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Greenhaw, Laura L.; Bastian, Kenzie J.; Hurdle, J. Clay – Journal of Leadership Education, 2023
COVID-19, by all accounts, forced higher education to shift to distance delivery. As a result, faculty attempted to innovate and integrate new teaching methods as courses moved online. We utilized an online, virtual reality game to teach team decision-making as a function of leadership. In teams, learners worked cooperatively, making decisions and…
Descriptors: Electronic Learning, Experiential Learning, Leadership Training, COVID-19
Rustam Shadiev; Wayan Sintawati; Jiatian Yu – Journal of Research on Technology in Education, 2023
We designed technology-assisted intercultural learning activities in this study. University students, ten from Indonesia and ten from China recorded videos about local culture and traditions, and then they exchanged videos with partners to enable cultural virtual field trips. To record cultural videos, one has to personally go to places related to…
Descriptors: Intercultural Communication, Cultural Awareness, Electronic Learning, Technology Uses in Education
Inhofe Rapert, Molly; Mukherjee, Amaradri – Marketing Education Review, 2020
Building on active, experiential, and situated learning, the Retail Safari brings together students and executives in a retail setting to witness first-hand how course knowledge will play out in the aisles and shelves of the retail world. Retail Safari was evaluated favorably in terms of pedagogical affect, perceived value of the course content,…
Descriptors: Active Learning, Experiential Learning, Situated Learning, School Business Relationship
Schaller, Tracey King – Marketing Education Review, 2020
This article describes the process of implementing a field-based experiential learning activity using a marketplace scavenger hunt. Evidence for integrating short-term field-based learning in marketing classes is limited, compared to other disciplines. This is surprising given the accessibility and richness of marketplace settings that can add…
Descriptors: Experiential Learning, Learning Activities, Field Trips, Curriculum Implementation
Sahoo, Madhu Bala – Journal of Education for Business, 2022
It is often a challenge for an instructor to get the students' attention for interactive class learning. This paper focuses on the use of Black Panther movie characters to stimulate power bases discussion in class to encourage reflective observation and abstract conceptualization. Power bases are important because they are interlinked with other…
Descriptors: Films, Classroom Communication, Discussion, Teaching Methods
Farris, Rachel L. – ProQuest LLC, 2022
Experiential learning (EL) is often perceived as valuable to education and prioritized in higher education curricula. The value of EL from the student perspective has been researched, but few have explored faculty perspectives in business programs. The purpose of this study was to explore faculty perceptions of the meaning of EL, implementation…
Descriptors: Experiential Learning, Business Administration Education, College Faculty, Teacher Attitudes
Cynthia P. May; David Desplaces; David M. Wyman – Management Teaching Review, 2022
Universal Design (UD) involves the creation of accessible, flexible products that are functional for a wide population of users. Our problem-based learning exercise challenges student teams to create products and services guided by the principles of UD. After teams generate their new product concept, a spokesperson from each team pitches it in…
Descriptors: Access to Education, Problem Solving, Design, Entrepreneurship
Villalba-Briones, Ricardo; González-Narvaez, Mariela A.; Vitvar, Tomas – Australian Journal of Environmental Education, 2021
Cetacean watching is an increasingly popular economic activity in Ecuador for tourism operators. Despite government regulations, cetacean watching can have a negative impact on observed animal populations. To enhance good dolphin-watching practices, a course was carried out in Puerto El Morro, Ecuador about sensitisation activities promoting…
Descriptors: Foreign Countries, Animals, Experiential Learning, Empathy
Craig E. Shepherd; Shannon M. Smith; Cassandra Kvenild; Alan Buss; Claire Ratcliffe – International Journal of Designs for Learning, 2021
University faculty members, librarians, and support staff developed hands-on, consumable, science, technology, engineering, and mathematics (STEM) curricular materials that could be inexpensively provided to large audiences. Goals included fostering STEM interest, teaching STEM principles, and encouraging continued exploration in home and school…
Descriptors: STEM Education, Teaching Methods, Paper (Material), Manipulative Materials
Mary Ann Steiner; Karen Knutson; Kevin Crowley – Connected Science Learning, 2024
Many people living in rural areas are aware of the impacts of climate change and often have climate beliefs that are aligned with the scientific consensus. However, climate change conversations in rural communities may be seen as divisive, political, and potential sources of conflict in the community. We describe a rural/urban collaboration…
Descriptors: Environmental Education, Climate, Rural Areas, Rural Urban Differences
Garcia, Marisa; Gentry, Christine; Jordan, Elissa; Nolan, Bekka; Cunningham, Christine M. – Science and Children, 2019
In engineering, teachers can push even the youngest learners to think critically and create something that reflects the function of the real thing. When children create, they often make a representation of something--a crayon-drawn stick-figure family or a butterfly life cycle represented with pasta--that is based on appearance. Their questions…
Descriptors: Kindergarten, Young Children, Early Childhood Education, Learning Activities
Stephens, Paul; Young, Jacob – Information Systems Education Journal, 2020
We describe a "Day of Giving" university fundraising event that can be used to introduce data visualization to undergraduate students. The project involves integrating data sources, creating a Tableau data model, and designing a heat map that can be embedded into a front-end website. Our activity provides opportunities to discuss various…
Descriptors: Data Analysis, Visualization, Experiential Learning, Learning Activities
Yunus Emre Avcu; Yavuz Yaman – Journal of Inquiry Based Activities, 2024
A differentiated science activity was created for gifted students. The focus is on Sustainable Development Goal 15 (SDG-15) for life on land, enhancing engagement, self-regulated learning skills, and scientific creativity in gifted students. The activity spanned eight lesson hours, with tasks encouraging observation, inquiry, and creative…
Descriptors: Gifted, Individualized Instruction, Science Instruction, Computer Simulation
Xuan Jiang; Linlin Zhang; Diana Rivero; Brittany Torres – Journal of Global Education and Research, 2024
Many of Disney movies have been criticized for perpetuating traditional gender stereotypes which constrain opportunities for children at large. Its recent characters have also incurred heated discussions on gender portrayal. Moreover, stereotypes of gender roles, developed early on, can exert an immediate impact on individuals' behaviors and…
Descriptors: Popular Culture, Sex Role, Sex Stereotypes, Literary Devices
Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students

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