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Killham, Jennifer E.; Saligman, Adam; Jette, Kelli – International Journal of Game-Based Learning, 2016
This classroom-based action research study investigated the creative implementation of fluency instruction for English as a Foreign Language (EFL) learners through the use of a virtual character-playing simulation called Place Out of Time (POOT). The researchers sought to identify what supported and impeded student participation in this game-based…
Descriptors: Teaching Methods, Action Research, Language Fluency, English (Second Language)
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Ruan, Youjin; Duan, Xiaoju; Du, Xiang Yun – Language, Culture and Curriculum, 2015
This study focuses on how beginner learners in a task-based teaching and learning (TBTL) environment perceive what is motivating to them in the process of learning Chinese as a foreign language at Aalborg University, Denmark. Drawing upon empirical data from surveys, group interviews and participant observation, this study explores which kinds of…
Descriptors: Second Language Learning, Second Language Instruction, Chinese, Learning Motivation
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Rubinstein-Ávila, Eliane – Journal of Language and Literacy Education, 2009
Whether a study is qualitative or quantitative, the process of data collection is not as orderly as it may seem when described in published research reports, articles, or books. Data collection may be more challenging when conducting research across national and linguistic borders. In this article, I share and reflect upon the complex and messy…
Descriptors: Educational Research, Research Problems, Research Opportunities, Data Collection