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Jean, Roger V. – Mathematics and Computer Education, 1985
Argues that Euclidean geometry should assume the central role it once had in mathematics education, describing a teaching method that uses slides made with superimposed overhead projector transparencies. The method (constituting a game of clues and hints) assumes students understand deduction and the roles of postulates, theorems, and proofs. (JN)
Descriptors: Educational Games, Geometry, Learning Activities, Mathematics Education
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Lopez, Antonio M., Jr. – Mathematics and Computer Education, 1991
The programing language PROLOG is compared to LOGO in terms of its ability to handle mathematical ideas. This is demonstrated by using PROLOG in solving a geometric theorem and two lemmas. The listings of the computer programs used to solve the problems are included. (KR)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Software, Geometric Concepts
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Rauff, James V. – Mathematics and Computer Education, 1991
Mathematical fiction writing as a learning tool is discussed utilizing an actual example of a student's fictional text related to the field of geometry. Commentary about this example and how it relates to other areas of mathematics can provide teachers with insight into students' schema for organization and internalization of mathematical…
Descriptors: Classroom Techniques, Cognitive Development, College Mathematics, Concept Formation