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Hwang, Wu-Yuin; Shih, Timothy K.; Ma, Zhao-Heng; Shadiev, Rustam; Chen, Shu-Yu – Computer Assisted Language Learning, 2016
Game-based learning activities that facilitate students' listening and speaking skills were designed in this study. To participate in learning activities, students in the control group used traditional methods, while students in the experimental group used a mobile system. In our study, we looked into the feasibility of mobile game-based learning…
Descriptors: Telecommunications, Technology Uses in Education, Educational Games, Experimental Groups
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Thang, Siew Ming; Lee, Yit Sim; Zulkifli, Nurul Farhana – Computer Assisted Language Learning, 2012
This study investigated the effects of the construction and development of electronic portfolios (e-portfolios) on a small user population at a public university in Malaysia. The study was based on a three-month Information and Communication Technology (ICT) and language learning course offered to the undergraduates of the university. One of the…
Descriptors: Portfolios (Background Materials), Class Activities, Computer Assisted Instruction, Program Effectiveness
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Strobl, Carola; Jacobs, Geert – Computer Assisted Language Learning, 2011
In this article, we set out to assess QuADEM (Quality Assessment of Digital Educational Material), one of the latest methods for evaluating online language learning courseware. What is special about QuADEM is that the evaluation is based on observing the actual usage of the online courseware and that, from a checklist of 12 different components,…
Descriptors: Foreign Countries, Electronic Learning, Video Technology, Feedback (Response)