Descriptor
Author
| Savignon, Sandra J. | 2 |
| Duncan, Cynthia K. | 1 |
| Mellon, John C. | 1 |
| Monahan, Barbara | 1 |
| Pluto, Joseph A. | 1 |
| Rivers, Wilga M. | 1 |
| Willis, Dave | 1 |
| Willis, Jane | 1 |
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| Speeches/Meeting Papers | 4 |
| Journal Articles | 2 |
| Guides - Classroom - Teacher | 1 |
| Guides - Non-Classroom | 1 |
| Information Analyses | 1 |
| Reports - Descriptive | 1 |
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Peer reviewedRivers, Wilga M. – TESOL Quarterly, 1972
Opportunities for autonomous interaction and creative communication should accompany the necessary skill-getting activities in second language learning. Paper presented under contract with the English Language Branch--Defense Language Institute, Lackland Air Force Base, Lackland, Texas, and delivered in 1971 to staff members of the Branch. (VM)
Descriptors: Class Activities, Communication (Thought Transfer), Innovation, Interaction
Peer reviewedWillis, Dave; Willis, Jane – ELT Journal, 1987
Activities which focus on form and communicative outcome are suggested for developing accuracy and fluency in second language students. Examples of such activities (with focus on the English as a second language learner) that vary the circumstances of communication in the classroom are presented. (Author/CB)
Descriptors: Class Activities, Communicative Competence (Languages), Correlation, English (Second Language)
Mellon, John C. – 1969
In an epilogue to the 1967 research report, "Transformational Sentence-Combining" (See ED 018 405.), John Mellon considers the significance of the sentence-combining experience and answers the charges of critics--Wayne O'Neil, James Moffett, and Francis Christensen--regarding his original research findings. Mellon points out, for example, that…
Descriptors: Class Activities, Educational Games, English Instruction, Language Fluency
Pluto, Joseph A. – 1982
Using games in the classroom is discussed as a means of promoting the learning of second language structure, fluency, and culture, and complementing concept development and learning. Attention is directed to the development or adaptation of games to the English as a second language curriculum and the development of games to meet specific needs. It…
Descriptors: Class Activities, Cultural Education, Educational Games, English (Second Language)
Peer reviewedDuncan, Cynthia K. – Foreign Language Annals, 1987
Guidelines for a workshop to make teachers aware of the need to set standards for oral proficiency in the classroom are presented. Oral communication skills must be considered separately from other forms of class participation to facilitate a more objective evaluation. (Author/LMO)
Descriptors: Audiolingual Skills, Class Activities, Evaluation Criteria, Grading
Savignon, Sandra J. – 1973
Communicative competence, the ability to use a language effectively in unrehearsed transactions with native speakers, must be the ultimate goal of language teaching. Drills and repetition of patterned phrases do not, in and of themselves, lead to real language use. We should begin giving students opportunities to use language in unrehearsed,…
Descriptors: Childrens Games, Class Activities, Communicative Competence (Languages), Educational Games
Savignon, Sandra J. – 1975
One of the main tenets of the audio-lingual theory which has dominated most of our thinking in foreign language teaching methodology for the last fifteen years is that students should never be put in the situation of having to say something for which they have not already learned the patterns. Is the language laboratory really useful, however, in…
Descriptors: Audiolingual Methods, Class Activities, Communicative Competence (Languages), Educational Games
Monahan, Barbara – 1977
This paper describes the techniques used in a successful, intensive course in introductory Russian. The objectives of the course are to develop good pronunciation and oral communication skills, good listening comprehension skills, some fluency in reading, and some elementary skill in writing. The course relies upon the development of a community…
Descriptors: Class Activities, Course Descriptions, Course Objectives, Educational Games


