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Rizk, Nadya; McKenzie, Matt; Samrout, Marya – Teaching Science, 2022
Coding is a process often associated with computers. Nevertheless, coding is a thought process that can be mastered even without a computer. In NSW, primary students are introduced to computational and algorithmic thinking as early as Stage 1. Yet, teaching coding to young students is not always easy for teachers, mostly because the process is…
Descriptors: Programming, Computer Science Education, Computation, Thinking Skills
Mumcu, Filiz; Kidiman, Esra; Özdinç, Fatih – Journal of Pedagogical Research, 2023
Integrating computational thinking (CT) into various disciplines via computer science (CS) methods such as unplugged, block-based, text-based, and physical programming is a trending topic in educational sciences. This study presents a perspective on implementing an unplugged computer science activity to integrate CT into mathematics education.…
Descriptors: Computation, Thinking Skills, Mathematics Education, Learning Activities
Fan Xu; Ana-Paula Correia – Journal of Computing in Higher Education, 2024
As online learning has become an inevitable trend in the post-peak era of the COVID-19 pandemic, distributed pair programming (DPP) is gaining momentum in both education and industry. DDP serves as a collaborative programming approach and also benefits the development of computational thinking, a fundamental skill in today's world. This study…
Descriptors: Programming, Computer Science Education, Cooperative Learning, Learning Activities
Vaso Anastasiou; Yiota H. Diakou; Charoula Angeli – International Association for Development of the Information Society, 2024
This study examines the impact of educational robotics and cross-age peer tutoring in primary education and focuses explicitly on the outcomes for tutors and tutees. Forty students from a public school in a European country participated, with fifth graders as tutors and fourth graders as tutees. Using the LEGO Education SPIKE Prime Set, both…
Descriptors: Robotics, Peer Teaching, Tutoring, Outcomes of Education
Yin, Yue; Khaleghi, Soroush; Hadad, Roxana; Zhai, Xiaoming – Educational Technology Research and Development, 2022
Computational thinking (CT) skills are critical for the science, technology, engineering, and mathematics (STEM) fields, thus drawing increasing attention in STEM education. More curricula and assessments, however, are needed to cultivate and measure CT for different learning goals. Maker activities have the potential to improve student CT, but…
Descriptors: Thinking Skills, Computation, Learning Activities, Computer Software
Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
Møller, Anders Kalsgaard; Kaup, Camilla Finsterbach – Journal of Pedagogical Research, 2023
In this paper we study how children aged 12-15 years learn together with their parents while solving a series of playful inquiry-based tasks with an educational robot. The purpose of the study is to understand how children and their parents learn mathematics and computational thinking in non-formal out-of-school learning activities. For the study…
Descriptors: Cooperation, Active Learning, Inquiry, Mathematics Education
Connolly, Cornelia; Hijón-Neira, Raquel; Grádaigh, Seán Ó. – International Journal of Mobile and Blended Learning, 2021
Research on the role of mobile learning in computational thinking is limited, and even more so in its use in initial teacher education. Aligned to this there is a need to consider how to introduce and expose pre-service teachers to computational thinking constructs within the context of the subject area they will teach in their future classrooms.…
Descriptors: Electronic Learning, Computation, Thinking Skills, Preservice Teacher Education
Pewkam, Wichaya; Chamrat, Suthida – Informatics in Education, 2022
Computing science which focuses on computational thinking, has been a compulsory subject in the Thai science curriculum since 2018. This study is an initial program to explore how and to what extend computing science that focused on STEM education learning approach can develop pre-service teachers' computational thinking. The online STEM-based…
Descriptors: Preservice Teachers, Preservice Teacher Education, STEM Education, Learning Activities
Min-Chi Chiu; Gwo-Jen Hwang; Yun-Fang Tu – Interactive Learning Environments, 2024
This research reviews 56 robots in science education (RSE) research articles published in SSCI (Social Sciences Citation Index) journals in the Web of Science (WoS) database. The analysis results showed that there were three clusters of RSE studies: robots in elementary science education, robot-based STEM activities, and robot-facilitated…
Descriptors: Robotics, Science Education, Literature Reviews, Bibliometrics
Koray, Abdullah; Bilgin, Eda – Science Insights Education Frontiers, 2023
This study was carried out to determine the effect of Scratch-based coding applications integrated into the 5E learning model used in science teaching on students' computational thinking skills and self-efficacy towards block-based programming. In addition, students' perceptions of the activity were measured after each Scratch activity, which was…
Descriptors: Programming, Learning Activities, Integrated Activities, Computation
Hwang, Wu-Yuin; Nurtantyana, Rio; Purba, Siska Wati Dewi; Hariyanti, Uun; Suprapto – IEEE Transactions on Learning Technologies, 2023
We developed an Authentic GeometryGo (AGG) app to help students application of geometry in authentic contexts through authentic measurements and peer assessments. The study included an experimental group (EG) using an AGG app and a control group (CG) using paper-based methods. The results showed that the EG outperformed the CG in terms of…
Descriptors: Educational Technology, Geometry, Performance Based Assessment, Peer Evaluation
Wang, Xinyue; Cheng, Mengmeng; Li, Xinfeng – Journal of Educational Computing Research, 2023
Computational thinking (CT) is considered a fundamental skill that everyone in the 21st century should have. Game-based learning (GBL) may be used to teach CT, and it's necessary to clarify how to design and implement game-based CT teaching. The literature was systematically searched for empirical studies published between 2011 and 2021.…
Descriptors: Computation, Thinking Skills, Game Based Learning, Teaching Methods
Park, Woongbin; Kwon, Hyuksoo – International Journal of Technology and Design Education, 2023
The purpose of this study was to develop a program that incorporates computational thinking into technology education classrooms and to investigate its effect on students. Software (SW) education and physical computing education are frequently addressed topics in technology education, but education about computational thinking (CT) lacks interest…
Descriptors: Foreign Countries, Middle School Students, Computation, Thinking Skills
Umit Aslan; Michael Horn; Uri Wilensky – Science Education, 2024
Science educators are integrating more and more computational thinking (CT) activities into their curricula. Proponents of CT offer two motivations: familiarizing students with a realistic depiction of the computational nature of modern scientific practices and encouraging more students from underrepresented backgrounds to pursue careers in…
Descriptors: Learner Engagement, Mental Computation, Secondary School Science, Minority Group Students

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