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Stotz, Megan; Columba, Lynn – Journal of Interactive Learning Research, 2018
This study evaluated a classroom implementation of augmented reality (AR) for improving subitizing skills of preschool students. Children explored the mathematical concept of subitizing by using an AR enhanced board game, called "Creature Counting." The AR markers, which were friendly creatures, triggered the augmented reality functions.…
Descriptors: Child Care Centers, Preschool Children, Early Childhood Education, Kindergarten
Grubbs, Michael E.; Strimel, Greg J.; Kim, Eunhye – International Journal of Technology and Design Education, 2018
Cultivating students' design abilities can be highly beneficial for the learning of science, technology, engineering, and mathematics (STEM) concepts, and development of higher-order thinking capabilities (National Academy of Engineering and National Research Council in STEM integration in k-12 education: status, prospects, and an agenda for…
Descriptors: Design, Engineering Education, Technology Education, Developmentally Appropriate Practices
Andrews, Nicole – Dimensions of Early Childhood, 2015
Blocks are not just for play! In this article, Nicole Andrews describes observing the interactions of three young boys enthusiastically engaged in the kindergarten block center of their classroom, using blocks in a building project that displayed their ability to use critical thinking skills, physics exploration, and the development of language…
Descriptors: Manipulative Materials, Play, Interaction, Kindergarten
Sullivan, Amanda; Bers, Marina Umaschi – Journal of Information Technology Education: Innovations in Practice, 2016
Prior work demonstrates the importance of introducing young children to programming and engineering content before gender stereotypes are fully developed and ingrained in later years. However, very little research on gender and early childhood technology interventions exist. This pilot study looks at N = 45 children in kindergarten through second…
Descriptors: Early Childhood Education, Kindergarten, Grade 1, Grade 2
Peer reviewedGreenberg, Polly – Young Children, 2000
Presents readers' responses to an ethical dilemma "What Should a Teacher Do When a Parent Defines Academically Rigorous Education Differently Than She Does?" Notes that responses focused on defending practices rather than working with parents. Presents suggestions from a principal for a K-2 school, including developing an assessment…
Descriptors: Codes of Ethics, Developmentally Appropriate Practices, Early Childhood Education, Educational Practices
Corter, Carl, Ed.; Park, Norman W., Ed. – 1993
A study identified and analyzed exemplary and effective programs available in Canada for kindergarten students. The broad-based research team included members from faculties of education, boards of education, early childhood education programs, a research consulting firm, child development researchers, and teacher-practitioners. The study began…
Descriptors: Developmentally Appropriate Practices, Early Childhood Education, Emotional Development, Foreign Countries
Ward, Christina D. – Dimensions, 1990
Discusses possibilities of the use of microcomputers and developmentally appropriate computer software with young children in the preschool/kindergarten setting. These possibilities include the enhancement of playful socialization, active play, writing processes and language development, shared problem solving, creative expression, and play and…
Descriptors: Computer Software, Computer Uses in Education, Creative Expression, Developmentally Appropriate Practices

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