Ying-Shao; Thomas, Rex A. – International Journal of Science Education, 2002
Investigates the effects of selected characteristics of a web-aided instructional simulation on students' conceptual change, problem solving, and transfer abilities. Conducts a two-pronged research study with (n=117) students enrolled in a beginning meteorology course at Iowa State University. Compares three groups--with-log group, without-log…
Descriptors: Computer Uses in Education, Concept Formation, Higher Education, Learning Activities
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Stanley, Denise L. – Journal of Economic Education, 2001
Presents a simple exercise to demonstrate how initial property distribution can affect final wealth patterns in developing areas of the world. Employs a variant of the Monopoly board game. Engages students in role playing different members of a market where each faces different rules of credit access and salary patterns. (RLH)
Descriptors: College Curriculum, Developing Nations, Economics Education, Educational Games
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Nicholanco, Edward – Update on Law-Related Education, 1989
Using a simulation of the constitutional procedures on appointment of U.S. Supreme Court justices, illustrates how the separation of powers established by the Constitution affects all three branches of government. Provides an outline of the simulation procedure, a lesson plan, and a brief bibliography. (LS)
Descriptors: Constitutional Law, Court Judges, Federal Courts, Governmental Structure
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Gallagher, Arlene F.; And Others – Update on Law-Related Education, 1989
Presents five K-six lesson plans for law-related education. Mock trials by Gallagher and Michael R. Morris demonstrate a small claims court and apply concepts learned in the study of the constitution. Robey Alonzo and Steve Jenkins outline a brainstorming exercise while Katherine Zuzula offers exercises to help students understand immigration…
Descriptors: Citizenship Education, Class Activities, Elementary Education, Law Related Education
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Guzdial, Mark – Interactive Learning Environments, 1994
Discussion of the use of programming as a learning activity focuses on software-realized scaffolding. Emile, software that facilitates programming for modeling and simulation in physics, is described, and results of an evaluation of the use of Emile with high school students are reported. (Contains 95 references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Evaluation Methods
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Lebow, David G.; Wager, Walter W. – Canadian Journal of Educational Communication, 1994
Discusses the implications of authentic activity as a model of learning, particularly in the design of computer-based simulations and project-based learning activities. Addresses the characteristics of problem-solving situations, educational simulations, and authentic learning activities; and identifies key guidelines in the design and development…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Development, Experiential Learning
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Hopkins, Martha H.; Dorsey, Carol M. – Preventing School Failure, 1992
Four approaches are presented to teaching mathematics within a more mathematically relevant curriculum. These approaches include teaching mathematics through classroom routines and planning, children's literature, simulation, and other content areas. These approaches are felt to take advantage of the mathematical opportunities easily found in…
Descriptors: Childrens Literature, Classroom Techniques, Elementary Secondary Education, Integrated Curriculum
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Shaw, Donna Gail; Dybdahl, Claudia S. – Preventing School Failure, 1992
This paper uses the topic of rain forests to demonstrate how a meaningful and relevant Science, Technology, and Society program can be designed for intermediate-level students. Students create and immerse themselves in a tropical rain forest, explore the forest ecosystem and peoples, and consider solutions to the problem of deforestation. (JDD)
Descriptors: Ecology, Environmental Education, Intermediate Grades, Learning Activities
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Miller, Darcy E. – Teaching Exceptional Children, 1994
The functional skills activity, "On Your Own," provides an opportunity for adolescents with mild disabilities to apply cognitive and academic skills in the program's four phases (choosing a career, finding an apartment, furnishing the apartment, and learning to budget) involve direct instruction, hands-on activities, small-group discussions, and…
Descriptors: Budgeting, Career Choice, Independent Living, Learning Activities
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Carel, Sheila – Journal of Educational Computing Research, 1999
Findings from a study investigating students' reactions to a hypermedia program used to analyze real-life interactions indicated that pragmatic awareness can be developed in virtual culture contact situations. Similar interactive software in combination with ethnographic activities may be more effective in culture teaching and learning.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Cultural Context
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Windschitl, Mark A. – American Biology Teacher, 1998
Computer-based simulations of scientific phenomena provide learner-centered environments within which students can explore systems, manipulate variables, and test hypotheses. Explains how simulations fit into the big picture of instruction and offers recommendations for developing a written guide for students, determining student accountability,…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Learning Activities
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