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Hou, Huei-Tse; Wu, Sheng-Yi – Computers & Education, 2011
Online discussions have been widely utilized as an educational activity, and much research has been conducted on the process and behaviors involved in asynchronous discussions. However, research on behavioral patterns in learners' synchronous discussions, including the process of social knowledge construction and project coordination is limited.…
Descriptors: Learning Activities, Behavior Patterns, Internet, Synchronous Communication
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Hwang, Wu-Yuin; Huang, Yueh-Min; Wu, Sheng-Yi – Interactive Learning Environments, 2011
The use of instant messaging to support e-learning will continue to gain importance because of its speed, effectiveness, and low cost. This study developed an MSN agent to mediate and facilitate students' learning in a Web-based course. The students' acceptance of the MSN agent and its effect on learning community identification and learning…
Descriptors: Electronic Learning, Feedback (Response), Web Based Instruction, Identification
Ryder, LanHui – ProQuest LLC, 2011
Research has shown that simply linking learners from different countries using technology does not automatically bring about learning benefits; instead it frequently ends in tensions that, if not addressed, could potentially hinder learning. Using the lens of Vygotsky-inspired sociocultural theory, activity theory, and Engestrom's activity systems…
Descriptors: Foreign Countries, Learning Activities, Cultural Awareness, Content Analysis
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Boticki, Ivica; Looi, Chee-Kit; Wong, Lung-Hsiang – Educational Technology & Society, 2011
Within the field of Mobile Computer-Supported Collaborative Learning (mCSCL), we are interested in exploring the space of collaborative activities that enable students to practice communication, negotiation and decision-making skills. Collaboration is via learning activities that circumvent the constraints of fixed seating or locations of…
Descriptors: Foreign Countries, Learning Activities, Computer Assisted Instruction, Cooperative Learning
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Middleton, Andrew John; Mather, Richard – ALT-J: Research in Learning Technology, 2008
The educational value of Immersive Virtual Worlds (IVWs) seems to be in their social immersive qualities and as an accessible simulation technology. In contrast to these synchronous applications this paper discusses the use of educational machinima developed in IVW virtual film sets. It also introduces the concept of media intervention, proposing…
Descriptors: Intervention, Educational Technology, Internet, Educational Media
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Kukulska-Hulme, Agnes; Shield, Lesley – ReCALL, 2008
Mobile learning is undergoing rapid evolution. While early generations of mobile learning tended to propose activities that were carefully crafted by educators and technologists, learners are increasingly motivated by their personal learning needs, including those arising from greater mobility and frequent travel. At the same time, it is often…
Descriptors: Distance Education, Computer Mediated Communication, Learning Activities, Internet
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Cakir, Murat Perit; Zemel, Alan; Stahl, Gerry – International Journal of Computer-Supported Collaborative Learning, 2009
In order to collaborate effectively in group discourse on a topic like mathematical patterns, group participants must organize their activities in ways that share the significance of their utterances, inscriptions, and behaviors. Here, we report the results of a ethnomethodological case study of collaborative math problem-solving activities…
Descriptors: Computer Mediated Communication, Interaction, Case Studies, Mathematics Instruction
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Frydenberg, Mark; Press, Larry – Information Systems Education Journal, 2010
Computer literacy has evolved from writing simple BASIC programs to using desktop productivity applications. The shift from mainframe to personal computer brought about the need to rethink computer literacy courses to introduce basic skills and familiarity using desktop productivity applications. While these skills remain important, the recent…
Descriptors: Computer Literacy, Web 2.0 Technologies, Information Technology, Computer Science Education
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Fuks, Hugo; Pimentel, Mariano; Lucena, Carlos Jose Pereira de – International Journal of Computer-Supported Collaborative Learning, 2006
Very often, when using a chat tool where more than one participant is talking simultaneously, it is difficult to follow the conversation, read all the different messages and work out who is talking to whom about what. This problem has been dubbed "Chat Confusion." This article investigates this problem in debate sessions in an online university…
Descriptors: Virtual Universities, Online Courses, Internet, Learning Activities
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Shih, Timothy K.; Chang, Ya-Fung; Hsu, Hun-Hui; Wang, Ying-Hong; Chen, Yung-Hui – Interactive Technology and Smart Education, 2004
Distance education has been an important research issue of multimedia computing and communication. Since the instructional activities are implemented on cyberspace, how to control behaviors of students and to increase the degree of communication awareness have been a challenging issue. We propose a system based on the scaffolding theory. Behaviors…
Descriptors: Video Games, Distance Education, Computer Simulation, Educational Technology
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Raymond, David; Kazuhide, Kanenishi; Matsuura, Kenji; Baudin, Veronique; Gayraud, Thierry; Yano, Yoneo; Diaz, Michel – Educational Technology & Society, 2005
Asynchronous web-based learning environments are not usually as interactive or adaptive compared to traditional classrooms. The use of synchronous communication tools may be a solution to recreating the link between students and professors. However, synchronous collaborative learning environments are often restricted to a set of communication…
Descriptors: Models, Learning Activities, Cooperation, Computer System Design
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Lafford, Peter A.; Lafford, Barbara A. – CALICO Journal, 2005
Computer-mediated communication (CMC) technologies have begun to play an increasingly important role in the teaching of foreign/second (L2) languages. Its use in this context is supported by a growing body of CMC research that highlights the importance of the negotiation of meaning and computer-based interaction in the process of second language…
Descriptors: Computer Mediated Communication, Second Language Learning, Learning Experience, Teaching Methods
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Gogoulou, Agoritsa; Gouli, Evangelia; Grigoriadou, Maria; Samarakou, Maria; Chinou, Dionisia – Educational Technology & Society, 2007
In this paper, we present a web-based educational setting, referred to as SCALE (Supporting Collaboration and Adaptation in a Learning Environment), which aims to serve learning and assessment. SCALE enables learners to (i) work on individual and collaborative activities proposed by the environment with respect to learners' knowledge level, (ii)…
Descriptors: Teacher Education Programs, College Students, Student Attitudes, Foreign Countries