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Chang, Maiga, Ed.; Popescu, Elvira, Ed.; Kinshuk, Ed.; Chen, Nian-Shing, Ed.; Jemni, Mohamed, Ed.; Huang, Ronghuai, Ed.; Spector, J. Michael, Ed.; Sampson, Demetrios G., Ed. – Lecture Notes in Educational Technology, 2019
This book focuses on the interplay between pedagogy and technology, and their fusion for the advancement of smart learning environments. It discusses various components of this interplay, including learning and assessment paradigms, social factors and policies, emerging technologies, innovative application of mature technologies, transformation of…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Second Language Learning
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Clark, Timothy S.; Kent, Brian M. – Decision Sciences Journal of Innovative Education, 2013
Forecasting the outputs of dynamic systems develops a richer understanding of relevant inputs and their interrelationships than merely observing them ex post. Academic business simulations foster students' development of this critical competency, but learning outcomes can be significantly augmented with relatively simple, complementary exercises…
Descriptors: Simulation, Learning Activities, Business Administration Education, Prediction
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Hartman, Nathan S.; Watts, Charles A.; Treleven, Mark D. – Decision Sciences Journal of Innovative Education, 2013
As the popularity and importance of project management increase, so does the need for well-prepared project managers. This article discusses our experiences using a project management simulation in undergraduate and MBA classes to help students better grasp the complexity of project management. This approach gives students hands-on experience with…
Descriptors: Simulation, Classroom Techniques, Classroom Environment, Program Administration
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Saab, Nadira; van Joolingen, Wouter; van Hout-Wolters, Bernadette – Metacognition and Learning, 2012
Regulation of the learning process is an important condition for efficient and effective learning. In collaborative learning, students have to regulate their collaborative activities (team regulation) next to the regulation of their own learning process focused on the task at hand (task regulation). In this study, we investigate how support of…
Descriptors: Learning Activities, Computer Simulation, Cooperative Learning, Learning Processes
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Huc-Hepher, Saskia; Barros, Elsa Huertas – Research-publishing.net, 2016
This paper presents an e-collaboration project involving real-time videoconferencing exchanges between students from the University of Westminster and the Université Catholique de Lille. Students drew on diverse resources, including written quantitative data and first-hand qualitative data in French/English to complete weekly tasks. Follow-up work…
Descriptors: Foreign Countries, Skill Development, College Students, Intercollegiate Cooperation
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McEwan, Beryl; Hercelinskyj, Gylo – Collected Essays on Learning and Teaching, 2012
In any nursing program, it is a challenge to foster an awareness of, and engagement with, the complexity and reality of nursing practice. During their studies, nursing students have to learn the relevant underpinning theoretical knowledge for practice as well as develop their understanding of the role and responsibilities of the registered nurse…
Descriptors: Clinical Experience, Decision Making, Feedback (Response), Nursing Education
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Mas, Ángeles; Blasco, Vicente; Lerma, Carlos; Angulo, Quiteria – Higher Education Studies, 2013
This study presents an investigation about the use of multimedia procedures applied to architectural construction teaching. We have applied current technological resources, aiming to rationalize and optimize the active learning process. The experience presented to students is very simple and yet very effective. It has consisted in a simulation of…
Descriptors: Active Learning, Multimedia Instruction, Architecture, Learning Experience
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Benson, Sandra S.; Chumney, Wade M. – Journal of Legal Studies Education, 2011
The news is rife with Ponzi schemes--named after Charles Ponzi, who enticed investors with promissory notes paying an above-market return. Ponzi schemes present a unique opportunity to bring to life a federal Bankruptcy Code by illustrating the requirements for commencing a voluntary or involuntary bankruptcy case, the broad avoidance powers of…
Descriptors: Ethics, Deception, Financial Problems, Investment
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Nelson, Brian C.; Erlandson, Benjamin; Denham, Andre – British Journal of Educational Technology, 2011
In this paper, we take a designer's look at how the activities and data of learning and assessment can be structured in immersive virtual game environments called Massively Multi-Player Online Games (MMOG). In doing so, we examine the channels of evidence through which learning and assessment activities are derived in MMOGs, offering examples of…
Descriptors: Evidence, Data, Learning Activities, Educational Assessment
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Dukes, Richard L.; Fowler, Sandra M.; DeKoven, Bernie – Simulation & Gaming, 2011
This article is written as a tribute to R. Garry Shirts who through his exemplary authorship and publication of gamed simulations was designated "Defender of the Playful". Garry Shirts was the master of creating the "Aha! Moment" in learning through "deep play". Among the many gamed simulations he designed, the…
Descriptors: Educational Games, Professional Recognition, Instructional Materials, Biographies
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Milton, James; Jonsen, Sunniva; Hirst, Steven; Lindenburn, Sharn – Language Learning Journal, 2012
On-line virtual 3D worlds offer the opportunity for users to interact in real time with native speakers of the language they are learning. In principle, this ought to be of great benefit to learners, and mimicking the opportunity for immersion that real-life travel to a foreign country offers. We have very little research to show whether this is…
Descriptors: Evidence, Travel, Learning Activities, Vocabulary Development
Education Resource Strategies, 2012
"School Budget Hold'em" is a game designed to help school districts rethink their budgeting process. It evolved out of Education Resource Strategies' (ERS) experience working with large urban districts around the country. "School Budget Hold'em" offers a completely new approach--one that can turn the budgeting process into a long-term visioning…
Descriptors: Budgeting, Central Office Administrators, School Districts, Games
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Green, Jennifer L.; Blankenship, Erin E. – Journal of Statistics Education, 2013
We developed an introductory statistics course for pre-service elementary teachers. In this paper, we describe the goals and structure of the course, as well as the assessments we implemented. Additionally, we use example course work to demonstrate pre-service teachers' progress both in learning statistics and as novice teachers. Overall, the…
Descriptors: Introductory Courses, Statistics, Preservice Teachers, Elementary School Teachers
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O'Connor, Eileen – Journal of Educational Technology Systems, 2013
With the advent of web 2.0 and virtual technologies and new understandings about learning within a global, networked environment, online course design has moved beyond the constraints of text readings, papers, and discussion boards. This next generation of online courses needs to dynamically and actively integrate the wide-ranging distribution of…
Descriptors: Web 2.0 Technologies, Learning Activities, Instructional Development, Instructional Innovation
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Robertson, Amy; Blake, Kathryn – Science and Children, 2011
Stories read aloud or written by students help science come alive and engage students as active participants in their learning. Students gain a sense of place by learning about their local ecosystem by listening to stories read aloud, doing prairie-related activities, and writing stories of their own. This article describes a prairie unit that…
Descriptors: Ecology, Science Instruction, Teaching Methods, Reading Aloud to Others
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