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Fernandes, Clara Eloïse – International Journal of Art & Design Education, 2022
As most GenZ and Millenial students now study at home, young people have shifted their media content consumption, with streaming platforms being among GenZ and Millenials favorites since the first lockdown. Could 'Netflix and chill' be turned into a creative learning activity for design students? As theoretical online learning is often associated…
Descriptors: Design, Teaching Methods, Pandemics, COVID-19
Rönkkö, Marja-Leena; Yliverronen, Virpi; Kangas, Kaiju – Design and Technology Education, 2021
The present study explored pre-primary students' investigative activity during a longitudinal, integrative technology education project: the Power Creatures project. Investigative activity refers to the way young children act in a learning context that combines inquiry-based activities with creative hands-on activities, such as designing and…
Descriptors: Preschool Children, Technology Education, Preschool Education, Investigations
Strimel, Greg J.; Morehouse, Abby; Bartholomew, Scott R.; Swift, Colin; Woessner, Jonathan – Technology and Engineering Teacher, 2019
Computational thinking is a problem-solving technique traditionally employed by computer scientists to develop computer applications. However, computational thinking practices are now believed to be applicable to other fields (Google for Education, 2018), specifically those related to engineering and technology. Accordingly, the Advancing…
Descriptors: Computation, Thinking Skills, Assistive Technology, Technology Uses in Education
Rouse, Rob; Krummeck, Katie; Uribe, Olivia – Science and Children, 2020
Makerspaces are collaborative workplaces equipped with a variety of high- and low-tech tools and materials that individuals can use to create physical and digital products. In this article the authors take the perspective that integrating a makerspace into a school is a proactive, thoughtful, and time-consuming process. To help meaningfully…
Descriptors: Design, Creative Activities, Teaching Methods, Elementary School Students
Understanding Educational Change: Agency-Structure Dynamics in a Novel Design and Making Environment
Kumpulainen, Kristiina; Kajamaa, Anu; Rajala, Antti – Digital Education Review, 2018
This study investigates agency-structure dynamics in students and teachers' social activity in a novel design and making environment in the context of the Finnish school system, which has recently undergone major curricular reform. Understanding that agency is an important mediator of educational change, we ask the following questions: How are…
Descriptors: Educational Change, Design, Innovation, Social Environment
Brennan, Karen – Journal of Technology and Teacher Education, 2015
In this article, we explore challenges encountered by K-12 educators in establishing classroom cultures that support creative learning activities with the Scratch programming language. Providing opportunities for students to understand and to build capacities for creative work was described by many of the teachers that we interviewed as a central…
Descriptors: Creative Activities, Class Activities, Design, Barriers
Fitzgerald, Mike – Tech Directions, 2005
In this article, the author presents an overview of concrete as a building material and as an example of a particle composite, and discusses the origins of concrete in ancient Rome. He then describes an activity in which students can cast a concrete patio stone. Students can apply the technological design process, as well as the elements of…
Descriptors: Learning Experience, Construction Materials, Instructional Design, Design
Hoff, Ardith – 1980
Designed as a guide to planning art lessons, the booklet offers over 40 suggestions and sample lesson plans for students in grades K-6. Although most of the lessons could be taught at any time of year, they are arranged month-by-month for convenience. Included in each monthly program are lesson plans for both intermediate and primary students,…
Descriptors: Art Activities, Art Education, Art History, Childrens Art
North Dakota State Dept. of Public Instruction, Bismarck. – 1987
Focusing on the creative process, this guide enables teachers to encourage elementary students to learn more about art through active participation. A series of activities for kindergarten to sixth grade emphasize art ideas and concepts that are important in an artist's work. Each activity includes concepts, objectives, elements of art, principles…
Descriptors: Art Activities, Art Education, Creative Activities, Design

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