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Schilling, Martin S.; Mulford, Matthew A.; Geiger, Ingmar R. – Simulation & Gaming, 2006
In this article, the authors introduce a new feature to model the collective bargaining process: a two-level game setting with direct learner-expert interaction. In the simulation ZUG UM ZUG 2015, participants form union and management negotiation teams to negotiate with each other (first level) and with a management or union "tariff…
Descriptors: Foreign Countries, Collective Bargaining, Unions, Contracts
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Alexander, Patricia A. – Mid-Western Educational Researcher, 2004
The Model of Domain Learning (MDL) is described as a means of studying academic development or the systematic changes that occur in learners as a consequence of formal education. The differences between the MDL and traditional theory and research in expertise are overviewed, along with the components and stages of the model. Implications of the…
Descriptors: Role of Education, Educational Research, Models, Academic Achievement
Fox, Eric J.; Klein, James D. – Performance Improvement Quarterly, 2003
Human performance technology (HPT) is having a significant impact on the field of instructional design and technology (IDT), and many IDT graduate programs now offer training in HPT to their students. However, some IDT programs may be struggling with the extent to which they should incorporate the principles and techniques of HPT into their…
Descriptors: Instructional Design, Performance Technology, Graduate Students, Curriculum Development
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers
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