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Melissa N. Savage; Alexandra E. Candelaria – Intellectual and Developmental Disabilities, 2024
While there are many benefits to healthy nutrition, adults with intellectual disability often have poor nutrition habits. The purpose of this pilot study was to examine the use of a nutrition app and self- management intervention to increase awareness of healthy nutrition choices for adults with intellectual disability. Data was gathered on the…
Descriptors: Intellectual Disability, Nutrition Instruction, Handheld Devices, Health Promotion
Jiang Congmeng; Adjah N. Mazlan – Journal of Pedagogical Research, 2025
This study explores the interplay between educational technology adoption, online community participation, self-paced learning, and graduate students' health promotion skills in physical education programs. It investigates how these factors facilitate or hinder skill development by examining teaching techniques and interventions in graduate…
Descriptors: Graduate Students, Health Promotion, Physical Education, Educational Technology
Jorge Gaete; Daniela Meza; Javiera Andaur; Samuel McKay; Jo Robinson; Daniel Nuñez – Prevention Science, 2025
Suicide prevention programs delivered in school settings have been shown to reduce suicide attempts and ideation among adolescents. School-based digital interventions targeting at-risk youth are a promising avenue for suicide prevention, and some evidence has shown that blending digital and face-to-face components may improve the effectiveness.…
Descriptors: Foreign Countries, Health Promotion, Suicide, Prevention
Seray Olcay; Elif Karabulut; Dincer Saral – International Journal of Developmental Disabilities, 2024
Telehealth is a broad term that describes the use of communication technologies to deliver diagnoses and educational services. Recent guidelines for practicing telehealth indicate that interventions directly delivered to individuals with autism spectrum disorder (ASD) via telehealth may be appropriate and effective. However, as few studies have…
Descriptors: Telecommunications, Educational Technology, Intervention, Autism Spectrum Disorders
Haruna, Hussein; Zainuddin, Zamzami; Okoye, Kingsley; Mellecker, Robin R.; Hu, Xiao; Chu, Samuel Kai Wah; Hosseini, Samira – Interactive Learning Environments, 2023
This study evaluates the effect of game mechanics by employing serious games and gamification for improving learning outcomes. This is done by considering the performances of the students in terms of the test scores. In the quasi-experimental set-up, which consists of 108 students in their intact three classes attended a series of lessons on…
Descriptors: Gamification, Game Based Learning, Sex Education, Sexuality
Parker, Ashton; Brine, Sarah; McGonnell, Melissa; Baert, Annie; Corkum, Penny – Canadian Journal of School Psychology, 2020
Use of evidence-based interventions for learning disabilities (LDs) in the classroom is limited by several factors such as teachers' knowledge of LDs and access to interventions. eHealth interventions (i.e., interventions delivered via the Internet) have the potential to be a powerful tool in overcoming barriers to implementing evidence-based…
Descriptors: Evidence Based Practice, Learning Disabilities, Foreign Countries, Intervention
Rodriguez Rocha, Norma Patricia; Kim, Hyekyeong – Health Education & Behavior, 2019
Background: An adequate intake of fruits and vegetables (FVI) has shown benefits for reduced risk of manifesting chronic diseases. Thus, development of effective interventions to promote FVI is paramount. Aim: To assess the effectiveness of eHealth interventions for FVI targeted to healthy population, in comparison with control groups, and…
Descriptors: Food, Nutrition, Eating Habits, Program Effectiveness
Kashefpakdel, Elnaz; Riggall, Anna; Guerriero, Sonia – Education Development Trust, 2021
COVID-19 has caused considerable disruption to education around the world. Disadvantaged and marginalised learners are being particularly hard-hit. Naturally, earlier in the pandemic, the focus of much attention was on how to safely reopen schools, often featuring a preoccupation with hygiene and social distancing considerations. A shift is now…
Descriptors: COVID-19, Pandemics, School Closing, Achievement Gains
Ndaruhutse, Susy – Education Development Trust, 2021
COVID-19 has caused considerable disruption to education around the world. Disadvantaged and marginalised learners are being particularly hard hit. Naturally, throughout the pandemic, the focus of much attention has been on how to open schools safely with a preoccupation with the hygiene and social distancing considerations. A shift is noticeable…
Descriptors: COVID-19, Pandemics, School Closing, Achievement Gains
Stormshak, Elizabeth A.; Seeley, John R.; Caruthers, Allison S.; Cardenas, Lucia; Moore, Kevin J.; Tyler, Milagra S.; Fleming, Christopher M.; Gau, Jeff; Danaher, Brian – Grantee Submission, 2019
This study evaluated the efficacy of a family-centered preventive intervention, the Family Check-Up (FCU), delivered as an online, eHealth model to middle school families. To increase accessibility of family-centered prevention in schools, we adapted the evidence-based FCU to an online format, with the goal of providing a model of service delivery…
Descriptors: Middle School Students, Intervention, Program Effectiveness, Family Programs
Magnussen, Rikke; Zachariassen, Maria; Kharlamov, Nikita; Larsen, Birger – Electronic Journal of e-Learning, 2017
This paper presents a methodological discussion of the potential and challenges of involving mobile eye tracking technology in studies of knowledge generation and learning in a science centre context. The methodological exploration is based on eye-tracking studies of audience interaction and knowledge generation in the technology-enhanced health…
Descriptors: Eye Movements, Electronic Learning, Informal Education, Foreign Countries
Bello-Bravo, Julia; Namatsi Lutomia, Anne; Madela, Lawrence Mbhekiseni; Pittendrigh, Barry Robert – International Journal of Education and Development using Information and Communication Technology, 2017
Despite worldwide efforts to prevent malaria, the disease continues to take its strongest toll in sub-Saharan Africa. Kenya is no exception, with millions of cases and thousands of deaths reported annually. This pilot study looks at knowledge on malaria prevention and treatment among peri-urban communities in Western Kenya. Through a study on the…
Descriptors: Foreign Countries, Communicable Diseases, Health Promotion, Public Health
Branscum, Paul; Housley, Alexandra; Bhochhibhoya, Amir; Hayes, Logan – Journal of Health Education Teaching, 2016
Purpose: Low consumption of fruits and vegetables is often associated with poor diet quality, and childhood obesity. The purpose of this study was to assess the feasibility, and conduct a formative evaluation, of Healthy Heroes, an innovative, social cognitive theory-based program that uses child created photo-comic books to promote fruit and…
Descriptors: Eating Habits, Food, Cartoons, Social Cognition
Schweier, R.; Romppel, M.; Richter, C.; Grande, G. – Health Education Research, 2016
The Internet offers the potential to efficaciously deliver health interventions at a low cost and with a low threshold across any distance. However, since many web-based interventions are confronted with low use and adherence, proactive dissemination strategies are needed. We, therefore, tested the efficacy of a 1-h patient education session as…
Descriptors: Health Promotion, Intervention, Technology Uses in Education, Educational Technology
Rincker, Meg; Misner, Susan – Computers in the Schools, 2017
School physical education teachers promote fitness by offering children a variety of aerobic activities. Our interdisciplinary team developed a cultural dance active video game (AVG) and tested whether the AVG was equivalent to traditional face-to-face instructor lessons or hybrid instruction at dance mastery, increasing heart rates, and student…
Descriptors: Video Games, Teaching Methods, Educational Technology, Technology Uses in Education
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