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Middleton, Howard – International Journal of Technology and Design Education, 2009
This paper explores the issue of how students might learn about sustainability in technology--education classrooms and the relevance of problem-solving in that learning. One of the emerging issues in technology education research is the nature of problem-solving specified in curriculum documents and the kinds of learning activities undertaken by…
Descriptors: Problem Solving, Sustainable Development, Technology Education, Teaching Methods
Holmgren, Robert – International Journal of Adult Vocational Education and Technology, 2013
This article focuses on the impact on learning processes when digital technologies are integrated into PBL (problem-based learning) oriented distance training. Based on socio-cultural perspectives on learning and a comparative distance-campus as well as a time-perspective, instructor and student roles, and learning activities were explored.…
Descriptors: Information Technology, Problem Based Learning, Problem Solving, Comparative Analysis
Stylianides, Gabriel J.; Stylianides, Andreas J. – Cognition and Instruction, 2014
Ambitious teaching is a form of teaching that requires a high level of teacher responsiveness to what students do as they actively engage with the subject matter. Thus, a teacher enacting ambitious teaching is often confronted with uncertainties about how to advance students' learning while also building on students' contributions. In…
Descriptors: Teaching Methods, Learner Engagement, Student Needs, Relevance (Education)
Leung, Shuk-kwan S.; Lo, Jane-Jane – Teaching Children Mathematics, 2010
This article features Sweet play math, a "math by the month" activity that involves decorating and making sugar cubes. Teachers may want to substitute straws, paper squares, alphabet blocks, or such commercially made manipulatives as Unifix[R] cubes for the real sweets. Given no allergy concerns, teachers and students alike would enjoy some sweet…
Descriptors: Play, Learning Activities, Mathematics Instruction, Manipulative Materials
Khikmiyah, Fatimatul; Lukito, Agung; Patahudin, Sitti Maesuri – Indonesian Mathematical Society Journal on Mathematics Education, 2012
Previous research shows that speed is one of the most difficult in the upper grades of primary school. It is because students must take into consideration two variables; distance and time. Nevertheless, Indonesian students usually learn this concept as a transmission subject and teacher more emphasizes on formal mathematics in which the concept of…
Descriptors: Foreign Countries, Elementary School Mathematics, Elementary School Students, Learning Activities
Covili, Jared – Corwin, 2012
Google is more than a search engine--it offers many tools that give people the opportunity to work virtually from anywhere, with anyone, at any time they choose. And these tools are available to teachers and students for free. This book for K-12 educators explores the wide array of Google tools and shows how to use them in the classroom to foster…
Descriptors: Class Activities, Learning Activities, Elementary Secondary Education, Search Engines
Hwang, Wu-Yuin; Shadiev, Rustam; Wang, Chin-Yu; Huang, Zhi-Hua – Computers & Education, 2012
In this study we proposed a web-based programming assisted system for cooperation (WPASC) and we also designed one learning activity for facilitating students' cooperative programming learning. The aim of this study was to investigate cooperative programming learning behavior of students and its relationship with learning performance. Students'…
Descriptors: Feedback (Response), Learning Motivation, Student Behavior, Problem Solving
Prusak, Naomi; Hershkowitz, Rina; Schwarz, Baruch B. – Educational Studies in Mathematics, 2012
Our main goal in this study is to exemplify that a meticulous design can lead pre-service teachers to engage in productive unguided peer argumentation. By productivity, we mean here a shift from reasoning based on intuitions to reasoning moved by logical necessity. As a subsidiary goal, we aimed at identifying the kinds of reasoning processes…
Descriptors: Persuasive Discourse, Conflict, Computer Software, Geometry
Zepeda, Cristina D.; Richey, J. Elizabeth; Ronevich, Paul; Nokes-Malach, Timothy J. – Journal of Educational Psychology, 2015
Prior studies have not tested whether an instructional intervention aimed at improving metacognitive skills results in changes to student metacognition, motivation, learning, and future learning in the classroom. We examined whether a 6-hr intervention designed to teach the declarative and procedural components of planning, monitoring, and…
Descriptors: Direct Instruction, Metacognition, Educational Benefits, Adolescents
Rahim, Noor Faridah A. – Education for Information, 2013
A collaborative and knowledge sharing virtual activity on "Second Life" using a learner-centred teaching methodology was initiated between Temasek Polytechnic and The Hong Kong Polytechnic University (HK PolyU) in the October 2011 semester. This paper highlights the author's experience in designing and implementing this e-learning…
Descriptors: Foreign Countries, Cooperation, Knowledge Management, Sharing Behavior
Nebraska Department of Education, 2010
This paper presents tips, activities, resources, and games that parents can use to help their children become more proficient in math. Some helpful tips offered are: (1) Be positive; (2) Play family games; (3) Avoid stereotypes; (4) Choose gifts that develop problem solving skills; (5) Expand your children's horizons; (6) Buy or borrow library…
Descriptors: Problem Solving, Parents as Teachers, Mathematics Skills, Mathematics Instruction
Diziol, Dejana; Walker, Erin; Rummel, Nikol; Koedinger, Kenneth R. – Educational Psychology Review, 2010
Research on computer-supported collaborative learning has shown that students need support to benefit from collaborative activities. While classical collaboration scripts have been effective in providing such support, they have also been criticized for being coercive and not allowing students to self-regulate their learning. Adaptive collaboration…
Descriptors: Student Problems, Learning Activities, Cooperation, Language Processing
Cram, Andrew; Hedberg, John G.; Gosper, Maree; Dick, Geoff – Research in Learning Technology, 2011
Contemporary theories of problem-solving highlight that expertise is domain specific, contingent on the social context and available resources, and involves knowledge, skills, attitudes, emotions and values. Developing educational activities that incorporate all of these elements is a challenge. Through case studies, this paper outlines how…
Descriptors: Expertise, Problem Solving, Social Environment, Learning Activities
Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
Raje, Sonali; Krach, Michael; Kaplan, Gail – Mathematics Teacher, 2013
Concepts in mathematics are often universally applicable to other fields. A critical aspect for success in high school or college is the ability to transfer content knowledge from one discipline to another. This is especially true for material learned in the sciences and mathematics. Several studies have suggested that strong mathematical skills…
Descriptors: College School Cooperation, Mathematics Instruction, Secondary School Mathematics, Problem Solving

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