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Jyoti Shaha; Vishwas Badhe; Ramkumar Rajendran – International Association for Development of the Information Society, 2024
Metacognitive strategies play a crucial role in Computer-Based Learning Environments (CBLEs). However, students often struggle to apply these strategies spontaneously during learning. Research demonstrates that metacognitive prompts can effectively guide students' awareness and help them monitor their learning progress, leading to improved…
Descriptors: Metacognition, Electronic Equipment, Problem Solving, Computer Uses in Education
Riana Wadtan; Thanongsak Sovajassatakul; Kanyarat Sriwisathiyakun – Cogent Education, 2024
Previously, we described a Team-Based Ubiquitous Learning Model on Cloud Platform Model (PITTA Model). In this paper, we aimed to demonstrate the value of this model by compare learning achievement and creative problem-solving ability using the PITTA model of learning, compare between experimental group and control group by The Randomized…
Descriptors: Cooperative Learning, Problem Based Learning, Problem Solving, Academic Achievement
Ayse Tugba Öner – Journal of Inquiry Based Activities, 2025
This study aims to prepare statistics activity-targeting comprehension of the arithmetic mean, consisting of worked-out example explanations through ChatGPT for sixth graders; determine situations encountered during the implementation of the activity; ascertain the effect of the activity on students' mathematics problem-solving performance; and…
Descriptors: Statistics Education, Artificial Intelligence, Computer Uses in Education, Grade 6
Vargas-Alejo, Verónica; Montero-Moguel, Luis E. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
In this study we show the models that students of administration and accounting careers built when performing an activity close to the real life, with the use of Excel. The representations and ideas exhibited by the students when they used the software are analyzed. The methodology was qualitative. The theoretical framework was the Models and…
Descriptors: Computer Software, Models, Population Growth, Learning Activities
Stupel, Moshe; Oxman, Victor; Sigler, Avi – International Journal of Mathematical Education in Science and Technology, 2017
We present a geometrical investigation of the process of creating an infinite sequence of triangles inscribed in a circle, whose areas, perimeters and lengths of radii of the inscribed circles tend to a limit in a monotonous manner. First, using geometrical software, we investigate four theorems that represent interesting geometrical properties,…
Descriptors: Geometry, Geometric Concepts, Investigations, Mathematical Concepts
Roca-González, Cristina; Martin-Gutierrez, Jorge; García-Dominguez, Melchor; Carrodeguas, Mª del Carmen Mato – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The present study assessed a short training experiment to improve spatial abilities using two tools based on virtual technologies: one focused on manipulation of specific geometric virtual pieces, and the other consisting of virtual orienteering game. The two tools can help improve spatial abilities required for many engineering problem-solving…
Descriptors: Engineering Education, Spatial Ability, Computer Uses in Education, Computer Simulation
Weiss, Charles J. – Journal of Chemical Education, 2017
The Scientific Computing for Chemists course taught at Wabash College teaches chemistry students to use the Python programming language, Jupyter notebooks, and a number of common Python scientific libraries to process, analyze, and visualize data. Assuming no prior programming experience, the course introduces students to basic programming and…
Descriptors: Science Instruction, College Science, Chemistry, Computer Uses in Education
Wake, Geoff; Newton, Len – School Science Review, 2014
Our view of learning takes into account how learners, when learning, are engaged in both doing science and mathematics and becoming mathematicians and scientists. Drawing on our work on a number of European projects that developed inquiry approaches across mathematics and science, we propose a new research and development agenda seeking new ways…
Descriptors: Science Instruction, Interdisciplinary Approach, Mathematical Concepts, Foreign Countries
Covili, Jared – Corwin, 2012
Google is more than a search engine--it offers many tools that give people the opportunity to work virtually from anywhere, with anyone, at any time they choose. And these tools are available to teachers and students for free. This book for K-12 educators explores the wide array of Google tools and shows how to use them in the classroom to foster…
Descriptors: Class Activities, Learning Activities, Elementary Secondary Education, Search Engines
Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
Koshy, Valsa, Ed.; Murray, Jean, Ed. – Routledge, Taylor & Francis Group, 2011
Now in a fully updated second edition, "Unlocking Mathematics Teaching" is a comprehensive guide to teaching mathematics in the primary school. Combining theory and practice, selected experts outline the current context of mathematics education. They suggest strategies, activities and examples to help develop readers understanding and confidence…
Descriptors: Mathematics Education, Numeracy, Mathematics Skills, Mathematics Instruction
Santos-Trigo, Manuel; Barrera-Mora, Fernando – PRIMUS, 2011
The study documents the extent to which high school teachers reflect on their need to revise and extend their mathematical and practicing knowledge. In this context, teachers worked on a set of tasks as a part of an inquiring community that promoted the use of different computational tools in problem solving approaches. Results indicated that the…
Descriptors: High Schools, Problem Solving, Calculators, Secondary School Teachers
Fonger, Nicole L. – ProQuest LLC, 2012
Representational fluency (RF) includes an ability to interpret, create, move within and among, and connect tool-based representations of mathematical objects. Taken as an indicator of conceptual understanding, there is a need to better support school algebra students' RF in learning environments that utilize both computer algebra systems…
Descriptors: Mathematics Instruction, Algebra, Mathematical Concepts, Computer Uses in Education
Timotheus, Jay – Mathematics Teaching, 2009
In the first part to this article, the author described three stages that he believes are effective starting points for translating familiar classroom activities into mathematics-with-information and communications technology (ICT) lessons that exploit the power of variation to focus student attention. In this second part, the author continues to…
Descriptors: Class Activities, Learning Activities, Educational Technology, Computer Uses in Education
Kapur, Manu; Kinzer, Charles K. – International Journal of Computer-Supported Collaborative Learning, 2009
This study was designed as a confirmatory study of work on "productive failure" (Kapur, "Cognition and Instruction," 26(3), 379-424, 2008). N = 177, 11th-grade science students were randomly assigned to solve either well- or ill-structured problems in a computer-supported collaborative learning (CSCL) environment without the provision of any…
Descriptors: Prior Learning, Problem Solving, Grade 11, Hypothesis Testing

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