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Archer, J. Andrew – Mathematics Teacher, 1976
The game of roulette is analyzed. (SD)
Descriptors: Computers, Games, Instruction, Learning Activities
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McGuire, Christine – Journal of Research in Science Teaching, 1976
Discusses the use, types, and advantages of simulation activities in problem-solving instruction. Reviews a research study of simulation in medical education. (MLH)
Descriptors: Educational Research, Higher Education, Instruction, Learning Activities
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Shindell, Dav M.; And Others – Journal of Chemical Education, 1978
Describes four cases for which simulation techniques can be used to analyze the kinetics of the chemical system. Included are series first-order and enzyme kinetics. (MA)
Descriptors: Chemistry, College Science, Higher Education, Kinetics
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Skibinski, D. O. F. – Journal of Biological Education, 1977
Descriptors: Biology, Computer Programs, Genetics, Heredity
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Strickland, Eric V.; Van Cleaf, David W. – Social Studies, 1985
How to use elementary school children as curators of a classroom museum is described. The teacher decides the concept or unit to be showcased in the museum. As curators students are responsible for many tasks including writing descriptive paragraphs for the artifacts and arranging the artifact display. (RM)
Descriptors: Class Activities, Discovery Learning, Elementary Education, Experiential Learning
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Munzer, Martha E. – Nature Study, 1985
Describes a simulation game which introduces concepts and problems associated with community planning. Initial activities include a role-playing exercise focusing on decisions related to a vacant lot; implications for various decisions are noted. Also gives suggested questions to address when planning a town. (DH)
Descriptors: Community Development, Community Planning, Educational Games, Elementary Secondary Education
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Conolly, Geoff – Journal of Geography in Higher Education, 1981
Describes the implementation, use, and evaluation of four different types of simulation-games for training geography teachers. Criteria for game selection, modifications, and methods for their integration into the curriculum are included. (AM)
Descriptors: Curriculum Development, Evaluation Criteria, Geography Instruction, Higher Education
Gilboa, Eytan – International Journal of Political Education, 1979
Suggests that innovative teaching methods such as simulation gaming be used to teach high school and college students about international relations and modern diplomacy. Demonstrates how the simulation technique was used to teach students in schools and colleges in Israel about the Middle East conflict. (DB)
Descriptors: Conflict Resolution, Higher Education, International Education, Learning Activities
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Westwood, Marvin – Simulation & Gaming, 1994
Reviews the rationale for the use of simulation and game exercises as part of counselor education programs. Counselor competencies in the areas of knowledge, skills, and self-awareness are discussed; and the use of experience-based learning activities is explained, including the debriefing stage. (Contains three references.) (LRW)
Descriptors: Competence, Counselor Training, Educational Games, Experiential Learning
Black, Susan – Executive Educator, 1994
Teachers at all levels are encouraged to use role-playing and simulation. Unfortunately, teachers usually overestimate role-playing's learning value and often ascribe too much power to simple simulation activities. Teachers use these methods mainly to change behavior (and values), not reinforce curriculum content. Sociodramas (scenes based on…
Descriptors: Behavior Change, Elementary Secondary Education, Experiential Learning, Learning Activities
Black, Susan – Executive Educator, 1995
Although teachers at all levels are encouraged to use role-playing and simulation, they usually overestimate role-playing's learning value. Teachers use these methods mainly to change behavior (and values), not reinforce curriculum content. Sociodramas (scenes based on typical situations facing children) are more effective role-playing activities…
Descriptors: Behavior Change, Elementary Secondary Education, Experiential Learning, Learning Activities
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
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Whiting, Cathleen – Journal of Economic Education, 2006
The author presents an active-learning exercise for the introductory macroeconomics class in which students participate in a mock Federal Open Market Committee (FOMC) meeting. Preparation involves data gathering and writing both a research report and a policy recommendation. An FOMC meeting is simulated in which students give their policy…
Descriptors: Macroeconomics, Active Learning, Simulation, Meetings
Bell, Catherine; Chalufour, Ingrid – 1982
One of four packets designed to help day care providers serve handicapped children and their parents, the booklet describes ways to create awareness of and positive attitudes toward handicapped children. Discussion of a 1-day workshop is followed by excerpts from writings of pediatricians and educators on the needs of children with disabilities.…
Descriptors: Attitude Change, Attitudes toward Disabilities, Day Care, Disabilities
Hinrichs, Ray S. – Man/Society/Technology, 1975
To insure the success of career education, all disciplines must pool their resources toward a common goal. The industrial arts teacher can act as an advisor to those instituting the "hands-on" classroom experience in free enterprise recommended to junior high teachers of all subjects. (Author/AJ)
Descriptors: Career Education, Cooperative Planning, Industrial Arts Teachers, Industrial Education
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