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Sijmkens, Elien; De Cock, Mieke; De Laet, Tinne – Metacognition and Learning, 2023
To become proficient problem solvers, science and engineering students have to acquire the skill of self-regulating their problem-solving processes, a skill supported by their metacognitive abilities. The Disciplinary Learning Companion (DLC) is an online tool designed to scaffold students' use of metacognitive activities through…
Descriptors: Scaffolding (Teaching Technique), Metacognition, Learning Activities, Reflection
Jyoti Shaha; Vishwas Badhe; Ramkumar Rajendran – International Association for Development of the Information Society, 2024
Metacognitive strategies play a crucial role in Computer-Based Learning Environments (CBLEs). However, students often struggle to apply these strategies spontaneously during learning. Research demonstrates that metacognitive prompts can effectively guide students' awareness and help them monitor their learning progress, leading to improved…
Descriptors: Metacognition, Electronic Equipment, Problem Solving, Computer Uses in Education
Winarti; Ambaryani, Santi Eka; Putranta, Himawan – International Journal of Instruction, 2022
Self-Regulated Learning (SRL) is important to solve learning problems. This research aimed to determine the effect of the problem-solving based Self-Regulated Learning (SRL) strategy on simple harmonic motion material toward the metacognitive abilities of student's senior high school. This research applied a quasi-experimental method with a…
Descriptors: Metacognition, Learning Strategies, Problem Solving, High School Students
Sam Rhodes; Kelly Reigle; Rita Della Valle; Jennifer Gonzales – Mathematics Teacher: Learning and Teaching PK-12, 2025
Metacognition supports students in successfully working through struggle by equipping them with the tools to maintain an awareness of what they are doing and to change directions when needed to overcome obstacles. Thus, it is of little surprise that effective problem solvers spend a significant amount of time analyzing tasks relative to the amount…
Descriptors: Student Development, Metacognition, Problem Solving, Mathematics Education
Schukajlow, Stanislaw; Kaiser, Gabriele; Stillman, Gloria – Mathematical Thinking and Learning: An International Journal, 2023
Mathematical modeling and applications are an important part of curriculum and considered to be important for students' current and future lives. In this contribution, we focus on mathematical modeling from a cognitive prospective. Following embedding the cognitive perspective within the discourse of mathematical modeling, we describe some of the…
Descriptors: Mathematics Instruction, Metacognition, Mathematical Models, Learning Activities
Nataree Pongsai; Apantee Poonputta – Higher Education Studies, 2023
The ability to recognize one's learning processes is important for learning mathematics as it helps learners to practice the thinking process of how each element works in solving mathematics problems. The K-W-D-L technique has emerged as a technique that could bring about metacognition in learning and it could be beneficial in elementary school…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Public Schools
Baumanns, Lukas; Rott, Benjamin – Research in Mathematics Education, 2022
This article aims to develop a framework for the characterisation of problem-posing activities. The framework links three theoretical constructs from research on problem posing, problem solving, and psychology: (1) problem posing as an activity of generating new or reformulating given problems, (2) emerging tasks on the spectrum between routine…
Descriptors: Teaching Methods, Problem Solving, Mathematics Instruction, Guidelines
Papadopoulos, Ioannis; Tenta, Eirini – International Journal of Game-Based Learning, 2021
Escape room games are a popular recreative activity that recently started gaining popularity as both a means for conducting research studies and a teaching and learning environment. This paper follows a group of 16- to 17-year-old students in an escape room while they encounter logical challenges in order to escape from the room in a limited…
Descriptors: Educational Environment, Game Based Learning, Puzzles, Cooperative Learning
Mehrabi Boshrabadi, Abbas; Hosseini, M. Reza – Assessment & Evaluation in Higher Education, 2021
This paper argues that development of students' evaluative judgement capability, which encapsulates a range of cognitive and social skills, should be considered as a primary objective of the collaborative problem-solving assessment practices in engineering. This is a response to call for preparing job-ready students. To meet the multiple demands…
Descriptors: Cooperative Learning, Problem Solving, Engineering Education, Test Construction
Joel Weijia Lai; Wei Qiu; Maung Thway; Lei Zhang; Nurabidah Binti Jamil; Chit Lin Su; Samuel S. H. Ng; Fun Siong Lim – Journal of Learning Analytics, 2025
The growing use of generative AI (GenAI) has sparked discussions regarding integrating these tools into educational settings to enrich the learning experience of teachers and students. Self-regulated learning (SRL) research is pivotal in addressing this inquiry. One prevalent manifestation of GenAI is the large-language model (LLM) chatbot,…
Descriptors: Artificial Intelligence, Computer Software, Learning Analytics, Introductory Courses
Giovannina Albano; Samuele Antonini; Annamaria Miranda – International Journal of Research in Undergraduate Mathematics Education, 2024
This paper aims at defining and exploring design principles in a distance technological setting for an educational activity for mathematics undergraduate students, devoted to the construction of basic concepts in general topology, the promotion of problem-solving processes, the development of metacognitive aspects, and, in general, the development…
Descriptors: Cognitive Processes, Mathematical Concepts, Mathematics Education, Topology
Denis Dyvee Errabo; Alexandra Janine Paguio; Patrick Andrei Enriquez – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: Design an innovative Flipped classroom's Delivery through virtual laboratory. Design/methodology/approach: The fundamental framework of the present investigation is a Participatory Action Research (PAR) design. By merging the impetus of "action." with the inclusiveness of "participation," PAR establishes a…
Descriptors: Flipped Classroom, Virtual Classrooms, Laboratories, Educational Innovation
Huang, Qi; Sun, Jin; Tang, Yixuan – Early Education and Development, 2021
Research Findings: This study examined the characteristics of mothers' and fathers' scaffoldings that facilitate Chinese children's initiative-taking in different types of problem-solving activities. A sample of 96 Chinese children together with their mothers and fathers participated in this study. All children completed a worksheet, a game, and…
Descriptors: Foreign Countries, Scaffolding (Teaching Technique), Parent Child Relationship, Mothers
Ouyang, Fan; Chen, Zixuan; Cheng, Mengting; Tang, Zifan; Su, Chien-Yuan – International Journal of Educational Technology in Higher Education, 2021
Collaborative problem-solving (CPS) engages students in solving ill-structured problems, creating group knowledge, and developing self-regulation and collaboration skills. Different scaffoldings, such as minimal-guided, task-oriented, and idea-oriented, can be used to facilitate students' CPS activities, but their effects have not been…
Descriptors: Cooperative Learning, Problem Solving, Scaffolding (Teaching Technique), Metacognition
Bush, Sarah B.; Cook, Kristin L.; Edelen, Daniel; Cox, Richard, Jr. – Elementary School Journal, 2020
The inclusion of the arts into science, technology, engineering, the arts, and mathematics (STEAM) has recently gained much national attention. The purpose of this qualitative study was to conduct a thematic analysis of student STEAM survey open responses to provide the field with an examination of grades 3-5 elementary students' perceptions of…
Descriptors: Elementary School Students, STEM Education, Art Education, Grade 3

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