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Alexander, Amanda; Ho, Tuan – Art Education, 2015
Since the summer of 2006, the University of Texas at Arlington (UTA), in the Dallas/Ft. Worth metroplex, has invited secondary students to participate in their summer SEED program on campus. The program was developed by the Dean of the School of Architecture and the Chair of the Art + Art History Department. SEED (Strategies, Events, Episodes +…
Descriptors: Secondary School Students, Video Games, Experiential Learning, Summer Programs
Kafyulilo, Ayoub C. – Online Submission, 2010
This study investigated the ways through which pre-service science and mathematics teachers at Dar es Salaam University College of Education (DUCE) can acquire competencies for integrating technology pedagogy and content in teaching. Specifically the study investigated the preservice teachers' ICT integration competencies; practices that can be…
Descriptors: Foreign Countries, Preservice Teachers, Learning Activities, Action Research
Seelig, Anita – Personal Computing, 1982
Advantages of having children use microcomputers at school and home include learning about sophisticated concepts early in life without a great deal of prodding, playing games that expand knowledge, and becoming literate in computer knowledge needed later in life. Includes comments from parents on their experiences with microcomputers and…
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Science Education, Elementary Secondary Education
Rosenfeld, Barbara; Martinez-Pons, Manuel – Quarterly Review of Distance Education, 2005
The purpose of this study was to test two hypotheses: (1) that participation in a course providing theory and practice in the classroom use of technology promotes its use and results in gained competence in technology use; and (2) that functional relations exist among the availability of technology in the classroom, technology utilization, and…
Descriptors: Graduate Students, Technology Uses in Education, Educational Technology, Computer Literacy

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