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Dermot Breslin – Journal of Creative Behavior, 2025
Recent research has shown that virtual settings can negatively impact interactions within groups. However, few empirical studies have looked at group creative processes in virtual teams, with most research to date focusing on individuals. To address this gap, an experimental study was carried out to compare the creative performance of groups in…
Descriptors: Group Behavior, Creativity, Creative Thinking, Computer Mediated Communication
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Tao, Ye; Zhang, Muhua; Su, You; Li, Yanyan – Asia-Pacific Education Researcher, 2022
Students' social knowledge construction and socio-emotional interactions in computer-supported collaborative learning (CSCL) are shaped by one another and work together to affect the group's learning performance. However, few studies have combined both social knowledge construction and socio-emotional interactions and examined how they contribute…
Descriptors: College Students, English (Second Language), Second Language Learning, Knowledge Level
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Yuan, Yu; Fulk, Janet; Shumate, Michelle; Monge, Peter R.; Bryant, J. Alison; Matsaganis, Matthew – Human Communication Research, 2005
This research extended earlier public goods research on individual incentives to use an organizational information commons that was based in Marwell and Oliver's (1993) collective action model. A revised theoretical model that incorporated team-level social influence and technology-specific competence was proposed. The model was tested using…
Descriptors: Organizational Communication, Social Influences, Teamwork, Information Technology